converted all tabs to 4 spaces

This commit is contained in:
Yehonal
2016-06-26 19:23:57 +02:00
parent 52f305111c
commit f6eefedcd5
717 changed files with 132388 additions and 132388 deletions

View File

@@ -213,8 +213,8 @@ enum ProcFlagsExLegacy
PROC_EX_EX_TRIGGER_ALWAYS = 0x0010000, // If set trigger always no matter of hit result
PROC_EX_EX_ONE_TIME_TRIGGER = 0x0020000, // If set trigger always but only one time (not implemented yet)
PROC_EX_ONLY_ACTIVE_SPELL = 0x0040000, // Spell has to do damage/heal to proc
PROC_EX_NO_OVERHEAL = 0x0080000, // Proc if heal did some work
PROC_EX_NO_AURA_REFRESH = 0x0100000, // Proc if aura was not refreshed
PROC_EX_NO_OVERHEAL = 0x0080000, // Proc if heal did some work
PROC_EX_NO_AURA_REFRESH = 0x0100000, // Proc if aura was not refreshed
// Flags for internal use - do not use these in db!
PROC_EX_INTERNAL_CANT_PROC = 0x0800000,
@@ -326,41 +326,41 @@ typedef UNORDERED_MAP<uint32, SpellBonusEntry> SpellBonusMap;
enum SpellGroupSpecialFlags
{
SPELL_GROUP_SPECIAL_FLAG_NONE = 0x000,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_BATTLE = 0x001,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_GUARDIAN = 0x002,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_UNSTABLE = 0x004,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_SHATTRATH = 0x008,
SPELL_GROUP_SPECIAL_FLAG_STACK_EXCLUSIVE_MAX= 0x00F,
SPELL_GROUP_SPECIAL_FLAG_FORCED_STRONGEST = 0x010, // xinef: specially helpful flag if some spells have different auras, but only one should be present
SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_CHECK= 0x020,
SPELL_GROUP_SPECIAL_FLAG_BASE_AMOUNT_CHECK = 0x040,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 = 0x100,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY2 = 0x200,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY3 = 0x400,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY4 = 0x800,
SPELL_GROUP_SPECIAL_FLAG_MAX = 0x1000,
SPELL_GROUP_SPECIAL_FLAG_NONE = 0x000,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_BATTLE = 0x001,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_GUARDIAN = 0x002,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_UNSTABLE = 0x004,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_SHATTRATH = 0x008,
SPELL_GROUP_SPECIAL_FLAG_STACK_EXCLUSIVE_MAX= 0x00F,
SPELL_GROUP_SPECIAL_FLAG_FORCED_STRONGEST = 0x010, // xinef: specially helpful flag if some spells have different auras, but only one should be present
SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_CHECK= 0x020,
SPELL_GROUP_SPECIAL_FLAG_BASE_AMOUNT_CHECK = 0x040,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 = 0x100,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY2 = 0x200,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY3 = 0x400,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY4 = 0x800,
SPELL_GROUP_SPECIAL_FLAG_MAX = 0x1000,
};
enum SpellGroupStackFlags
{
SPELL_GROUP_STACK_FLAG_NONE = 0x00,
SPELL_GROUP_STACK_FLAG_EXCLUSIVE = 0x01,
SPELL_GROUP_STACK_FLAG_NOT_SAME_CASTER = 0x02,
SPELL_GROUP_STACK_FLAG_FLAGGED = 0x04, // xinef: just a marker
SPELL_GROUP_STACK_FLAG_NEVER_STACK = 0x08,
SPELL_GROUP_STACK_FLAG_EFFECT_EXCLUSIVE = 0x10,
SPELL_GROUP_STACK_FLAG_MAX = 0x20,
SPELL_GROUP_STACK_FLAG_NONE = 0x00,
SPELL_GROUP_STACK_FLAG_EXCLUSIVE = 0x01,
SPELL_GROUP_STACK_FLAG_NOT_SAME_CASTER = 0x02,
SPELL_GROUP_STACK_FLAG_FLAGGED = 0x04, // xinef: just a marker
SPELL_GROUP_STACK_FLAG_NEVER_STACK = 0x08,
SPELL_GROUP_STACK_FLAG_EFFECT_EXCLUSIVE = 0x10,
SPELL_GROUP_STACK_FLAG_MAX = 0x20,
// Internal use
SPELL_GROUP_STACK_FLAG_FORCED_STRONGEST = 0x100,
SPELL_GROUP_STACK_FLAG_FORCED_WEAKEST = 0x200,
// Internal use
SPELL_GROUP_STACK_FLAG_FORCED_STRONGEST = 0x100,
SPELL_GROUP_STACK_FLAG_FORCED_WEAKEST = 0x200,
};
struct SpellStackInfo
{
uint32 groupId;
SpellGroupSpecialFlags specialFlags;
uint32 groupId;
SpellGroupSpecialFlags specialFlags;
};
// spell_id, group_id
typedef std::map<uint32, SpellStackInfo> SpellGroupMap;
@@ -619,7 +619,7 @@ class SpellMgr
// Spell correctness for client using
static bool ComputeIsSpellValid(SpellInfo const* spellInfo, bool msg = true);
static bool IsSpellValid(SpellInfo const* spellInfo);
static bool CheckSpellValid(SpellInfo const* spellInfo, uint32 spellId, bool isTalent);
static bool CheckSpellValid(SpellInfo const* spellInfo, uint32 spellId, bool isTalent);
// Spell difficulty
uint32 GetSpellDifficultyId(uint32 spellId) const;
@@ -650,10 +650,10 @@ class SpellMgr
// Spell Groups
uint32 GetSpellGroup(uint32 spellid) const;
SpellGroupSpecialFlags GetSpellGroupSpecialFlags(uint32 spell_id) const;
SpellGroupStackFlags GetGroupStackFlags(uint32 groupid) const;
SpellGroupSpecialFlags GetSpellGroupSpecialFlags(uint32 spell_id) const;
SpellGroupStackFlags GetGroupStackFlags(uint32 groupid) const;
SpellGroupStackFlags CheckSpellGroupStackRules(SpellInfo const* spellInfo1, SpellInfo const* spellInfo2, bool remove, bool areaAura) const;
void GetSetOfSpellsInSpellGroupWithFlag(uint32 group_id, SpellGroupSpecialFlags flag, std::set<uint32>& availableElixirs) const;
void GetSetOfSpellsInSpellGroupWithFlag(uint32 group_id, SpellGroupSpecialFlags flag, std::set<uint32>& availableElixirs) const;
// Spell proc event table
SpellProcEventEntry const* GetSpellProcEvent(uint32 spellId) const;
@@ -669,8 +669,8 @@ class SpellMgr
// Spell threat table
SpellThreatEntry const* GetSpellThreatEntry(uint32 spellID) const;
// Spell mixology table
float GetSpellMixologyBonus(uint32 spellId) const;
// Spell mixology table
float GetSpellMixologyBonus(uint32 spellId) const;
SkillLineAbilityMapBounds GetSkillLineAbilityMapBounds(uint32 spell_id) const;
@@ -695,8 +695,8 @@ class SpellMgr
SpellInfo const* GetSpellInfo(uint32 spellId) const { return spellId < GetSpellInfoStoreSize() ? mSpellInfoMap[spellId] : NULL; }
uint32 GetSpellInfoStoreSize() const { return mSpellInfoMap.size(); }
// Talent Additional Set
bool IsAdditionalTalentSpell(uint32 spellId) const;
// Talent Additional Set
bool IsAdditionalTalentSpell(uint32 spellId) const;
// Modifiers
public:
@@ -714,7 +714,7 @@ class SpellMgr
void LoadSpellProcs();
void LoadSpellBonusess();
void LoadSpellThreats();
void LoadSpellMixology();
void LoadSpellMixology();
void LoadSkillLineAbilityMap();
void LoadSpellPetAuras();
void LoadEnchantCustomAttr();
@@ -728,7 +728,7 @@ class SpellMgr
void UnloadSpellInfoImplicitTargetConditionLists();
void LoadSpellCustomAttr();
void LoadDbcDataCorrections();
void LoadSpellSpecificAndAuraState();
void LoadSpellSpecificAndAuraState();
private:
SpellDifficultySearcherMap mSpellDifficultySearcherMap;
@@ -743,7 +743,7 @@ class SpellMgr
SpellProcMap mSpellProcMap;
SpellBonusMap mSpellBonusMap;
SpellThreatMap mSpellThreatMap;
SpellMixologyMap mSpellMixologyMap;
SpellMixologyMap mSpellMixologyMap;
SpellPetAuraMap mSpellPetAuraMap;
SpellLinkedMap mSpellLinkedMap;
SpellEnchantProcEventMap mSpellEnchantProcEventMap;
@@ -757,7 +757,7 @@ class SpellMgr
PetLevelupSpellMap mPetLevelupSpellMap;
PetDefaultSpellsMap mPetDefaultSpellsMap; // only spells not listed in related mPetLevelupSpellMap entry
SpellInfoMap mSpellInfoMap;
TalentAdditionalSet mTalentSpellAdditionalSet;
TalentAdditionalSet mTalentSpellAdditionalSet;
};
#define sSpellMgr ACE_Singleton<SpellMgr, ACE_Null_Mutex>::instance()