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https://github.com/mod-playerbots/azerothcore-wotlk.git
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converted all tabs to 4 spaces
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@@ -78,7 +78,7 @@ enum SpellTargetSelectionCategories
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TARGET_SELECT_CATEGORY_NEARBY,
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TARGET_SELECT_CATEGORY_CONE,
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TARGET_SELECT_CATEGORY_AREA,
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TARGET_SELECT_CATEGORY_TRAJ,
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TARGET_SELECT_CATEGORY_TRAJ,
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};
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enum SpellTargetReferenceTypes
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@@ -117,7 +117,7 @@ enum SpellTargetCheckTypes
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TARGET_CHECK_RAID,
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TARGET_CHECK_RAID_CLASS,
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TARGET_CHECK_PASSENGER,
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TARGET_CHECK_CORPSE,
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TARGET_CHECK_CORPSE,
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};
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enum SpellTargetDirectionTypes
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@@ -191,8 +191,8 @@ enum SpellCustomAttributes
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SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET = 0x00020000,
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SPELL_ATTR0_CU_ALLOW_INFLIGHT_TARGET = 0x00040000,
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SPELL_ATTR0_CU_NONE6 = 0x00080000, // UNUSED
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SPELL_ATTR0_CU_BINARY_SPELL = 0x00100000,
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SPELL_ATTR0_CU_NO_POSITIVE_TAKEN_BONUS = 0x00200000,
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SPELL_ATTR0_CU_BINARY_SPELL = 0x00100000,
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SPELL_ATTR0_CU_NO_POSITIVE_TAKEN_BONUS = 0x00200000,
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SPELL_ATTR0_CU_SINGLE_AURA_STACK = 0x00400000, // pussywizard
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SPELL_ATTR0_CU_SCHOOLMASK_NORMAL_WITH_MAGIC = 0x00800000,
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SPELL_ATTR0_CU_ENCOUNTER_REWARD = 0x01000000, // pussywizard
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@@ -378,13 +378,13 @@ public:
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uint32 ExplicitTargetMask;
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SpellChainNode const* ChainEntry;
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// Mine
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AuraStateType _auraState;
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SpellSpecificType _spellSpecific;
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bool _isStackableWithRanks;
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bool _isSpellValid;
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bool _isCritCapable;
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bool _requireCooldownInfo;
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// Mine
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AuraStateType _auraState;
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SpellSpecificType _spellSpecific;
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bool _isStackableWithRanks;
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bool _isSpellValid;
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bool _isCritCapable;
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bool _requireCooldownInfo;
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SpellInfo(SpellEntry const* spellEntry);
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~SpellInfo();
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@@ -419,20 +419,20 @@ public:
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bool IsTargetingArea() const;
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bool NeedsExplicitUnitTarget() const;
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bool NeedsToBeTriggeredByCaster(SpellInfo const* triggeringSpell, uint8 effIndex = MAX_SPELL_EFFECTS) const;
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bool IsChannelCategorySpell() const;
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bool IsSelfCast() const;
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bool IsChannelCategorySpell() const;
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bool IsSelfCast() const;
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bool IsPassive() const;
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bool IsAutocastable() const;
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bool ComputeIsCritCapable() const;
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bool IsCritCapable() const;
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bool RequireCooldownInfo() const;
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void SetCritCapable(bool val);
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bool ComputeIsCritCapable() const;
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bool IsCritCapable() const;
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bool RequireCooldownInfo() const;
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void SetCritCapable(bool val);
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bool ComputeIsStackableWithRanks() const;
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bool IsStackableWithRanks() const;
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void SetStackableWithRanks(bool val);
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bool IsSpellValid() const;
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void SetSpellValid(bool val);
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bool IsStackableWithRanks() const;
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void SetStackableWithRanks(bool val);
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bool IsSpellValid() const;
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void SetSpellValid(bool val);
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bool IsPassiveStackableWithRanks() const;
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bool IsMultiSlotAura() const;
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bool IsCooldownStartedOnEvent() const;
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@@ -464,10 +464,10 @@ public:
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SpellCastResult CheckExplicitTarget(Unit const* caster, WorldObject const* target, Item const* itemTarget = NULL) const;
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bool CheckTargetCreatureType(Unit const* target) const;
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// xinef: aura stacking
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bool IsStrongerAuraActive(Unit const* caster, Unit const* target) const;
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bool IsAuraEffectEqual(SpellInfo const* otherSpellInfo) const;
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bool ValidateAttribute6SpellDamageMods(const Unit* caster, const AuraEffect* auraEffect, bool isDot) const;
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// xinef: aura stacking
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bool IsStrongerAuraActive(Unit const* caster, Unit const* target) const;
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bool IsAuraEffectEqual(SpellInfo const* otherSpellInfo) const;
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bool ValidateAttribute6SpellDamageMods(const Unit* caster, const AuraEffect* auraEffect, bool isDot) const;
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SpellSchoolMask GetSchoolMask() const;
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uint32 GetAllEffectsMechanicMask() const;
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@@ -488,7 +488,7 @@ public:
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int32 GetDuration() const;
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int32 GetMaxDuration() const;
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uint32 GetMaxTicks() const;
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uint32 GetMaxTicks() const;
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uint32 CalcCastTime(Unit* caster = NULL, Spell* spell = NULL) const;
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uint32 GetRecoveryTime() const;
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@@ -511,8 +511,8 @@ public:
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bool _IsPositiveEffect(uint8 effIndex, bool deep) const;
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bool _IsPositiveSpell() const;
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static bool _IsPositiveTarget(uint32 targetA, uint32 targetB);
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AuraStateType LoadAuraState() const;
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SpellSpecificType LoadSpellSpecific() const;
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AuraStateType LoadAuraState() const;
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SpellSpecificType LoadSpellSpecific() const;
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// unloading helpers
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void _UnloadImplicitTargetConditionLists();
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};
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