converted all tabs to 4 spaces

This commit is contained in:
Yehonal
2016-06-26 19:23:57 +02:00
parent 52f305111c
commit f6eefedcd5
717 changed files with 132388 additions and 132388 deletions

View File

@@ -651,17 +651,17 @@ void Map::ScriptsProcess()
sLog->outError("%s creature entry (datalong) is not specified.", step.script->GetDebugInfo().c_str());
else
{
uint32 entry = step.script->TempSummonCreature.CreatureEntry;
uint32 entry = step.script->TempSummonCreature.CreatureEntry;
float x = step.script->TempSummonCreature.PosX;
float y = step.script->TempSummonCreature.PosY;
float z = step.script->TempSummonCreature.PosZ;
float o = step.script->TempSummonCreature.Orientation;
if (step.script->TempSummonCreature.CheckIfExists)
if (Unit* trigger = pSummoner->SummonTrigger(x, y, z, o, 1))
if (trigger->FindNearestCreature(entry, 60.0f))
break;
if (step.script->TempSummonCreature.CheckIfExists)
if (Unit* trigger = pSummoner->SummonTrigger(x, y, z, o, 1))
if (trigger->FindNearestCreature(entry, 60.0f))
break;
if (!pSummoner->SummonCreature(entry, x, y, z, o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, step.script->TempSummonCreature.DespawnDelay))
sLog->outError("%s creature was not spawned (entry: %u).", step.script->GetDebugInfo().c_str(), step.script->TempSummonCreature.CreatureEntry);

View File

@@ -376,7 +376,7 @@ void AddSC_instance_oculus();
void AddSC_oculus();
void AddSC_boss_sartharion(); //Obsidian Sanctum
void AddSC_instance_obsidian_sanctum();
void AddSC_boss_malygos(); //Eye of Eternity
void AddSC_boss_malygos(); //Eye of Eternity
void AddSC_instance_eye_of_eternity();
void AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning
void AddSC_boss_loken();
@@ -595,7 +595,7 @@ void AddScripts()
AddCommandScripts();
#ifdef SCRIPTS
AddWorldScripts();
AddEventScripts();
AddEventScripts();
AddEasternKingdomsScripts();
AddKalimdorScripts();
AddOutlandScripts();
@@ -609,36 +609,36 @@ void AddScripts()
void CheckIfScriptsInDatabaseExist()
{
ObjectMgr::ScriptNameContainer& sn = sObjectMgr->GetScriptNames();
for (ObjectMgr::ScriptNameContainer::iterator itr = sn.begin(); itr != sn.end(); ++itr)
if (uint32 sid = sObjectMgr->GetScriptId((*itr).c_str()))
{
if (!ScriptRegistry<SpellScriptLoader>::GetScriptById(sid) &&
!ScriptRegistry<ServerScript>::GetScriptById(sid) &&
!ScriptRegistry<WorldScript>::GetScriptById(sid) &&
!ScriptRegistry<FormulaScript>::GetScriptById(sid) &&
!ScriptRegistry<WorldMapScript>::GetScriptById(sid) &&
!ScriptRegistry<InstanceMapScript>::GetScriptById(sid) &&
!ScriptRegistry<BattlegroundMapScript>::GetScriptById(sid) &&
!ScriptRegistry<ItemScript>::GetScriptById(sid) &&
!ScriptRegistry<CreatureScript>::GetScriptById(sid) &&
!ScriptRegistry<GameObjectScript>::GetScriptById(sid) &&
!ScriptRegistry<AreaTriggerScript>::GetScriptById(sid) &&
!ScriptRegistry<BattlegroundScript>::GetScriptById(sid) &&
!ScriptRegistry<OutdoorPvPScript>::GetScriptById(sid) &&
!ScriptRegistry<CommandScript>::GetScriptById(sid) &&
!ScriptRegistry<WeatherScript>::GetScriptById(sid) &&
!ScriptRegistry<AuctionHouseScript>::GetScriptById(sid) &&
!ScriptRegistry<ConditionScript>::GetScriptById(sid) &&
!ScriptRegistry<VehicleScript>::GetScriptById(sid) &&
!ScriptRegistry<DynamicObjectScript>::GetScriptById(sid) &&
!ScriptRegistry<TransportScript>::GetScriptById(sid) &&
!ScriptRegistry<AchievementCriteriaScript>::GetScriptById(sid) &&
!ScriptRegistry<PlayerScript>::GetScriptById(sid) &&
!ScriptRegistry<GuildScript>::GetScriptById(sid) &&
!ScriptRegistry<GroupScript>::GetScriptById(sid))
sLog->outErrorDb("Script named '%s' is assigned in database, but has no code!", (*itr).c_str());
}
ObjectMgr::ScriptNameContainer& sn = sObjectMgr->GetScriptNames();
for (ObjectMgr::ScriptNameContainer::iterator itr = sn.begin(); itr != sn.end(); ++itr)
if (uint32 sid = sObjectMgr->GetScriptId((*itr).c_str()))
{
if (!ScriptRegistry<SpellScriptLoader>::GetScriptById(sid) &&
!ScriptRegistry<ServerScript>::GetScriptById(sid) &&
!ScriptRegistry<WorldScript>::GetScriptById(sid) &&
!ScriptRegistry<FormulaScript>::GetScriptById(sid) &&
!ScriptRegistry<WorldMapScript>::GetScriptById(sid) &&
!ScriptRegistry<InstanceMapScript>::GetScriptById(sid) &&
!ScriptRegistry<BattlegroundMapScript>::GetScriptById(sid) &&
!ScriptRegistry<ItemScript>::GetScriptById(sid) &&
!ScriptRegistry<CreatureScript>::GetScriptById(sid) &&
!ScriptRegistry<GameObjectScript>::GetScriptById(sid) &&
!ScriptRegistry<AreaTriggerScript>::GetScriptById(sid) &&
!ScriptRegistry<BattlegroundScript>::GetScriptById(sid) &&
!ScriptRegistry<OutdoorPvPScript>::GetScriptById(sid) &&
!ScriptRegistry<CommandScript>::GetScriptById(sid) &&
!ScriptRegistry<WeatherScript>::GetScriptById(sid) &&
!ScriptRegistry<AuctionHouseScript>::GetScriptById(sid) &&
!ScriptRegistry<ConditionScript>::GetScriptById(sid) &&
!ScriptRegistry<VehicleScript>::GetScriptById(sid) &&
!ScriptRegistry<DynamicObjectScript>::GetScriptById(sid) &&
!ScriptRegistry<TransportScript>::GetScriptById(sid) &&
!ScriptRegistry<AchievementCriteriaScript>::GetScriptById(sid) &&
!ScriptRegistry<PlayerScript>::GetScriptById(sid) &&
!ScriptRegistry<GuildScript>::GetScriptById(sid) &&
!ScriptRegistry<GroupScript>::GetScriptById(sid))
sLog->outErrorDb("Script named '%s' is assigned in database, but has no code!", (*itr).c_str());
}
}
void AddSpellScripts()
@@ -660,36 +660,36 @@ void AddSpellScripts()
void AddCommandScripts()
{
AddSC_server_commandscript();
AddSC_server_commandscript();
AddSC_account_commandscript();
AddSC_achievement_commandscript();
AddSC_ban_commandscript();
AddSC_bf_commandscript();
AddSC_cast_commandscript();
AddSC_character_commandscript();
AddSC_ban_commandscript();
AddSC_bf_commandscript();
AddSC_cast_commandscript();
AddSC_character_commandscript();
AddSC_debug_commandscript();
AddSC_event_commandscript();
AddSC_gm_commandscript();
AddSC_go_commandscript();
AddSC_gobject_commandscript();
AddSC_guild_commandscript();
AddSC_guild_commandscript();
AddSC_honor_commandscript();
AddSC_instance_commandscript();
AddSC_instance_commandscript();
AddSC_learn_commandscript();
AddSC_lfg_commandscript();
AddSC_list_commandscript();
AddSC_list_commandscript();
AddSC_lookup_commandscript();
AddSC_message_commandscript();
AddSC_message_commandscript();
AddSC_misc_commandscript();
AddSC_modify_commandscript();
AddSC_npc_commandscript();
AddSC_quest_commandscript();
AddSC_reload_commandscript();
AddSC_reset_commandscript();
AddSC_spectator_commandscript();
AddSC_reset_commandscript();
AddSC_spectator_commandscript();
AddSC_tele_commandscript();
AddSC_ticket_commandscript();
AddSC_ticket_commandscript();
AddSC_titles_commandscript();
AddSC_wp_commandscript();
}
@@ -714,13 +714,13 @@ void AddWorldScripts()
void AddEventScripts()
{
#ifdef SCRIPTS
AddSC_event_brewfest_scripts();
AddSC_event_hallows_end_scripts();
AddSC_event_pilgrims_end_scripts();
AddSC_event_winter_veil_scripts();
AddSC_event_love_in_the_air();
AddSC_event_midsummer_scripts();
AddSC_event_childrens_week();
AddSC_event_brewfest_scripts();
AddSC_event_hallows_end_scripts();
AddSC_event_pilgrims_end_scripts();
AddSC_event_winter_veil_scripts();
AddSC_event_love_in_the_air();
AddSC_event_midsummer_scripts();
AddSC_event_childrens_week();
#endif
}
@@ -756,8 +756,8 @@ void AddEasternKingdomsScripts()
AddSC_boss_pyroguard_emberseer();
AddSC_boss_gyth();
AddSC_boss_rend_blackhand();
AddSC_boss_urok_doomhowl();
AddSC_boss_gizrul_the_slavener();
AddSC_boss_urok_doomhowl();
AddSC_boss_gizrul_the_slavener();
AddSC_instance_blackrock_spire();
AddSC_boss_razorgore(); //Blackwing lair
AddSC_boss_vaelastrasz();
@@ -767,12 +767,12 @@ void AddEasternKingdomsScripts()
AddSC_boss_flamegor();
AddSC_boss_chromaggus();
AddSC_boss_nefarian();
AddSC_instance_blackwing_lair();
AddSC_instance_blackwing_lair();
AddSC_boss_mr_smite();
AddSC_instance_deadmines(); //Deadmines
AddSC_instance_gnomeregan(); //Gnomeregan
AddSC_instance_karazhan(); //Karazhan
AddSC_boss_servant_quarters();
AddSC_boss_servant_quarters();
AddSC_boss_attumen();
AddSC_boss_curator();
AddSC_boss_maiden_of_virtue();
@@ -897,10 +897,10 @@ void AddKalimdorScripts()
AddSC_culling_of_stratholme();
AddSC_instance_culling_of_stratholme();
AddSC_instance_dire_maul(); //Dire Maul
AddSC_instance_maraudon(); //Maraudon
AddSC_instance_maraudon(); //Maraudon
AddSC_boss_onyxia(); //Onyxia's Lair
AddSC_instance_onyxias_lair();
AddSC_instance_ragefire_chasm(); //Ragefire Chasm
AddSC_instance_ragefire_chasm(); //Ragefire Chasm
AddSC_razorfen_downs();
AddSC_instance_razorfen_downs(); //Razorfen Downs
AddSC_instance_razorfen_kraul(); //Razorfen Kraul
@@ -919,7 +919,7 @@ void AddKalimdorScripts()
AddSC_boss_sartura();
AddSC_boss_skeram();
AddSC_boss_twinemperors();
AddSC_boss_ouro();
AddSC_boss_ouro();
AddSC_npc_anubisath_sentinel();
AddSC_instance_temple_of_ahnqiraj();
AddSC_instance_wailing_caverns(); //Wailing caverns
@@ -957,7 +957,7 @@ void AddOutlandScripts()
AddSC_boss_exarch_maladaar(); //Auchindoun Auchenai Crypts
AddSC_boss_shirrak_the_dead_watcher();
AddSC_boss_nexusprince_shaffar(); //Auchindoun Mana Tombs
AddSC_boss_talon_king_ikiss(); //Auchindoun Sekketh Halls
AddSC_boss_talon_king_ikiss(); //Auchindoun Sekketh Halls
AddSC_instance_sethekk_halls();
AddSC_instance_shadow_labyrinth(); //Auchindoun Shadow Labyrinth
AddSC_boss_ambassador_hellmaw();
@@ -986,7 +986,7 @@ void AddOutlandScripts()
AddSC_boss_warlord_kalithresh();
AddSC_instance_steam_vault();
AddSC_boss_the_black_stalker(); //CR Underbog
AddSC_boss_ahune();
AddSC_boss_ahune();
AddSC_boss_gruul(); //Gruul's Lair
AddSC_boss_high_king_maulgar();
AddSC_instance_gruuls_lair();
@@ -1006,9 +1006,9 @@ void AddOutlandScripts()
AddSC_instance_ramparts();
AddSC_arcatraz(); //TK Arcatraz
AddSC_boss_harbinger_skyriss();
AddSC_boss_wrath_scryer_soccothrates();
AddSC_boss_zereketh_the_unbound();
AddSC_boss_dalliah_the_doomsayer();
AddSC_boss_wrath_scryer_soccothrates();
AddSC_boss_zereketh_the_unbound();
AddSC_boss_dalliah_the_doomsayer();
AddSC_instance_arcatraz();
AddSC_boss_high_botanist_freywinn(); //TK Botanica
AddSC_boss_laj();
@@ -1092,18 +1092,18 @@ void AddNorthrendScripts()
AddSC_boss_anomalus();
AddSC_boss_ormorok();
AddSC_boss_keristrasza();
AddSC_boss_commander_stoutbeard();
AddSC_boss_commander_stoutbeard();
AddSC_instance_nexus();
AddSC_boss_drakos(); //The Nexus The Oculus
AddSC_boss_varos();
AddSC_boss_varos();
AddSC_boss_urom();
AddSC_boss_eregos();
AddSC_boss_eregos();
AddSC_instance_oculus();
AddSC_oculus();
AddSC_boss_sartharion(); //Obsidian Sanctum
AddSC_instance_obsidian_sanctum();
AddSC_boss_malygos(); //Eye of Eternity
AddSC_instance_eye_of_eternity();
AddSC_boss_malygos(); //Eye of Eternity
AddSC_instance_eye_of_eternity();
AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning
AddSC_boss_loken();
AddSC_boss_ionar();
@@ -1112,7 +1112,7 @@ void AddNorthrendScripts()
AddSC_boss_maiden_of_grief(); //Ulduar Halls of Stone
AddSC_boss_krystallus();
AddSC_boss_sjonnir();
AddSC_brann_bronzebeard();
AddSC_brann_bronzebeard();
AddSC_instance_halls_of_stone();
AddSC_boss_auriaya(); //Ulduar Ulduar
AddSC_boss_flame_leviathan();
@@ -1121,12 +1121,12 @@ void AddNorthrendScripts()
AddSC_boss_xt002();
AddSC_boss_assembly_of_iron();
AddSC_boss_mimiron();
AddSC_boss_hodir();
AddSC_boss_vezax();
AddSC_boss_hodir();
AddSC_boss_vezax();
AddSC_boss_kologarn();
AddSC_boss_freya();
AddSC_boss_thorim();
AddSC_boss_yoggsaron();
AddSC_boss_freya();
AddSC_boss_thorim();
AddSC_boss_yoggsaron();
AddSC_ulduar();
AddSC_boss_algalon_the_observer();
AddSC_instance_ulduar();
@@ -1204,7 +1204,7 @@ void AddNorthrendScripts()
AddSC_zuldrak();
AddSC_crystalsong_forest();
AddSC_isle_of_conquest();
AddSC_wintergrasp();
AddSC_wintergrasp();
#endif
}
@@ -1229,7 +1229,7 @@ void AddOutdoorPvPScripts()
AddSC_outdoorpvp_si();
AddSC_outdoorpvp_tf();
AddSC_outdoorpvp_zm();
AddSC_outdoorpvp_gh();
AddSC_outdoorpvp_gh();
#endif
}

View File

@@ -453,7 +453,7 @@ class GameObjectScript : public ScriptObject, public UpdatableScript<GameObject>
// Called when the game object is damaged (destructible buildings only).
virtual void OnDamaged(GameObject* /*go*/, Player* /*player*/) { }
// Called when the game object loot state is changed.
// Called when the game object loot state is changed.
virtual void OnLootStateChanged(GameObject* /*go*/, uint32 /*state*/, Unit* /*unit*/) { }
// Called when the game object state is changed.