converted all tabs to 4 spaces

This commit is contained in:
Yehonal
2016-06-26 19:23:57 +02:00
parent 52f305111c
commit f6eefedcd5
717 changed files with 132388 additions and 132388 deletions

View File

@@ -37,10 +37,10 @@ void InstanceScript::SaveToDB()
//if (data.empty()) // pussywizard: encounterMask can be updated and theres no reason to not save
// return;
// pussywizard:
InstanceSave* save = sInstanceSaveMgr->GetInstanceSave(instance->GetInstanceId());
if (save)
save->SetInstanceData(data);
// pussywizard:
InstanceSave* save = sInstanceSaveMgr->GetInstanceSave(instance->GetInstanceId());
if (save)
save->SetInstanceData(data);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_INSTANCE_SAVE_DATA);
stmt->setString(0, data);
@@ -118,7 +118,7 @@ void InstanceScript::UpdateDoorState(GameObject* door)
if (range.first == range.second)
return;
// xinef: doors can be assigned to few bosses, if any of them demands doors closed - they should be closed (added & operator for assigment)
// xinef: doors can be assigned to few bosses, if any of them demands doors closed - they should be closed (added & operator for assigment)
bool open = true;
for (; range.first != range.second && open; ++range.first)
{
@@ -126,7 +126,7 @@ void InstanceScript::UpdateDoorState(GameObject* door)
switch (info.type)
{
case DOOR_TYPE_ROOM:
open &= (info.bossInfo->state != IN_PROGRESS) ? true : false;
open &= (info.bossInfo->state != IN_PROGRESS) ? true : false;
break;
case DOOR_TYPE_PASSAGE:
open &= (info.bossInfo->state == DONE) ? true : false;
@@ -399,21 +399,21 @@ bool InstanceScript::CheckAchievementCriteriaMeet(uint32 criteria_id, Player con
void InstanceScript::SetCompletedEncountersMask(uint32 newMask, bool save)
{
if (completedEncounters == newMask)
return;
completedEncounters = newMask;
// pussywizard:
if (save)
{
InstanceSave* iSave = sInstanceSaveMgr->GetInstanceSave(instance->GetInstanceId());
if (iSave)
iSave->SetCompletedEncounterMask(completedEncounters);
if (completedEncounters == newMask)
return;
completedEncounters = newMask;
// pussywizard:
if (save)
{
InstanceSave* iSave = sInstanceSaveMgr->GetInstanceSave(instance->GetInstanceId());
if (iSave)
iSave->SetCompletedEncounterMask(completedEncounters);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_INSTANCE_SAVE_ENCOUNTERMASK);
stmt->setUInt32(0, completedEncounters);
stmt->setUInt32(1, instance->GetInstanceId());
CharacterDatabase.Execute(stmt);
}
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_INSTANCE_SAVE_ENCOUNTERMASK);
stmt->setUInt32(0, completedEncounters);
stmt->setUInt32(1, instance->GetInstanceId());
CharacterDatabase.Execute(stmt);
}
}
void InstanceScript::SendEncounterUnit(uint32 type, Unit* unit /*= NULL*/, uint8 param1 /*= 0*/, uint8 param2 /*= 0*/)