converted all tabs to 4 spaces

This commit is contained in:
Yehonal
2016-06-26 19:23:57 +02:00
parent 52f305111c
commit f6eefedcd5
717 changed files with 132388 additions and 132388 deletions

View File

@@ -89,8 +89,8 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket & recvData)
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
// Stop the npc if moving
//if (!creature->GetTransport()) // pussywizard: reverted with new spline (old: without this check, npc would stay in place and the transport would continue moving, so the npc falls off. NPCs on transports don't have waypoints, so stopmoving is not needed)
creature->StopMoving();
//if (!creature->GetTransport()) // pussywizard: reverted with new spline (old: without this check, npc would stay in place and the transport would continue moving, so the npc falls off. NPCs on transports don't have waypoints, so stopmoving is not needed)
creature->StopMoving();
if (sScriptMgr->OnGossipHello(_player, creature))
return;
@@ -127,12 +127,12 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recvData)
if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))
{
// pussywizard: exploit fix, can't share quests that give items to be sold
if (object->GetTypeId() == TYPEID_PLAYER)
if (uint32 itemId = quest->GetSrcItemId())
if (const ItemTemplate* srcItem = sObjectMgr->GetItemTemplate(itemId))
if (srcItem->SellPrice > 0)
return;
// pussywizard: exploit fix, can't share quests that give items to be sold
if (object->GetTypeId() == TYPEID_PLAYER)
if (uint32 itemId = quest->GetSrcItemId())
if (const ItemTemplate* srcItem = sObjectMgr->GetItemTemplate(itemId))
if (srcItem->SellPrice > 0)
return;
// prevent cheating
if (!GetPlayer()->CanTakeQuest(quest, true))
@@ -276,7 +276,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recvData)
switch (object->GetTypeId())
{
case TYPEID_UNIT:
{
{
Creature* questgiver = object->ToCreature();
if (!sScriptMgr->OnQuestReward(_player, questgiver, quest, reward))
{
@@ -284,17 +284,17 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recvData)
if (Quest const* nextQuest = _player->GetNextQuest(guid, quest))
{
if (_player->CanAddQuest(nextQuest, false) && _player->CanTakeQuest(nextQuest, false))
{
if (nextQuest->IsAutoAccept())
_player->AddQuestAndCheckCompletion(nextQuest, object);
_player->PlayerTalkClass->SendQuestGiverQuestDetails(nextQuest, guid, true);
}
{
if (nextQuest->IsAutoAccept())
_player->AddQuestAndCheckCompletion(nextQuest, object);
_player->PlayerTalkClass->SendQuestGiverQuestDetails(nextQuest, guid, true);
}
}
questgiver->AI()->sQuestReward(_player, quest, reward);
}
break;
}
}
case TYPEID_GAMEOBJECT:
{
GameObject* questGiver = object->ToGameObject();
@@ -304,17 +304,17 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recvData)
if (Quest const* nextQuest = _player->GetNextQuest(guid, quest))
{
if (_player->CanAddQuest(nextQuest, false) && _player->CanTakeQuest(quest, false))
{
if (nextQuest->IsAutoAccept())
_player->AddQuestAndCheckCompletion(nextQuest, object);
_player->PlayerTalkClass->SendQuestGiverQuestDetails(nextQuest, guid, true);
}
{
if (nextQuest->IsAutoAccept())
_player->AddQuestAndCheckCompletion(nextQuest, object);
_player->PlayerTalkClass->SendQuestGiverQuestDetails(nextQuest, guid, true);
}
}
questGiver->AI()->QuestReward(_player, quest, reward);
}
break;
}
}
default:
break;
}
@@ -431,11 +431,11 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recvData)
if (!_player->CanTakeQuest(quest, true) || _player->HasPendingBind())
return;
// pussywizard: exploit fix, can't share quests that give items to be sold
if (uint32 itemId = quest->GetSrcItemId())
if (const ItemTemplate* srcItem = sObjectMgr->GetItemTemplate(itemId))
if (srcItem->SellPrice > 0)
return;
// pussywizard: exploit fix, can't share quests that give items to be sold
if (uint32 itemId = quest->GetSrcItemId())
if (const ItemTemplate* srcItem = sObjectMgr->GetItemTemplate(itemId))
if (srcItem->SellPrice > 0)
return;
if (_player->CanAddQuest(quest, true))
_player->AddQuestAndCheckCompletion(quest, NULL); // NULL, this prevent DB script from duplicate running
@@ -550,7 +550,7 @@ void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket)
_player->SendPushToPartyResponse(player, QUEST_PARTY_MSG_SHARING_QUEST);
if (quest->IsAutoAccept() && player->CanAddQuest(quest, true) && player->CanTakeQuest(quest, true))
player->AddQuestAndCheckCompletion(quest, _player);
player->AddQuestAndCheckCompletion(quest, _player);
if ((quest->IsAutoComplete() && quest->IsRepeatable() && !quest->IsDailyOrWeekly()) || quest->HasFlag(QUEST_FLAGS_AUTOCOMPLETE))
player->PlayerTalkClass->SendQuestGiverRequestItems(quest, _player->GetGUID(), player->CanCompleteRepeatableQuest(quest), true);