converted all tabs to 4 spaces

This commit is contained in:
Yehonal
2016-06-26 19:23:57 +02:00
parent 52f305111c
commit f6eefedcd5
717 changed files with 132388 additions and 132388 deletions

View File

@@ -141,9 +141,9 @@ void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/)
sentMaps.insert(mapId);
dataBuffer << int32(mapId);
time_t period = sInstanceSaveMgr->GetExtendedResetTimeFor(mapId, (Difficulty)PAIR32_HIPART(itr->first)) - itr->second;
dataBuffer << int32(period); // pussywizard: reset time period
dataBuffer << int32(0); // pussywizard: reset time offset, needed for other than 7-day periods if not aligned with relationTime
time_t period = sInstanceSaveMgr->GetExtendedResetTimeFor(mapId, (Difficulty)PAIR32_HIPART(itr->first)) - itr->second;
dataBuffer << int32(period); // pussywizard: reset time period
dataBuffer << int32(0); // pussywizard: reset time offset, needed for other than 7-day periods if not aligned with relationTime
++boundCounter;
}
@@ -445,15 +445,15 @@ void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData)
else
{
// xinef: Get Data From global storage
if (uint32 guidLow = sWorld->GetGlobalPlayerGUID(name))
{
if (GlobalPlayerData const* playerData = sWorld->GetGlobalPlayerData(guidLow))
{
inviteeGuid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER);
inviteeTeamId = Player::TeamIdForRace(playerData->race);
inviteeGuildId = playerData->guildId;
}
}
if (uint32 guidLow = sWorld->GetGlobalPlayerGUID(name))
{
if (GlobalPlayerData const* playerData = sWorld->GetGlobalPlayerData(guidLow))
{
inviteeGuid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER);
inviteeTeamId = Player::TeamIdForRace(playerData->race);
inviteeGuildId = playerData->guildId;
}
}
}
if (!inviteeGuid)
@@ -468,7 +468,7 @@ void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData)
return;
}
// xinef: zomg! sync query
// xinef: zomg! sync query
if (QueryResult result = CharacterDatabase.PQuery("SELECT flags FROM character_social WHERE guid = " UI64FMTD " AND friend = " UI64FMTD, inviteeGuid, playerGuid))
{
Field* fields = result->Fetch();
@@ -700,22 +700,22 @@ void WorldSession::HandleSetSavedInstanceExtend(WorldPacket& recvData)
uint8 toggleExtendOn;
recvData >> mapId >> difficulty>> toggleExtendOn;
const MapEntry* entry = sMapStore.LookupEntry(mapId);
if (!entry || !entry->IsRaid())
return;
InstancePlayerBind* instanceBind = sInstanceSaveMgr->PlayerGetBoundInstance(GetPlayer()->GetGUIDLow(), mapId, Difficulty(difficulty));
if (!instanceBind || !instanceBind->perm || (bool)toggleExtendOn == instanceBind->extended)
const MapEntry* entry = sMapStore.LookupEntry(mapId);
if (!entry || !entry->IsRaid())
return;
instanceBind->extended = (bool)toggleExtendOn;
InstancePlayerBind* instanceBind = sInstanceSaveMgr->PlayerGetBoundInstance(GetPlayer()->GetGUIDLow(), mapId, Difficulty(difficulty));
if (!instanceBind || !instanceBind->perm || (bool)toggleExtendOn == instanceBind->extended)
return;
// update in db
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_INSTANCE_EXTENDED);
stmt->setUInt8(0, toggleExtendOn ? 1 : 0);
stmt->setUInt32(1, GetPlayer()->GetGUIDLow());
stmt->setUInt32(2, instanceBind->save->GetInstanceId());
CharacterDatabase.Execute(stmt);
instanceBind->extended = (bool)toggleExtendOn;
// update in db
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_INSTANCE_EXTENDED);
stmt->setUInt8(0, toggleExtendOn ? 1 : 0);
stmt->setUInt32(1, GetPlayer()->GetGUIDLow());
stmt->setUInt32(2, instanceBind->save->GetInstanceId());
CharacterDatabase.Execute(stmt);
SendCalendarRaidLockoutUpdated(instanceBind->save, (bool)toggleExtendOn);
}