mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 10:00:28 +00:00
converted all tabs to 4 spaces
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@@ -1504,7 +1504,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
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if (pInvitee->GetSocial()->HasIgnore(player->GetGUIDLow()))
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return;
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if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && pInvitee->GetTeamId() != player->GetTeamId())
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if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && pInvitee->GetTeamId() != player->GetTeamId())
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{
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SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_NOT_ALLIED, name);
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return;
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@@ -1546,8 +1546,8 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
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void Guild::HandleAcceptMember(WorldSession* session)
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{
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Player* player = session->GetPlayer();
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if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) &&
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player->GetTeamId() != sObjectMgr->GetPlayerTeamIdByGUID(GetLeaderGUID()))
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if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) &&
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player->GetTeamId() != sObjectMgr->GetPlayerTeamIdByGUID(GetLeaderGUID()))
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return;
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AddMember(player->GetGUID());
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@@ -1730,8 +1730,8 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint32 amount)
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std::string aux = ByteArrayToHexStr(reinterpret_cast<uint8*>(&m_bankMoney), 8, true);
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_BroadcastEvent(GE_BANK_MONEY_SET, 0, aux.c_str());
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if (amount > 10*GOLD)
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CharacterDatabase.PExecute("INSERT INTO log_money VALUES(%u, %u, \"%s\", \"%s\", %u, \"%s\", %u, \"<GB DEPOSIT> %s (guild id: %u, members: %u, new amount: "UI64FMTD", leader guid low: %u, char level: %u)\", NOW())", session->GetAccountId(), player->GetGUIDLow(), player->GetName().c_str(), session->GetRemoteAddress().c_str(), 0, "", amount, GetName().c_str(), GetId(), GetMemberCount(), GetTotalBankMoney(), (uint32)(GetLeaderGUID()&0xFFFFFFFF), player->getLevel());
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if (amount > 10*GOLD)
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CharacterDatabase.PExecute("INSERT INTO log_money VALUES(%u, %u, \"%s\", \"%s\", %u, \"%s\", %u, \"<GB DEPOSIT> %s (guild id: %u, members: %u, new amount: "UI64FMTD", leader guid low: %u, char level: %u)\", NOW())", session->GetAccountId(), player->GetGUIDLow(), player->GetName().c_str(), session->GetRemoteAddress().c_str(), 0, "", amount, GetName().c_str(), GetId(), GetMemberCount(), GetTotalBankMoney(), (uint32)(GetLeaderGUID()&0xFFFFFFFF), player->getLevel());
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}
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bool Guild::HandleMemberWithdrawMoney(WorldSession* session, uint32 amount, bool repair)
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@@ -1773,8 +1773,8 @@ bool Guild::HandleMemberWithdrawMoney(WorldSession* session, uint32 amount, bool
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_LogBankEvent(trans, repair ? GUILD_BANK_LOG_REPAIR_MONEY : GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), player->GetGUIDLow(), amount);
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CharacterDatabase.CommitTransaction(trans);
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if (amount > 10*GOLD)
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CharacterDatabase.PExecute("INSERT INTO log_money VALUES(%u, %u, \"%s\", \"%s\", %u, \"%s\", %u, \"<GB WITHDRAW> %s (guild id: %u, members: %u, new amount: "UI64FMTD", leader guid low: %u, char level: %u)\", NOW())", session->GetAccountId(), player->GetGUIDLow(), player->GetName().c_str(), session->GetRemoteAddress().c_str(), 0, "", amount, GetName().c_str(), GetId(), GetMemberCount(), GetTotalBankMoney(), (uint32)(GetLeaderGUID()&0xFFFFFFFF), player->getLevel());
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if (amount > 10*GOLD)
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CharacterDatabase.PExecute("INSERT INTO log_money VALUES(%u, %u, \"%s\", \"%s\", %u, \"%s\", %u, \"<GB WITHDRAW> %s (guild id: %u, members: %u, new amount: "UI64FMTD", leader guid low: %u, char level: %u)\", NOW())", session->GetAccountId(), player->GetGUIDLow(), player->GetName().c_str(), session->GetRemoteAddress().c_str(), 0, "", amount, GetName().c_str(), GetId(), GetMemberCount(), GetTotalBankMoney(), (uint32)(GetLeaderGUID()&0xFFFFFFFF), player->getLevel());
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std::string aux = ByteArrayToHexStr(reinterpret_cast<uint8*>(&m_bankMoney), 8, true);
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_BroadcastEvent(GE_BANK_MONEY_SET, 0, aux.c_str());
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@@ -1960,7 +1960,7 @@ bool Guild::LoadMemberFromDB(Field* fields)
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return false;
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}
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m_members[lowguid] = member;
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sWorld->UpdateGlobalPlayerGuild(lowguid, GetId());
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sWorld->UpdateGlobalPlayerGuild(lowguid, GetId());
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return true;
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}
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@@ -2224,7 +2224,7 @@ bool Guild::AddMember(uint64 guid, uint8 rankId)
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member->ResetFlags();
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bool ok = false;
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// xinef: zomg! sync query
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// xinef: zomg! sync query
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// Player must exist
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_DATA_FOR_GUILD);
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stmt->setUInt32(0, lowguid);
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@@ -2247,7 +2247,7 @@ bool Guild::AddMember(uint64 guid, uint8 rankId)
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return false;
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}
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m_members[lowguid] = member;
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sWorld->UpdateGlobalPlayerGuild(lowguid, m_id);
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sWorld->UpdateGlobalPlayerGuild(lowguid, m_id);
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}
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SQLTransaction trans(NULL);
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@@ -2316,8 +2316,8 @@ void Guild::DeleteMember(uint64 guid, bool isDisbanding, bool isKicked, bool can
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player->SetInGuild(0);
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player->SetRank(0);
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}
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else
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sWorld->UpdateGlobalPlayerGuild(lowguid, 0);
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else
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sWorld->UpdateGlobalPlayerGuild(lowguid, 0);
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_DeleteMemberFromDB(lowguid);
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if (!isDisbanding)
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