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https://github.com/mod-playerbots/azerothcore-wotlk.git
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converted all tabs to 4 spaces
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@@ -88,11 +88,11 @@ class HashMapHolder
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class DelayedCorpseAction
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{
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public:
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DelayedCorpseAction(Corpse* corpse, uint8 action, uint32 mapId, uint32 instanceId) : _corpse(corpse), _action(action), _mapId(mapId), _instanceId(instanceId) {}
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Corpse* _corpse;
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uint8 _action;
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uint32 _mapId;
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uint32 _instanceId;
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DelayedCorpseAction(Corpse* corpse, uint8 action, uint32 mapId, uint32 instanceId) : _corpse(corpse), _action(action), _mapId(mapId), _instanceId(instanceId) {}
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Corpse* _corpse;
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uint8 _action;
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uint32 _mapId;
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uint32 _instanceId;
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};
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class ObjectAccessor
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@@ -199,7 +199,7 @@ class ObjectAccessor
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// ACCESS LIKE THAT IS NOT THREAD SAFE
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static Pet* FindPet(uint64);
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static Player* FindPlayer(uint64);
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static Player* FindPlayerInOrOutOfWorld(uint64 m_guid);
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static Player* FindPlayerInOrOutOfWorld(uint64 m_guid);
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static Unit* FindUnit(uint64);
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static Player* FindPlayerByName(std::string const& name, bool checkInWorld = true);
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static std::map<std::string, Player*> playerNameToPlayerPointer; // pussywizard: optimization
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