converted all tabs to 4 spaces

This commit is contained in:
Yehonal
2016-06-26 19:23:57 +02:00
parent 52f305111c
commit f6eefedcd5
717 changed files with 132388 additions and 132388 deletions

View File

@@ -56,24 +56,24 @@ void Totem::Update(uint32 time)
void Totem::InitStats(uint32 duration)
{
// client requires SMSG_TOTEM_CREATED to be sent before adding to world and before removing old totem
// Xinef: Set level for Unit totems
if (Unit* owner = ObjectAccessor::FindUnit(m_owner))
{
if (owner->GetTypeId() == TYPEID_PLAYER && m_Properties->Slot >= SUMMON_SLOT_TOTEM && m_Properties->Slot < MAX_TOTEM_SLOT)
{
WorldPacket data(SMSG_TOTEM_CREATED, 1 + 8 + 4 + 4);
data << uint8(m_Properties->Slot - 1);
data << uint64(GetGUID());
data << uint32(duration);
data << uint32(GetUInt32Value(UNIT_CREATED_BY_SPELL));
owner->ToPlayer()->SendDirectMessage(&data);
// Xinef: Set level for Unit totems
if (Unit* owner = ObjectAccessor::FindUnit(m_owner))
{
if (owner->GetTypeId() == TYPEID_PLAYER && m_Properties->Slot >= SUMMON_SLOT_TOTEM && m_Properties->Slot < MAX_TOTEM_SLOT)
{
WorldPacket data(SMSG_TOTEM_CREATED, 1 + 8 + 4 + 4);
data << uint8(m_Properties->Slot - 1);
data << uint64(GetGUID());
data << uint32(duration);
data << uint32(GetUInt32Value(UNIT_CREATED_BY_SPELL));
owner->ToPlayer()->SendDirectMessage(&data);
// set display id depending on caster's race
SetDisplayId(owner->GetModelForTotem(PlayerTotemType(m_Properties->Id)));
}
// set display id depending on caster's race
SetDisplayId(owner->GetModelForTotem(PlayerTotemType(m_Properties->Id)));
}
SetLevel(owner->getLevel());
}
SetLevel(owner->getLevel());
}
Minion::InitStats(duration);
@@ -95,14 +95,14 @@ void Totem::InitSummon()
if(GetSpell(1))
CastSpell(this, GetSpell(1), true);
// xinef: this is better than the script, 100% sure to work
// xinef: this is better than the script, 100% sure to work
if(GetEntry() == SENTRY_TOTEM_ENTRY)
{
{
SetReactState(REACT_AGGRESSIVE);
GetOwner()->CastSpell(this, 6277, true);
}
GetOwner()->CastSpell(this, 6277, true);
}
this->GetMotionMaster()->MoveFall();
this->GetMotionMaster()->MoveFall();
}
void Totem::UnSummon(uint32 msTime)
@@ -116,7 +116,7 @@ void Totem::UnSummon(uint32 msTime)
CombatStop();
RemoveAurasDueToSpell(GetSpell(), GetGUID());
Unit *m_owner = GetOwner();
Unit *m_owner = GetOwner();
// clear owner's totem slot
for (uint8 i = SUMMON_SLOT_TOTEM; i < MAX_TOTEM_SLOT; ++i)
{
@@ -146,7 +146,7 @@ void Totem::UnSummon(uint32 msTime)
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
Player* target = itr->GetSource();
if (target && target->IsInMap(owner) && group->SameSubGroup(owner, target))
if (target && target->IsInMap(owner) && group->SameSubGroup(owner, target))
target->RemoveAurasDueToSpell(GetSpell(), GetGUID());
}
}
@@ -157,13 +157,13 @@ void Totem::UnSummon(uint32 msTime)
bool Totem::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const
{
// xinef: immune to all positive spells, except of stoneclaw totem absorb and sentry totem bind sight
// totems positive spells have unit_caster target
if (spellInfo->Effects[index].Effect != SPELL_EFFECT_DUMMY &&
spellInfo->Effects[index].Effect != SPELL_EFFECT_SCRIPT_EFFECT &&
spellInfo->IsPositive() && spellInfo->Effects[index].TargetA.GetTarget() != TARGET_UNIT_CASTER &&
spellInfo->Effects[index].TargetA.GetCheckType() != TARGET_CHECK_ENTRY && spellInfo->Id != 55277 && spellInfo->Id != 6277)
return true;
// xinef: immune to all positive spells, except of stoneclaw totem absorb and sentry totem bind sight
// totems positive spells have unit_caster target
if (spellInfo->Effects[index].Effect != SPELL_EFFECT_DUMMY &&
spellInfo->Effects[index].Effect != SPELL_EFFECT_SCRIPT_EFFECT &&
spellInfo->IsPositive() && spellInfo->Effects[index].TargetA.GetTarget() != TARGET_UNIT_CASTER &&
spellInfo->Effects[index].TargetA.GetCheckType() != TARGET_CHECK_ENTRY && spellInfo->Id != 55277 && spellInfo->Id != 6277)
return true;
switch (spellInfo->Effects[index].ApplyAuraName)
{