mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 17:19:07 +00:00
converted all tabs to 4 spaces
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@@ -79,10 +79,10 @@ public:
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return storage_.size();
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}
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void clear()
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{
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storage_.clear();
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}
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void clear()
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{
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storage_.clear();
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}
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void Summon(Creature const* summon) { storage_.push_back(summon->GetGUID()); }
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void Despawn(Creature const* summon) { storage_.remove(summon->GetGUID()); }
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@@ -100,7 +100,7 @@ public:
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if (max)
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RemoveNotExisting(); // pussywizard: when max is set, non existing can be chosen and nothing will happen
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StorageType listCopy = storage_;
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StorageType listCopy = storage_;
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for (StorageType::const_iterator i = listCopy.begin(); i != listCopy.end(); ++i)
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{
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if (Creature* summon = ObjectAccessor::GetCreature(*me, *i))
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@@ -135,8 +135,8 @@ public:
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void RemoveNotExisting();
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bool HasEntry(uint32 entry) const;
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uint32 GetEntryCount(uint32 entry) const;
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void Respawn();
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Creature* GetCreatureWithEntry(uint32 entry) const;
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void Respawn();
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Creature* GetCreatureWithEntry(uint32 entry) const;
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private:
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Creature* me;
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@@ -159,7 +159,7 @@ class PlayerOrPetCheck
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bool operator() (WorldObject* unit) const
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{
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if (unit->GetTypeId() != TYPEID_PLAYER)
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if (!IS_PLAYER_GUID(unit->ToUnit()->GetOwnerGUID()))
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if (!IS_PLAYER_GUID(unit->ToUnit()->GetOwnerGUID()))
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return true;
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return false;
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@@ -291,7 +291,7 @@ struct ScriptedAI : public CreatureAI
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bool IsCombatMovementAllowed() const { return _isCombatMovementAllowed; }
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bool EnterEvadeIfOutOfCombatArea();
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virtual bool CheckEvadeIfOutOfCombatArea() const { return false; }
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virtual bool CheckEvadeIfOutOfCombatArea() const { return false; }
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// return true for heroic mode. i.e.
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// - for dungeon in mode 10-heroic,
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@@ -358,7 +358,7 @@ struct ScriptedAI : public CreatureAI
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return heroic25;
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}
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Player* SelectTargetFromPlayerList(float maxdist, uint32 excludeAura = 0, bool mustBeInLOS = false) const;
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Player* SelectTargetFromPlayerList(float maxdist, uint32 excludeAura = 0, bool mustBeInLOS = false) const;
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private:
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Difficulty _difficulty;
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