diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index ab782a5c7..bdda9b37e 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -761,6 +761,9 @@ bool AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player } AuctionEntry* Aentry = itr->second; + if (!Aentry) + return false; + // Skip expired auctions if (Aentry->expire_time < curTime.count()) {