diff --git a/src/server/apps/worldserver/worldserver.conf.dist b/src/server/apps/worldserver/worldserver.conf.dist index b18e57f72..74889c9e6 100644 --- a/src/server/apps/worldserver/worldserver.conf.dist +++ b/src/server/apps/worldserver/worldserver.conf.dist @@ -1691,13 +1691,13 @@ WorldBossLevelDiff = 3 # Corpse.Decay.RAREELITE # Corpse.Decay.WORLDBOSS # Description: Time (in seconds) until creature corpse will decay if not looted or skinned. -# Default: 300 - (5 Minutes, Corpse.Decay.NORMAL) +# Default: 60 - (1 Minute, Corpse.Decay.NORMAL) # 300 - (5 Minutes, Corpse.Decay.RARE) # 300 - (5 Minutes, Corpse.Decay.ELITE) # 300 - (5 Minutes, Corpse.Decay.RAREELITE) # 3600 - (1 Hour, Corpse.Decay.WORLDBOSS) -Corpse.Decay.NORMAL = 300 +Corpse.Decay.NORMAL = 60 Corpse.Decay.RARE = 300 Corpse.Decay.ELITE = 300 Corpse.Decay.RAREELITE = 300 @@ -1707,9 +1707,9 @@ Corpse.Decay.WORLDBOSS = 3600 # Rate.Corpse.Decay.Looted # Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay # after they have been looted. -# Default: 1.0 +# Default: 0.5 -Rate.Corpse.Decay.Looted = 1.0 +Rate.Corpse.Decay.Looted = 0.5 # # Rate.Creature.Normal.Damage diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 77998a6d9..9aa0286d6 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -582,7 +582,7 @@ void World::LoadConfigSettings(bool reload) rate_values[RATE_MOVESPEED] = 1.0f; } for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i) playerBaseMoveSpeed[i] = baseMoveSpeed[i] * rate_values[RATE_MOVESPEED]; - rate_values[RATE_CORPSE_DECAY_LOOTED] = sConfigMgr->GetOption("Rate.Corpse.Decay.Looted", 1.0f); + rate_values[RATE_CORPSE_DECAY_LOOTED] = sConfigMgr->GetOption("Rate.Corpse.Decay.Looted", 0.5f); rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = sConfigMgr->GetOption("TargetPosRecalculateRange", 1.5f); if (rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] < CONTACT_DISTANCE) @@ -1095,7 +1095,7 @@ void World::LoadConfigSettings(bool reload) m_int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY] = sConfigMgr->GetOption("ChatStrictLinkChecking.Severity", 0); m_int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_KICK] = sConfigMgr->GetOption("ChatStrictLinkChecking.Kick", 0); - m_int_configs[CONFIG_CORPSE_DECAY_NORMAL] = sConfigMgr->GetOption("Corpse.Decay.NORMAL", 300); + m_int_configs[CONFIG_CORPSE_DECAY_NORMAL] = sConfigMgr->GetOption("Corpse.Decay.NORMAL", 60); m_int_configs[CONFIG_CORPSE_DECAY_RARE] = sConfigMgr->GetOption("Corpse.Decay.RARE", 300); m_int_configs[CONFIG_CORPSE_DECAY_ELITE] = sConfigMgr->GetOption("Corpse.Decay.ELITE", 300); m_int_configs[CONFIG_CORPSE_DECAY_RAREELITE] = sConfigMgr->GetOption("Corpse.Decay.RAREELITE", 300);