refactor(Core/Misc): headers cleanup (#9259)

This commit is contained in:
Kargatum
2021-11-22 17:24:39 +07:00
committed by GitHub
parent 699d4835df
commit f62664c987
775 changed files with 1294 additions and 1165 deletions

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@@ -26,6 +26,7 @@
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "Totem.h"
#include "UnitAI.h"

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@@ -26,6 +26,7 @@
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum DruidSpells

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@@ -26,8 +26,9 @@
#include "GridNotifiers.h"
#include "Pet.h"
#include "ScriptMgr.h"
#include "SpellAuras.h"
#include "SpellAuraEffects.h"
#include "SpellAuras.h"
#include "SpellMgr.h"
#include "SpellScript.h"
// TODO: this import is not necessary for compilation and marked as unused by the IDE

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@@ -23,11 +23,12 @@
#include "Battleground.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SkillDiscovery.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "WorldSession.h"
class spell_item_massive_seaforium_charge : public SpellScript
{

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@@ -25,6 +25,7 @@
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "UnitAI.h"

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@@ -25,6 +25,7 @@
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum PriestSpells

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@@ -25,8 +25,8 @@
#include "CreatureTextMgr.h"
#include "GridNotifiers.h"
#include "MapMgr.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellAuras.h"
#include "SpellScript.h"

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@@ -25,6 +25,7 @@
#include "GridNotifiers.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum RogueSpells

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@@ -24,6 +24,7 @@
#include "GridNotifiers.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
#include "Unit.h"

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@@ -25,6 +25,7 @@
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "TemporarySummon.h"

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@@ -25,6 +25,7 @@
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum WarriorSpells