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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Misc): headers cleanup (#9259)
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@@ -24,9 +24,10 @@
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#include "CellImpl.h"
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#include "CombatAI.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "PassiveAI.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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enum DeathKnightSpells
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@@ -24,9 +24,9 @@
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#include "Group.h"
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "ScriptMgr.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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@@ -20,8 +20,8 @@
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* Scriptnames of files in this file should be prefixed with "npc_pet_hun_".
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*/
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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enum HunterSpells
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{
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@@ -23,8 +23,8 @@
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#include "CombatAI.h"
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#include "Pet.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuras.h"
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enum MageSpells
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@@ -22,8 +22,8 @@
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#include "PassiveAI.h"
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#include "PetAI.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "TotemAI.h"
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enum PriestSpells
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@@ -21,8 +21,8 @@
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*/
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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enum ShamanSpells
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{
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