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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Misc): headers cleanup (#9259)
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@@ -18,8 +18,8 @@
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#ifndef DEF_BLOOD_FURNACE_H
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#define DEF_BLOOD_FURNACE_H
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#include "Player.h"
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#include "CreatureAIImpl.h"
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#include "Player.h"
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#define BloodFurnaceScriptName "instance_blood_furnace"
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@@ -15,11 +15,11 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blood_furnace.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "blood_furnace.h"
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enum eEnums
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{
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@@ -15,10 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blood_furnace.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuras.h"
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#include "blood_furnace.h"
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enum eKelidan
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{
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blood_furnace.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blood_furnace.h"
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enum eEnums
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{
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@@ -15,10 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blood_furnace.h"
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#include "CreatureAI.h"
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#include "InstanceScript.h"
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#include "ScriptMgr.h"
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#include "blood_furnace.h"
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class instance_blood_furnace : public InstanceMapScript
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{
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "hellfire_ramparts.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "hellfire_ramparts.h"
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enum Says
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{
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "hellfire_ramparts.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "hellfire_ramparts.h"
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enum Says
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{
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "hellfire_ramparts.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "hellfire_ramparts.h"
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enum Says
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{
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@@ -18,8 +18,8 @@
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#ifndef DEF_RAMPARTS_H
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#define DEF_RAMPARTS_H
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#include "SpellScript.h"
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#include "CreatureAIImpl.h"
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#include "SpellScript.h"
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#define HellfireRampartsScriptName "instance_hellfire_ramparts"
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "hellfire_ramparts.h"
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#include "InstanceScript.h"
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#include "ScriptMgr.h"
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#include "hellfire_ramparts.h"
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class instance_hellfire_ramparts : public InstanceMapScript
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{
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@@ -15,10 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "magtheridons_lair.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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#include "magtheridons_lair.h"
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enum Yells
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{
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@@ -16,9 +16,9 @@
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*/
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#include "InstanceScript.h"
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#include "magtheridons_lair.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "magtheridons_lair.h"
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DoorData const doorData[] =
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{
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@@ -18,8 +18,8 @@
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#ifndef DEF_MAGTHERIDONS_LAIR_H
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#define DEF_MAGTHERIDONS_LAIR_H
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#include "SpellScript.h"
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#include "CreatureAIImpl.h"
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#include "SpellScript.h"
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#define MagtheridonsLairScriptName "instance_magtheridons_lair"
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@@ -16,8 +16,8 @@
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*/
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "shattered_halls.h"
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enum eGrandWarlockNethekurse
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@@ -15,8 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "shattered_halls.h"
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enum Spells
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@@ -15,8 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "shattered_halls.h"
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enum Says
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