refactor(Core/Misc): headers cleanup (#9259)

This commit is contained in:
Kargatum
2021-11-22 17:24:39 +07:00
committed by GitHub
parent 699d4835df
commit f62664c987
775 changed files with 1294 additions and 1165 deletions

View File

@@ -16,21 +16,21 @@ npc_sergeant_bly
npc_weegli_blastfuse
EndContentData */
#include "ScriptMgr.h"
#include "ScriptSystem.h"
#include "zulfarrak.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "InstanceScript.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptSystem.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "zulfarrak.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
/*######
## npc_sergeant_bly

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@@ -18,8 +18,8 @@
#ifndef DEF_ZULFARRACK_H
#define DEF_ZULFARRACK_H
#include "CreatureAIImpl.h"
#include "CellImpl.h"
#include "CreatureAIImpl.h"
#include "SpellScript.h"
#define ZFScriptName "instance_zulfarrak"