refactor(Core/Misc): headers cleanup (#9259)

This commit is contained in:
Kargatum
2021-11-22 17:24:39 +07:00
committed by GitHub
parent 699d4835df
commit f62664c987
775 changed files with 1294 additions and 1165 deletions

View File

@@ -15,9 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SpellInfo.h"
#include "PlayerCommand.h"
#include "Language.h"
#include "Player.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
bool Acore::PlayerCommand::HandleLearnSpellCommand(ChatHandler* handler, Player* targetPlayer, SpellInfo const* spell, Optional<EXACT_SEQUENCE("all")> allRanks)
{
@@ -31,23 +33,34 @@ bool Acore::PlayerCommand::HandleLearnSpellCommand(ChatHandler* handler, Player*
if (!allRanks && targetPlayer->HasSpell(spell->Id))
{
if (targetPlayer == handler->GetPlayer())
{
handler->SendSysMessage(LANG_YOU_KNOWN_SPELL);
}
else
{
handler->PSendSysMessage(LANG_TARGET_KNOWN_SPELL, handler->GetNameLink(targetPlayer).c_str());
}
handler->SetSentErrorMessage(true);
return false;
}
targetPlayer->learnSpell(spell->Id, false);
if (allRanks)
{
uint32 spellId = spell->Id;
while ((spellId = sSpellMgr->GetNextSpellInChain(spellId)))
{
targetPlayer->learnSpell(spellId, false);
}
}
if (GetTalentSpellCost(spell->GetFirstRankSpell()->Id))
{
targetPlayer->SendTalentsInfoData(false);
}
return true;
}
@@ -55,16 +68,25 @@ bool Acore::PlayerCommand::HandleLearnSpellCommand(ChatHandler* handler, Player*
bool Acore::PlayerCommand::HandleUnlearnSpellCommand(ChatHandler* handler, Player* target, SpellInfo const* spell, Optional<EXACT_SEQUENCE("all")> allRanks)
{
uint32 spellId = spell->Id;
if (allRanks)
spellId = sSpellMgr->GetFirstSpellInChain (spellId);
{
spellId = sSpellMgr->GetFirstSpellInChain(spellId);
}
if (target->HasSpell(spellId))
{
target->removeSpell(spellId, SPEC_MASK_ALL, false);
}
else
{
handler->SendSysMessage(LANG_FORGET_SPELL);
}
if (GetTalentSpellCost(spellId))
{
target->SendTalentsInfoData(false);
}
return true;
}

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@@ -17,17 +17,17 @@
#ifndef _PLAYER_COMMAND_H
#define _PLAYER_COMMAND_H
#include "Chat.h"
#include "Player.h"
namespace Acore
#include "Chat.h"
#include "Common.h"
class Player;
class SpellInfo;
namespace Acore::PlayerCommand
{
// Used in player/character commands
namespace PlayerCommand
{
bool HandleLearnSpellCommand(ChatHandler* handler, Player* targetPlayer, SpellInfo const* spell, Optional<EXACT_SEQUENCE("all")> allRanks);
bool HandleUnlearnSpellCommand(ChatHandler* handler, Player* targetPlayer, SpellInfo const* spell, Optional<EXACT_SEQUENCE("all")> allRanks);
};
bool HandleLearnSpellCommand(ChatHandler* handler, Player* targetPlayer, SpellInfo const* spell, Optional<EXACT_SEQUENCE("all")> allRanks);
bool HandleUnlearnSpellCommand(ChatHandler* handler, Player* targetPlayer, SpellInfo const* spell, Optional<EXACT_SEQUENCE("all")> allRanks);
};
#endif // _PLAYER_COMMAND_H

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@@ -22,8 +22,8 @@ Comment: All account related commands
Category: commandscripts
EndScriptData */
#include "AccountMgr.h"
#include "AES.h"
#include "AccountMgr.h"
#include "Base32.h"
#include "Chat.h"
#include "CryptoGenerics.h"

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@@ -22,11 +22,11 @@ Comment: All achievement related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "AchievementMgr.h"
#include "Chat.h"
#include "Language.h"
#include "Player.h"
#include "ScriptMgr.h"
using namespace Acore::ChatCommands;

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@@ -22,9 +22,9 @@ Comment: All bf related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "BattlefieldMgr.h"
#include "Chat.h"
#include "ScriptMgr.h"
using namespace Acore::ChatCommands;

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@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "Chat.h"
#include "Group.h"
#include "Language.h"
#include "Player.h"
#include "ScriptMgr.h"
using namespace Acore::ChatCommands;

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@@ -22,11 +22,11 @@ Comment: All cast related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "Creature.h"
#include "Language.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "WorldSession.h"

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@@ -22,17 +22,17 @@ Comment: All character related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "AccountMgr.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "DBCStores.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "PlayerDump.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"
#include "World.h"
#include "WorldSession.h"

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "Chat.h"
#include "Language.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "WorldSession.h"
using namespace Acore::ChatCommands;

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@@ -22,7 +22,6 @@
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Bag.h"
#include "BattlegroundMgr.h"
#include "CellImpl.h"
@@ -36,6 +35,7 @@
#include "MapMgr.h"
#include "ObjectMgr.h"
#include "PoolMgr.h"
#include "ScriptMgr.h"
#include "SpellMgr.h"
#include "Transport.h"
#include "Warden.h"

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@@ -22,10 +22,10 @@
* This file contains the CommandScripts for all deserter sub-commands
*/
#include "ScriptMgr.h"
#include "Chat.h"
#include "Language.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellAuras.h"
using namespace Acore::ChatCommands;

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@@ -22,11 +22,11 @@
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "GameEventMgr.h"
#include "Language.h"
#include "Player.h"
#include "ScriptMgr.h"
using namespace Acore::ChatCommands;

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@@ -22,7 +22,6 @@ Comment: All gm related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "AccountMgr.h"
#include "Chat.h"
#include "DatabaseEnv.h"
@@ -31,6 +30,7 @@ EndScriptData */
#include "Opcodes.h"
#include "Player.h"
#include "Realm.h"
#include "ScriptMgr.h"
#include "World.h"
#include "WorldSession.h"

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@@ -22,10 +22,10 @@ Comment: All honor related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "Language.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "WorldSession.h"
using namespace Acore::ChatCommands;

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@@ -22,7 +22,6 @@
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "Group.h"
#include "InstanceSaveMgr.h"
@@ -31,6 +30,7 @@
#include "MapMgr.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
using namespace Acore::ChatCommands;

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@@ -22,11 +22,12 @@ Comment: All learn related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Language.h"
#include "ObjectMgr.h"
#include "Pet.h"
#include "Player.h"
#include "PlayerCommand.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellMgr.h"

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@@ -15,13 +15,13 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "Group.h"
#include "Language.h"
#include "LFGMgr.h"
#include "Language.h"
#include "Player.h"
#include "ScriptMgr.h"
void GetPlayerInfo(ChatHandler* handler, Player* player)
{

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@@ -22,11 +22,10 @@ Comment: All list related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "Creature.h"
#include "DatabaseEnv.h"
#include "DBCStores.h"
#include "DatabaseEnv.h"
#include "GameObject.h"
#include "Language.h"
#include "MapMgr.h"
@@ -34,6 +33,7 @@ EndScriptData */
#include "ObjectMgr.h"
#include "Player.h"
#include "Random.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "WorldSession.h"

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@@ -32,6 +32,7 @@ EndScriptData */
#include "ReputationMgr.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
using namespace Acore::ChatCommands;

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@@ -22,16 +22,16 @@ Comment: All message related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Channel.h"
#include "ChannelMgr.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "DBCStores.h"
#include "DatabaseEnv.h"
#include "Language.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "World.h"
#include "WorldSession.h"

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@@ -23,13 +23,14 @@
#include "Chat.h"
#include "GameGraveyard.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "GroupMgr.h"
#include "GuildMgr.h"
#include "InstanceSaveMgr.h"
#include "IPLocation.h"
#include "Language.h"
#include "InstanceSaveMgr.h"
#include "LFG.h"
#include "Language.h"
#include "MapMgr.h"
#include "MovementGenerator.h"
#include "ObjectAccessor.h"

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@@ -27,8 +27,8 @@
#include "Chat.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Map.h"
#include "MMapFactory.h"
#include "Map.h"
#include "ObjectMgr.h"
#include "PathGenerator.h"
#include "Player.h"

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "PlayerCommand.h"
#include "ScriptMgr.h"
using namespace Acore::ChatCommands;

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@@ -29,8 +29,8 @@ EndScriptData */
#include "CreatureTextMgr.h"
#include "DisableMgr.h"
#include "GameGraveyard.h"
#include "Language.h"
#include "LFGMgr.h"
#include "Language.h"
#include "MapMgr.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
@@ -38,11 +38,11 @@ EndScriptData */
#include "SkillExtraItems.h"
#include "SmartAI.h"
#include "SpellMgr.h"
#include "StringConvert.h"
#include "TicketMgr.h"
#include "Tokenize.h"
#include "WardenCheckMgr.h"
#include "WaypointMgr.h"
#include "StringConvert.h"
#include "Tokenize.h"
using namespace Acore::ChatCommands;

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@@ -35,11 +35,11 @@
#include "StringConvert.h"
#include "VMapFactory.h"
#include "VMapMgr2.h"
#include <filesystem>
#include <boost/version.hpp>
#include <filesystem>
#include <numeric>
#include <openssl/crypto.h>
#include <openssl/opensslv.h>
#include <numeric>
using namespace Acore::ChatCommands;

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@@ -22,13 +22,13 @@ Comment: All tele related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "Group.h"
#include "Language.h"
#include "MapMgr.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
using namespace Acore::ChatCommands;

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@@ -22,11 +22,11 @@ Comment: All titles related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "DBCStores.h"
#include "Language.h"
#include "Player.h"
#include "ScriptMgr.h"
using namespace Acore::ChatCommands;

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum Spells
{

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum Spells
{

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum Spells
{

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum Spells
{

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum Yells
{

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@@ -17,10 +17,10 @@
#include "blackrock_depths.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "WorldSession.h"
enum ShadowforgeBrazier

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
#include <vector>
enum Spells

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Yells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Grizzle
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "blackrock_depths.h"
enum Spells
{

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_depths.h"
#include "Player.h"
#include "InstanceScript.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "blackrock_depths.h"
#define MAX_ENCOUNTER 6

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,12 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Spell.h"
#include "blackrock_spire.h"
enum Text
{

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@@ -16,9 +16,9 @@
*/
#include "ScriptMgr.h"
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
enum Spells
{

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@@ -15,7 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackrock_spire.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
@@ -23,8 +22,9 @@
#include "InstanceScript.h"
#include "ObjectDefines.h"
#include "ObjectMgr.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_spire.h"
uint32 const DragonspireMobs[3] = { NPC_BLACKHAND_DREADWEAVER, NPC_BLACKHAND_SUMMONER, NPC_BLACKHAND_VETERAN };

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@@ -15,12 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "InstanceScript.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackwing_lair.h"
enum Say
{

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@@ -15,14 +15,14 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "InstanceScript.h"
#include "Map.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackwing_lair.h"
enum Emotes
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackwing_lair.h"
enum Spells
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackwing_lair.h"
enum Spells
{

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackwing_lair.h"
enum Emotes
{

View File

@@ -15,15 +15,15 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "MotionMaster.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "TemporarySummon.h"
#include "blackwing_lair.h"
enum Events
{

View File

@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "blackwing_lair.h"
enum Say
{

View File

@@ -15,14 +15,14 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "blackwing_lair.h"
constexpr float aNefariusSpawnLoc[4] = { -7466.16f, -1040.80f, 412.053f, 2.14675f };

View File

@@ -15,17 +15,17 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "blackwing_lair.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "MotionMaster.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
#include "blackwing_lair.h"
DoorData const doorData[] =
{

View File

@@ -17,9 +17,9 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "molten_core.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "molten_core.h"
enum Emotes
{

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "Containers.h"
#include "ObjectAccessor.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuras.h"
#include "SpellInfo.h"

View File

@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "molten_core.h"
#include "ObjectMgr.h"
#include "ObjectAccessor.h"
enum Texts
{

View File

@@ -16,8 +16,8 @@
*/
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "molten_core.h"
enum Texts

View File

@@ -15,13 +15,13 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "molten_core.h"
#include "Player.h"
#include "ScriptedGossip.h"
#include "ObjectAccessor.h"
#include "SpellScript.h"
#include "molten_core.h"
enum Texts
{

View File

@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "molten_core.h"
#include "Player.h"
enum Spells
{

View File

@@ -15,12 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "InstanceScript.h"
#include "TemporarySummon.h"
#include "molten_core.h"

View File

@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "molten_core.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "molten_core.h"
enum Texts
{

View File

@@ -18,7 +18,10 @@
#ifndef DEF_MOLTEN_CORE_H
#define DEF_MOLTEN_CORE_H
#define MCScriptName "instance_molten_core"
#include "CreatureAIImpl.h"
#include "Object.h"
constexpr auto MCScriptName = "instance_molten_core";
constexpr uint32 MAX_ENCOUNTER = 10;

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "deadmines.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "deadmines.h"
enum Spells
{

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "deadmines.h"
#include "InstanceScript.h"
#include "ScriptMgr.h"
#include "deadmines.h"
class instance_deadmines : public InstanceMapScript
{

View File

@@ -15,12 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gnomeregan.h"
#include "InstanceScript.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "gnomeregan.h"
class instance_gnomeregan : public InstanceMapScript
{

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum Curator
{

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum MaidenOfVirtue
{

View File

@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "karazhan.h"
enum eSay
{

View File

@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "karazhan.h"
enum Yells
{

View File

@@ -22,10 +22,10 @@ SDComment: Not sure about timing and portals placing
SDCategory: Karazhan
EndScriptData */
#include "karazhan.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum Netherspite
{

View File

@@ -22,10 +22,10 @@ SDComment: SDComment: Timers may incorrect
SDCategory: Karazhan
EndScriptData */
#include "karazhan.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum Spells
{

View File

@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "karazhan.h"
enum PrinceSay
{

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum ServantQuartersSpells
{

View File

@@ -16,10 +16,10 @@
*/
#include "GameObject.h"
#include "karazhan.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "karazhan.h"
enum ShadeOfAran
{

View File

@@ -22,10 +22,10 @@ SDComment: Complete! Needs adjustments to use spell though.
SDCategory: Karazhan
EndScriptData */
#include "karazhan.h"
#include "PassiveAI.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "karazhan.h"
enum TerestianIllhoof
{

View File

@@ -22,12 +22,12 @@ SDComment: Oz, Hood, and RAJ event implemented. RAJ event requires more testing.
SDCategory: Karazhan
EndScriptData */
#include "karazhan.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "karazhan.h"
/***********************************/
/*** OPERA WIZARD OF OZ EVENT *****/

View File

@@ -18,12 +18,12 @@
#include "Creature.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "karazhan.h"
#include "Map.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "karazhan.h"
const Position OptionalSpawn[] =
{

View File

@@ -30,10 +30,10 @@ EndContentData */
#include "karazhan.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
enum Spells
{

View File

@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "magisters_terrace.h"
#include "Opcodes.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "magisters_terrace.h"
enum Says
{

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "magisters_terrace.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "magisters_terrace.h"
enum Yells
{

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "magisters_terrace.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "magisters_terrace.h"
enum Says
{

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "magisters_terrace.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "magisters_terrace.h"
enum Yells
{

View File

@@ -16,8 +16,8 @@
*/
#include "InstanceScript.h"
#include "magisters_terrace.h"
#include "ScriptMgr.h"
#include "magisters_terrace.h"
class instance_magisters_terrace : public InstanceMapScript
{

View File

@@ -19,9 +19,9 @@
#define DEF_MAGISTERS_TERRACE_H
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
#include "Player.h"
#include "SpellScript.h"
#include "CreatureAIImpl.h"
#define MTScriptName "instance_magisters_terrace"

View File

@@ -20,10 +20,10 @@
#include "ObjectMgr.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "Vehicle.h"

View File

@@ -18,9 +18,9 @@
#include "CombatAI.h"
#include "CreatureTextMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellScript.h"

View File

@@ -16,9 +16,9 @@
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
enum LightOfDawnSays

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