refactor(Core/Misc): headers cleanup (#9259)

This commit is contained in:
Kargatum
2021-11-22 17:24:39 +07:00
committed by GitHub
parent 699d4835df
commit f62664c987
775 changed files with 1294 additions and 1165 deletions

View File

@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "EscortMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "Errors.h"
#include "EscortMovementGenerator.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "Player.h"

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "FleeingMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "FleeingMovementGenerator.h"
#include "MapMgr.h"
#include "MoveSplineInit.h"
#include "ObjectAccessor.h"

View File

@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "IdleMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "IdleMovementGenerator.h"
IdleMovementGenerator si_idleMovement;

View File

@@ -15,15 +15,15 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PathGenerator.h"
#include "Creature.h"
#include "DetourCommon.h"
#include "Geometry.h"
#include "Log.h"
#include "Map.h"
#include "Metric.h"
#include "MMapFactory.h"
#include "MMapMgr.h"
#include "PathGenerator.h"
#include "Map.h"
#include "Metric.h"
////////////////// PathGenerator //////////////////
PathGenerator::PathGenerator(WorldObject const* owner) :

View File

@@ -20,9 +20,9 @@
#include "DetourNavMesh.h"
#include "DetourNavMeshQuery.h"
#include "MapDefines.h"
#include "MMapFactory.h"
#include "MMapMgr.h"
#include "MapDefines.h"
#include "MoveSplineInitArgs.h"
#include "SharedDefines.h"
#include <G3D/Vector3.h>

View File

@@ -15,13 +15,14 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PointMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "Errors.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "PointMovementGenerator.h"
#include "World.h"
//----- Point Movement Generator

View File

@@ -15,6 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "RandomMovementGenerator.h"
#include "Creature.h"
#include "CreatureGroups.h"
#include "Map.h"
@@ -22,7 +23,6 @@
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "ObjectAccessor.h"
#include "RandomMovementGenerator.h"
#include "Spell.h"
#include "Util.h"

View File

@@ -15,13 +15,13 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "TargetedMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "MoveSplineInit.h"
#include "Pet.h"
#include "Player.h"
#include "Spell.h"
#include "TargetedMovementGenerator.h"
#include "Transport.h"
static bool IsMutualChase(Unit* owner, Unit* target)

View File

@@ -15,6 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "WaypointMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "CreatureGroups.h"
@@ -25,7 +26,6 @@
#include "Player.h"
#include "Spell.h"
#include "Transport.h"
#include "WaypointMovementGenerator.h"
#include "World.h"
void WaypointMovementGenerator<Creature>::LoadPath(Creature* creature)