refactor(Core/Misc): headers cleanup (#9259)

This commit is contained in:
Kargatum
2021-11-22 17:24:39 +07:00
committed by GitHub
parent 699d4835df
commit f62664c987
775 changed files with 1294 additions and 1165 deletions

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@@ -19,8 +19,8 @@
#define ACORE_GRIDDEFINES_H
#include "Common.h"
#include "NGrid.h"
#include "MapDefines.h"
#include "NGrid.h"
#include <cmath>
// Forward class definitions

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@@ -20,6 +20,7 @@
#include "Map.h"
#include "ObjectAccessor.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "Transport.h"
#include "UpdateData.h"
#include "WorldPacket.h"

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@@ -21,11 +21,13 @@
#include "Corpse.h"
#include "CreatureAI.h"
#include "GridNotifiers.h"
#include "Object.h"
#include "Opcodes.h"
#include "Player.h"
#include "SpellAuras.h"
#include "UpdateData.h"
#include "WorldPacket.h"
#include "WorldSession.h"
template<class T>
inline void Acore::VisibleNotifier::Visit(GridRefMgr<T>& m)

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@@ -15,6 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ObjectGridLoader.h"
#include "CellImpl.h"
#include "Corpse.h"
#include "Creature.h"
@@ -22,7 +23,6 @@
#include "DynamicObject.h"
#include "GameObject.h"
#include "ObjectAccessor.h"
#include "ObjectGridLoader.h"
#include "ObjectMgr.h"
#include "Transport.h"
#include "Vehicle.h"