refactor(Core/Misc): headers cleanup (#9259)

This commit is contained in:
Kargatum
2021-11-22 17:24:39 +07:00
committed by GitHub
parent 699d4835df
commit f62664c987
775 changed files with 1294 additions and 1165 deletions

View File

@@ -33,6 +33,7 @@
#include "ScriptMgr.h"
#include "SkillDiscovery.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "UpdateFieldFlags.h"
#include "Vehicle.h"
#include "WeatherMgr.h"
@@ -797,8 +798,7 @@ bool Player::UpdateCraftSkill(uint32 spellid)
{
LOG_DEBUG("entities.player.skills", "UpdateCraftSkill spellid %d", spellid);
SkillLineAbilityMapBounds bounds =
sSpellMgr->GetSkillLineAbilityMapBounds(spellid);
SkillLineAbilityMapBounds bounds = sSpellMgr->GetSkillLineAbilityMapBounds(spellid);
for (SkillLineAbilityMap::const_iterator _spell_idx = bounds.first;
_spell_idx != bounds.second; ++_spell_idx)