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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-18 03:15:41 +00:00
refactor(Core/Misc): headers cleanup (#9259)
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@@ -15,6 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Object.h"
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#include "Battlefield.h"
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#include "BattlefieldMgr.h"
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#include "CellImpl.h"
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@@ -28,7 +29,6 @@
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#include "Log.h"
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#include "MapMgr.h"
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#include "MovementPacketBuilder.h"
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#include "Object.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Opcodes.h"
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@@ -20,6 +20,7 @@
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#include "Common.h"
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#include "DataMap.h"
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#include "G3D/Vector3.h"
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#include "GridDefines.h"
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#include "GridReference.h"
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#include "Map.h"
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@@ -29,9 +30,8 @@
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#include "UpdateData.h"
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#include "UpdateMask.h"
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#include <set>
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#include <string>
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#include <sstream>
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#include "G3D/Vector3.h"
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#include <string>
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#ifdef ELUNA
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class ElunaEventProcessor;
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@@ -18,8 +18,8 @@
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#include "ObjectGuid.h"
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#include "Log.h"
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#include "World.h"
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#include <sstream>
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#include <iomanip>
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#include <sstream>
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ObjectGuid const ObjectGuid::Empty = ObjectGuid();
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@@ -26,8 +26,8 @@
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#include <memory>
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#include <set>
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#include <type_traits>
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#include <vector>
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#include <unordered_set>
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#include <vector>
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enum TypeID
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{
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@@ -19,8 +19,8 @@
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#define _OBJECT_POS_SELECTOR_H
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#include "Define.h"
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#include <math.h>
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#include <map>
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#include <math.h>
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enum UsedPosType { USED_POS_PLUS, USED_POS_MINUS };
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