refactor(Core/Misc): headers cleanup (#9259)

This commit is contained in:
Kargatum
2021-11-22 17:24:39 +07:00
committed by GitHub
parent 699d4835df
commit f62664c987
775 changed files with 1294 additions and 1165 deletions

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@@ -70,7 +70,7 @@ enum ArenaTeamEvents
};
// PLAYER_FIELD_ARENA_TEAM_INFO_1_1 offsets
enum ArenaTeamInfoType
enum ArenaTeamInfoType : uint8
{
ARENA_TEAM_ID = 0,
ARENA_TEAM_TYPE = 1, // new in 3.2 - team type?

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@@ -15,10 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Battleground.h"
#include "ArenaSpectator.h"
#include "ArenaTeam.h"
#include "ArenaTeamMgr.h"
#include "Battleground.h"
#include "BattlegroundBE.h"
#include "BattlegroundDS.h"
#include "BattlegroundMgr.h"

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@@ -15,6 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "BattlegroundMgr.h"
#include "ArenaTeam.h"
#include "ArenaTeamMgr.h"
#include "BattlegroundAB.h"
@@ -23,7 +24,6 @@
#include "BattlegroundDS.h"
#include "BattlegroundEY.h"
#include "BattlegroundIC.h"
#include "BattlegroundMgr.h"
#include "BattlegroundNA.h"
#include "BattlegroundQueue.h"
#include "BattlegroundRL.h"

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@@ -22,8 +22,8 @@
#include "Common.h"
#include "DBCEnums.h"
#include "EventProcessor.h"
#include <deque>
#include <array>
#include <deque>
#define COUNT_OF_PLAYERS_TO_AVERAGE_WAIT_TIME 10

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@@ -17,6 +17,7 @@
#include "BattlegroundBE.h"
#include "Language.h"
#include "Log.h"
#include "Object.h"
#include "ObjectMgr.h"
#include "Player.h"

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@@ -19,6 +19,7 @@
#include "Creature.h"
#include "GameObject.h"
#include "Language.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "WorldPacket.h"

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Battleground.h"
#include "BattlegroundIC.h"
#include "Battleground.h"
#include "GameGraveyard.h"
#include "GameObject.h"
#include "Language.h"

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@@ -17,6 +17,7 @@
#include "BattlegroundRL.h"
#include "Language.h"
#include "Log.h"
#include "Player.h"
#include "WorldPacket.h"
#include "WorldSession.h"

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@@ -15,10 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Battleground.h"
#include "BattlegroundRV.h"
#include "Battleground.h"
#include "GameObject.h"
#include "Language.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Pet.h"
#include "Player.h"

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "BattlegroundMgr.h"
#include "BattlegroundWS.h"
#include "BattlegroundMgr.h"
#include "GameGraveyard.h"
#include "GameObject.h"
#include "Language.h"