refactor(Core/Misc): headers cleanup (#9259)

This commit is contained in:
Kargatum
2021-11-22 17:24:39 +07:00
committed by GitHub
parent 699d4835df
commit f62664c987
775 changed files with 1294 additions and 1165 deletions

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@@ -15,12 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "ObjectMgr.h"
#include "ScriptedCreature.h"
#include "Spell.h"
#include "TemporarySummon.h"

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@@ -22,10 +22,10 @@ SDComment:
SDCategory: Npc
EndScriptData */
#include "ScriptedEscortAI.h"
#include "Group.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
enum ePoints
{

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@@ -22,10 +22,10 @@ SDComment: This AI is under development
SDCategory: Npc
EndScriptData */
#include "ScriptedFollowerAI.h"
#include "Group.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedFollowerAI.h"
const float MAX_PLAYER_DISTANCE = 100.0f;

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@@ -19,6 +19,7 @@
#define SC_FOLLOWERAI_H
#include "ScriptSystem.h"
#include "ScriptedCreature.h"
enum eFollowState
{
@@ -35,7 +36,7 @@ class FollowerAI : public ScriptedAI
{
public:
explicit FollowerAI(Creature* creature);
~FollowerAI() override {}
~FollowerAI() override { }
//virtual void WaypointReached(uint32 uiPointId) = 0;

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedGossip.h"
#include "Creature.h"
#include "Player.h"
#include "ScriptedGossip.h"
void ClearGossipMenuFor(Player* player)
{