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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Misc): headers cleanup (#9259)
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@@ -15,8 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureAIImpl.h"
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#include "GuardAI.h"
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#include "CreatureAIImpl.h"
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#include "Player.h"
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int GuardAI::Permissible(Creature const* creature)
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@@ -15,8 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Creature.h"
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#include "PassiveAI.h"
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#include "Creature.h"
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#include "TemporarySummon.h"
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PassiveAI::PassiveAI(Creature* c) : CreatureAI(c) { me->SetReactState(REACT_PASSIVE); }
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@@ -15,18 +15,19 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PetAI.h"
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#include "Creature.h"
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#include "Errors.h"
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#include "Group.h"
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#include "ObjectAccessor.h"
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#include "Pet.h"
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#include "PetAI.h"
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#include "Player.h"
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#include "Spell.h"
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#include "SpellAuraEffects.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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#include "Util.h"
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#include "WorldSession.h"
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int PetAI::Permissible(const Creature* creature)
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{
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ReactorAI.h"
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#include "CreatureAIImpl.h"
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#include "Errors.h"
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#include "ReactorAI.h"
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int ReactorAI::Permissible(const Creature* creature)
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{
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@@ -15,6 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "TotemAI.h"
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#include "CellImpl.h"
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#include "Creature.h"
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#include "DBCStores.h"
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@@ -23,7 +24,6 @@
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#include "ObjectAccessor.h"
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#include "SpellMgr.h"
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#include "Totem.h"
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#include "TotemAI.h"
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int TotemAI::Permissible(Creature const* creature)
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{
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@@ -15,6 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "UnitAI.h"
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#include "Creature.h"
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#include "CreatureAIImpl.h"
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#include "Player.h"
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@@ -23,7 +24,6 @@
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#include "SpellAuras.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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#include "UnitAI.h"
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void UnitAI::AttackStart(Unit* victim)
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{
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