refactor(Core/Misc): headers cleanup (#9259)

This commit is contained in:
Kargatum
2021-11-22 17:24:39 +07:00
committed by GitHub
parent 699d4835df
commit f62664c987
775 changed files with 1294 additions and 1165 deletions

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureAIImpl.h"
#include "GuardAI.h"
#include "CreatureAIImpl.h"
#include "Player.h"
int GuardAI::Permissible(Creature const* creature)

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Creature.h"
#include "PassiveAI.h"
#include "Creature.h"
#include "TemporarySummon.h"
PassiveAI::PassiveAI(Creature* c) : CreatureAI(c) { me->SetReactState(REACT_PASSIVE); }

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@@ -15,18 +15,19 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PetAI.h"
#include "Creature.h"
#include "Errors.h"
#include "Group.h"
#include "ObjectAccessor.h"
#include "Pet.h"
#include "PetAI.h"
#include "Player.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "Util.h"
#include "WorldSession.h"
int PetAI::Permissible(const Creature* creature)
{

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ReactorAI.h"
#include "CreatureAIImpl.h"
#include "Errors.h"
#include "ReactorAI.h"
int ReactorAI::Permissible(const Creature* creature)
{

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@@ -15,6 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "TotemAI.h"
#include "CellImpl.h"
#include "Creature.h"
#include "DBCStores.h"
@@ -23,7 +24,6 @@
#include "ObjectAccessor.h"
#include "SpellMgr.h"
#include "Totem.h"
#include "TotemAI.h"
int TotemAI::Permissible(Creature const* creature)
{

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@@ -15,6 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UnitAI.h"
#include "Creature.h"
#include "CreatureAIImpl.h"
#include "Player.h"
@@ -23,7 +24,6 @@
#include "SpellAuras.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "UnitAI.h"
void UnitAI::AttackStart(Unit* victim)
{

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Creature.h"
#include "CreatureAI.h"
#include "Creature.h"
#include "CreatureAIImpl.h"
#include "CreatureGroups.h"
#include "CreatureTextMgr.h"

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureAIRegistry.h"
#include "CombatAI.h"
#include "CreatureAIFactory.h"
#include "CreatureAIRegistry.h"
#include "GuardAI.h"
#include "MovementGeneratorImpl.h"
#include "PassiveAI.h"

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureAISelector.h"
#include "Creature.h"
#include "CreatureAIFactory.h"
#include "CreatureAISelector.h"
#include "MovementGenerator.h"
#include "PassiveAI.h"
#include "Pet.h"

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@@ -15,12 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedCreature.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "ObjectMgr.h"
#include "ScriptedCreature.h"
#include "Spell.h"
#include "TemporarySummon.h"

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@@ -22,10 +22,10 @@ SDComment:
SDCategory: Npc
EndScriptData */
#include "ScriptedEscortAI.h"
#include "Group.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
enum ePoints
{

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@@ -22,10 +22,10 @@ SDComment: This AI is under development
SDCategory: Npc
EndScriptData */
#include "ScriptedFollowerAI.h"
#include "Group.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedFollowerAI.h"
const float MAX_PLAYER_DISTANCE = 100.0f;

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@@ -19,6 +19,7 @@
#define SC_FOLLOWERAI_H
#include "ScriptSystem.h"
#include "ScriptedCreature.h"
enum eFollowState
{
@@ -35,7 +36,7 @@ class FollowerAI : public ScriptedAI
{
public:
explicit FollowerAI(Creature* creature);
~FollowerAI() override {}
~FollowerAI() override { }
//virtual void WaypointReached(uint32 uiPointId) = 0;

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@@ -15,9 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptedGossip.h"
#include "Creature.h"
#include "Player.h"
#include "ScriptedGossip.h"
void ClearGossipMenuFor(Player* player)
{

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@@ -15,6 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SmartAI.h"
#include "Cell.h"
#include "CellImpl.h"
#include "DatabaseEnv.h"
@@ -25,9 +26,8 @@
#include "InstanceScript.h"
#include "ObjectDefines.h"
#include "ObjectMgr.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "SmartAI.h"
#include "ScriptedCreature.h"
#include "SpellMgr.h"
#include "Vehicle.h"

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@@ -15,6 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SmartScript.h"
#include "Cell.h"
#include "CellImpl.h"
#include "ChatTextBuilder.h"
@@ -33,7 +34,6 @@
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SmartAI.h"
#include "SmartScript.h"
#include "SpellMgr.h"
#include "Vehicle.h"

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@@ -15,6 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SmartScriptMgr.h"
#include "Cell.h"
#include "CellImpl.h"
#include "CreatureTextMgr.h"
@@ -27,7 +28,6 @@
#include "ObjectDefines.h"
#include "ObjectMgr.h"
#include "ScriptedCreature.h"
#include "SmartScriptMgr.h"
#include "SpellMgr.h"
SmartWaypointMgr* SmartWaypointMgr::instance()

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@@ -21,9 +21,9 @@
#include "Common.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "DBCStores.h"
#include "Spell.h"
//#include "SmartAI.h"
//#include "SmartScript.h"
#include "SpellMgr.h"
#include "Unit.h"
struct WayPoint