mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-25 14:46:24 +00:00
Merge branch 'azerothcore:master' into Playerbot
This commit is contained in:
@@ -51,7 +51,8 @@ enum Events
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enum Actions
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{
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ACTION_DISARMED = 0
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ACTION_DEACTIVATE = 0,
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ACTION_DISARMED = 1
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};
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class boss_broodlord : public CreatureScript
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@@ -75,6 +76,18 @@ public:
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events.ScheduleEvent(EVENT_CHECK, 1000);
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}
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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std::list<GameObject*> _goList;
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GetGameObjectListWithEntryInGrid(_goList, me, GO_SUPPRESSION_DEVICE, 200.0f);
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for (std::list<GameObject*>::const_iterator itr = _goList.begin(); itr != _goList.end(); itr++)
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{
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((*itr)->AI()->DoAction(ACTION_DEACTIVATE));
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}
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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@@ -183,11 +196,19 @@ class go_suppression_device : public GameObjectScript
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void DoAction(int32 action) override
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{
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if (action == ACTION_DISARMED)
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if (action == ACTION_DEACTIVATE)
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{
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_events.CancelEvent(EVENT_SUPPRESSION_RESET);
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}
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else if (action == ACTION_DISARMED)
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{
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Deactivate();
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_events.CancelEvent(EVENT_SUPPRESSION_CAST);
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_events.ScheduleEvent(EVENT_SUPPRESSION_RESET, urand(30000, 120000));
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if (_instance->GetBossState(DATA_BROODLORD_LASHLAYER) != DONE)
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{
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_events.ScheduleEvent(EVENT_SUPPRESSION_RESET, urand(30000, 120000));
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}
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}
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}
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@@ -34,6 +34,7 @@ enum Events
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EVENT_CHECK_PHASE_2,
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EVENT_START_EVENT,
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EVENT_SHADOW_BOLT,
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EVENT_SHADOW_BOLT_VOLLEY,
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EVENT_FEAR,
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EVENT_SILENCE,
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EVENT_MIND_CONTROL,
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@@ -298,7 +299,8 @@ public:
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SetCombatMovement(false);
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AttackStart(SelectTarget(SelectTargetMethod::Random, 0, 200.f, true));
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events.ScheduleEvent(EVENT_SHADOWBLINK, 500);
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events.ScheduleEvent(EVENT_SHADOW_BOLT, urand(3000, 10000));
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events.ScheduleEvent(EVENT_SHADOW_BOLT, 3000);
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events.ScheduleEvent(EVENT_SHADOW_BOLT_VOLLEY, urand(13000, 15000));
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events.ScheduleEvent(EVENT_FEAR, urand(10000, 20000));
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events.ScheduleEvent(EVENT_SILENCE, urand(20000, 25000));
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events.ScheduleEvent(EVENT_MIND_CONTROL, urand(30000, 35000));
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@@ -388,17 +390,12 @@ public:
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switch (eventId)
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{
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case EVENT_SHADOW_BOLT:
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switch (urand(0, 1))
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{
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case 0:
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DoCastAOE(SPELL_SHADOWBOLT_VOLLEY);
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break;
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case 1:
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DoCastRandomTarget(SPELL_SHADOWBOLT, 0, 150.f);
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break;
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}
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DoResetThreat();
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events.ScheduleEvent(EVENT_SHADOW_BOLT, urand(3000, 10000));
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DoCastRandomTarget(SPELL_SHADOWBOLT, 0, 150.f);
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events.ScheduleEvent(EVENT_SHADOW_BOLT, urand(2000, 4000));
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break;
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case EVENT_SHADOW_BOLT_VOLLEY:
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DoCastAOE(SPELL_SHADOWBOLT_VOLLEY);
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events.ScheduleEvent(EVENT_SHADOW_BOLT_VOLLEY, 19000, 25000);
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break;
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case EVENT_FEAR:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 40, true))
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@@ -412,7 +409,7 @@ public:
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case EVENT_MIND_CONTROL:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 40, true))
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DoCast(target, SPELL_SHADOW_COMMAND);
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events.ScheduleEvent(EVENT_MIND_CONTROL, urand(30000, 35000));
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events.ScheduleEvent(EVENT_MIND_CONTROL, urand(24000, 30000));
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break;
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case EVENT_SHADOWBLINK:
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DoCastSelf(SPELL_SHADOWBLINK);
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@@ -436,6 +433,7 @@ public:
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events.CancelEvent(EVENT_MIND_CONTROL);
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events.CancelEvent(EVENT_FEAR);
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events.CancelEvent(EVENT_SHADOW_BOLT);
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events.CancelEvent(EVENT_SHADOW_BOLT_VOLLEY);
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events.CancelEvent(EVENT_SILENCE);
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DoCastSelf(SPELL_ROOT_SELF, true);
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me->SetVisible(false);
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@@ -470,6 +468,8 @@ public:
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me->SetUInt32Value(UNIT_NPC_FLAGS, 0);
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me->SetStandState(UNIT_STAND_STATE_STAND);
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me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
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// Due to Nefarius despawning himself on Vael, we need to update the guid on instance to prevent unwanted behaviours as encounter not resetting at all.
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instance->SetGuidData(DATA_LORD_VICTOR_NEFARIUS, me->GetGUID());
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}
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}
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@@ -124,7 +124,7 @@ public:
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events.ScheduleEvent(EVENT_CLEAVE, 10000);
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events.ScheduleEvent(EVENT_FLAME_BREATH, 15000);
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events.ScheduleEvent(EVENT_FIRE_NOVA, 20000);
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events.ScheduleEvent(EVENT_FIRE_NOVA, 5000);
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events.ScheduleEvent(EVENT_TAIL_SWEEP, 11000);
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events.ScheduleEvent(EVENT_BURNING_ADRENALINE, 15000);
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}
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@@ -220,7 +220,7 @@ public:
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break;
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case EVENT_FIRE_NOVA:
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DoCastVictim(SPELL_FIRE_NOVA);
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events.ScheduleEvent(EVENT_FIRE_NOVA, 15000);
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events.ScheduleEvent(EVENT_FIRE_NOVA, urand(3000, 5000));
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break;
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case EVENT_TAIL_SWEEP:
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DoCastAOE(SPELL_TAIL_SWEEP);
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@@ -357,6 +357,18 @@ public:
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return ObjectGuid::Empty;
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}
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void SetGuidData(uint32 type, ObjectGuid data) override
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{
|
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switch (type)
|
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{
|
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case DATA_LORD_VICTOR_NEFARIUS:
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victorNefariusGUID = data;
|
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break;
|
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default:
|
||||
break;
|
||||
}
|
||||
}
|
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|
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void OnUnitDeath(Unit* unit) override
|
||||
{
|
||||
switch (unit->GetEntry())
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@@ -1171,6 +1171,52 @@ public:
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||||
}
|
||||
};
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class spell_death_knight_initiate_visual : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_death_knight_initiate_visual);
|
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|
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void HandleScriptEffect(SpellEffIndex /* effIndex */)
|
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{
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Creature* target = GetHitCreature();
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if (!target)
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return;
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uint32 spellId;
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switch (target->GetDisplayId())
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{
|
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case 25369: spellId = 51552; break; // bloodelf female
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case 25373: spellId = 51551; break; // bloodelf male
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case 25363: spellId = 51542; break; // draenei female
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case 25357: spellId = 51541; break; // draenei male
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case 25361: spellId = 51537; break; // dwarf female
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case 25356: spellId = 51538; break; // dwarf male
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case 25372: spellId = 51550; break; // forsaken female
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case 25367: spellId = 51549; break; // forsaken male
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case 25362: spellId = 51540; break; // gnome female
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case 25359: spellId = 51539; break; // gnome male
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case 25355: spellId = 51534; break; // human female
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case 25354: spellId = 51520; break; // human male
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case 25360: spellId = 51536; break; // nightelf female
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case 25358: spellId = 51535; break; // nightelf male
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case 25368: spellId = 51544; break; // orc female
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case 25364: spellId = 51543; break; // orc male
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case 25371: spellId = 51548; break; // tauren female
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case 25366: spellId = 51547; break; // tauren male
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case 25370: spellId = 51545; break; // troll female
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case 25365: spellId = 51546; break; // troll male
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default: return;
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}
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target->CastSpell(target, spellId, true);
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target->LoadEquipment();
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_death_knight_initiate_visual::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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void AddSC_the_scarlet_enclave_c1()
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{
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// Ours
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@@ -1191,4 +1237,6 @@ void AddSC_the_scarlet_enclave_c1()
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new npc_scarlet_miner();
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new npc_scarlet_miner_cart();
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new go_inconspicuous_mine_car();
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RegisterSpellScript(spell_death_knight_initiate_visual);
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}
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@@ -268,6 +268,11 @@ public:
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|
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BindPlayers();
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me->SetInCombatWithZone();
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|
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if (!_startTimer)
|
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{
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TurnGates(true, false);
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}
|
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}
|
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|
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void InitializeAI() override
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||||
|
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@@ -242,17 +242,19 @@ public:
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summons.DespawnAll();
|
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|
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if (m_pInstance)
|
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{
|
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m_pInstance->SetData(TYPE_KOLOGARN, NOT_STARTED);
|
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|
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// Open the door inside Kologarn chamber
|
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if (GameObject* door = m_pInstance->instance->GetGameObject(m_pInstance->GetGuidData(GO_KOLOGARN_DOORS)))
|
||||
door->SetGoState(GO_STATE_ACTIVE);
|
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}
|
||||
|
||||
AttachLeftArm();
|
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AttachRightArm();
|
||||
|
||||
// Reset breath on pull
|
||||
breathReady = false;
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|
||||
// Open the door inside Kologarn chamber
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if (GameObject* door = me->FindNearestGameObject(GO_KOLOGARN_DOORS, 100.0f))
|
||||
door->SetGoState(GO_STATE_ACTIVE);
|
||||
}
|
||||
|
||||
void DoAction(int32 param) override
|
||||
@@ -301,6 +303,13 @@ public:
|
||||
|
||||
Talk(SAY_DEATH);
|
||||
|
||||
if (m_pInstance)
|
||||
{
|
||||
// Open the door inside Kologarn chamber
|
||||
if (GameObject* door = m_pInstance->instance->GetGameObject(m_pInstance->GetGuidData(GO_KOLOGARN_DOORS)))
|
||||
door->SetGoState(GO_STATE_ACTIVE);
|
||||
}
|
||||
|
||||
if (GameObject* bridge = me->FindNearestGameObject(GO_KOLOGARN_BRIDGE, 100))
|
||||
bridge->SetGoState(GO_STATE_READY);
|
||||
|
||||
@@ -384,8 +393,13 @@ public:
|
||||
me->setActive(true);
|
||||
|
||||
// Close the door inside Kologarn chamber
|
||||
if (GameObject* door = me->FindNearestGameObject(GO_KOLOGARN_DOORS, 100.0f))
|
||||
door->SetGoState(GO_STATE_READY);
|
||||
if (m_pInstance)
|
||||
{
|
||||
if (GameObject* door = m_pInstance->instance->GetGameObject(m_pInstance->GetGuidData(GO_KOLOGARN_DOORS)))
|
||||
{
|
||||
door->SetGoState(GO_STATE_READY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
|
||||
@@ -16,12 +16,14 @@
|
||||
*/
|
||||
|
||||
#include "ulduar.h"
|
||||
#include "CombatAI.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
#include "Vehicle.h"
|
||||
|
||||
class npc_ulduar_keeper : public CreatureScript
|
||||
{
|
||||
@@ -423,6 +425,31 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
struct npc_salvaged_siege_engine : public VehicleAI
|
||||
{
|
||||
npc_salvaged_siege_engine(Creature* creature) : VehicleAI(creature) { }
|
||||
|
||||
bool BeforeSpellClick(Unit* clicker) override
|
||||
{
|
||||
if (Vehicle* vehicle = me->GetVehicleKit())
|
||||
{
|
||||
if (vehicle->IsVehicleInUse())
|
||||
{
|
||||
if (Unit* turret = vehicle->GetPassenger(7))
|
||||
{
|
||||
if (!turret->GetVehicleKit()->IsVehicleInUse())
|
||||
{
|
||||
turret->HandleSpellClick(clicker);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_ulduar()
|
||||
{
|
||||
new npc_ulduar_keeper();
|
||||
@@ -435,4 +462,6 @@ void AddSC_ulduar()
|
||||
|
||||
new AreaTrigger_at_celestial_planetarium_enterance();
|
||||
new go_call_tram();
|
||||
|
||||
RegisterCreatureAI(npc_salvaged_siege_engine);
|
||||
}
|
||||
|
||||
@@ -20,17 +20,18 @@
|
||||
#include "MapMgr.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "OutdoorPvP.h"
|
||||
#include "OutdoorPvPMgr.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "World.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "GameTime.h"
|
||||
|
||||
OutdoorPvPTF::OutdoorPvPTF()
|
||||
{
|
||||
m_TypeId = OUTDOOR_PVP_TF;
|
||||
|
||||
m_IsLocked = false;
|
||||
m_JustLocked = false;
|
||||
m_LockTimer = TF_LOCK_TIME;
|
||||
m_LockTimerUpdate = 0;
|
||||
|
||||
@@ -105,6 +106,71 @@ void OutdoorPvPTF::SendRemoveWorldStates(Player* player)
|
||||
}
|
||||
}
|
||||
|
||||
void OutdoorPvPTF::SaveRequiredWorldStates() const
|
||||
{
|
||||
sWorld->setWorldState(TF_UI_TOWER_COUNT_H, m_HordeTowersControlled);
|
||||
sWorld->setWorldState(TF_UI_TOWER_COUNT_A, m_AllianceTowersControlled);
|
||||
|
||||
sWorld->setWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, m_IsLocked);
|
||||
|
||||
// Save expiry as unix
|
||||
uint32 const lockExpireTime = GameTime::GetGameTime().count() + (m_LockTimer / IN_MILLISECONDS);
|
||||
sWorld->setWorldState(TF_UI_LOCKED_TIME_HOURS, lockExpireTime);
|
||||
}
|
||||
|
||||
void OutdoorPvPTF::ResetZoneToTeamControlled(TeamId team)
|
||||
{
|
||||
switch (team)
|
||||
{
|
||||
case TEAM_HORDE:
|
||||
m_HordeTowersControlled = TF_TOWER_NUM;
|
||||
m_AllianceTowersControlled = 0;
|
||||
break;
|
||||
case TEAM_ALLIANCE:
|
||||
m_HordeTowersControlled = 0;
|
||||
m_AllianceTowersControlled = TF_TOWER_NUM;
|
||||
break;
|
||||
case TEAM_NEUTRAL:
|
||||
m_HordeTowersControlled = 0;
|
||||
m_AllianceTowersControlled = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
for (auto& [guid, tower] : m_capturePoints)
|
||||
{
|
||||
dynamic_cast<OPvPCapturePointTF*>(tower)->ResetToTeamControlled(team);
|
||||
}
|
||||
|
||||
SendUpdateWorldState(TF_UI_TOWER_COUNT_H, m_HordeTowersControlled);
|
||||
SendUpdateWorldState(TF_UI_TOWER_COUNT_A, m_AllianceTowersControlled);
|
||||
}
|
||||
|
||||
void OPvPCapturePointTF::ResetToTeamControlled(TeamId team)
|
||||
{
|
||||
switch (team)
|
||||
{
|
||||
case TEAM_HORDE:
|
||||
m_State = OBJECTIVESTATE_HORDE;
|
||||
m_OldState = OBJECTIVESTATE_HORDE;
|
||||
m_team = TEAM_HORDE;
|
||||
break;
|
||||
case TEAM_ALLIANCE:
|
||||
m_State = OBJECTIVESTATE_ALLIANCE;
|
||||
m_OldState = OBJECTIVESTATE_ALLIANCE;
|
||||
m_team = TEAM_ALLIANCE;
|
||||
break;
|
||||
case TEAM_NEUTRAL:
|
||||
m_State = OBJECTIVESTATE_NEUTRAL;
|
||||
m_OldState = OBJECTIVESTATE_NEUTRAL;
|
||||
m_team = TEAM_NEUTRAL;
|
||||
break;
|
||||
}
|
||||
|
||||
m_value = 0.0f;
|
||||
ChangeState();
|
||||
SendChangePhase();
|
||||
}
|
||||
|
||||
void OPvPCapturePointTF::UpdateTowerState()
|
||||
{
|
||||
m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].n), uint32(bool(m_TowerState & TF_TOWERSTATE_N)));
|
||||
@@ -141,6 +207,7 @@ bool OutdoorPvPTF::Update(uint32 diff)
|
||||
{
|
||||
TeamApplyBuff(TEAM_ALLIANCE, TF_CAPTURE_BUFF);
|
||||
m_IsLocked = true;
|
||||
m_JustLocked = true;
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, uint32(0));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE, uint32(0));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, uint32(1));
|
||||
@@ -150,6 +217,7 @@ bool OutdoorPvPTF::Update(uint32 diff)
|
||||
{
|
||||
TeamApplyBuff(TEAM_HORDE, TF_CAPTURE_BUFF);
|
||||
m_IsLocked = true;
|
||||
m_JustLocked = true;
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, uint32(0));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE, uint32(1));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, uint32(0));
|
||||
@@ -160,17 +228,29 @@ bool OutdoorPvPTF::Update(uint32 diff)
|
||||
TeamCastSpell(TEAM_ALLIANCE, -TF_CAPTURE_BUFF);
|
||||
TeamCastSpell(TEAM_HORDE, -TF_CAPTURE_BUFF);
|
||||
}
|
||||
|
||||
SendUpdateWorldState(TF_UI_TOWER_COUNT_A, m_AllianceTowersControlled);
|
||||
SendUpdateWorldState(TF_UI_TOWER_COUNT_H, m_HordeTowersControlled);
|
||||
}
|
||||
|
||||
if (m_IsLocked)
|
||||
{
|
||||
if (m_JustLocked)
|
||||
{
|
||||
m_JustLocked = false;
|
||||
SaveRequiredWorldStates();
|
||||
}
|
||||
|
||||
// lock timer is down, release lock
|
||||
if (m_LockTimer < diff)
|
||||
{
|
||||
m_LockTimer = TF_LOCK_TIME;
|
||||
m_LockTimerUpdate = 0;
|
||||
m_IsLocked = false;
|
||||
|
||||
ResetZoneToTeamControlled(TEAM_NEUTRAL);
|
||||
SaveRequiredWorldStates();
|
||||
|
||||
SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(1));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, uint32(0));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE, uint32(0));
|
||||
@@ -182,20 +262,21 @@ bool OutdoorPvPTF::Update(uint32 diff)
|
||||
if (m_LockTimerUpdate < diff)
|
||||
{
|
||||
m_LockTimerUpdate = TF_LOCK_TIME_UPDATE;
|
||||
uint32 minutes_left = m_LockTimer / 60000;
|
||||
hours_left = minutes_left / 60;
|
||||
minutes_left -= hours_left * 60;
|
||||
second_digit = minutes_left % 10;
|
||||
first_digit = minutes_left / 10;
|
||||
RecalculateClientUILockTime();
|
||||
|
||||
SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT, first_digit);
|
||||
SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT, second_digit);
|
||||
SendUpdateWorldState(TF_UI_LOCKED_TIME_HOURS, hours_left);
|
||||
}
|
||||
else m_LockTimerUpdate -= diff;
|
||||
else
|
||||
{
|
||||
m_LockTimerUpdate -= diff;
|
||||
}
|
||||
|
||||
m_LockTimer -= diff;
|
||||
}
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
@@ -251,7 +332,8 @@ bool OutdoorPvPTF::SetupOutdoorPvP()
|
||||
m_AllianceTowersControlled = 0;
|
||||
m_HordeTowersControlled = 0;
|
||||
|
||||
m_IsLocked = false;
|
||||
m_IsLocked = bool(sWorld->getWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY));
|
||||
m_JustLocked = false;
|
||||
m_LockTimer = TF_LOCK_TIME;
|
||||
m_LockTimerUpdate = 0;
|
||||
hours_left = 6;
|
||||
@@ -270,6 +352,30 @@ bool OutdoorPvPTF::SetupOutdoorPvP()
|
||||
AddCapturePoint(new OPvPCapturePointTF(this, TF_TOWER_SE));
|
||||
AddCapturePoint(new OPvPCapturePointTF(this, TF_TOWER_S));
|
||||
|
||||
if (m_IsLocked)
|
||||
{
|
||||
// Core shutdown while locked -- init from latest known data in WorldState
|
||||
// Convert from unix
|
||||
int32 const lockRemainingTime = int32((sWorld->getWorldState(TF_UI_LOCKED_TIME_HOURS) - GameTime::GetGameTime().count()) * IN_MILLISECONDS);
|
||||
if (lockRemainingTime > 0)
|
||||
{
|
||||
m_LockTimer = lockRemainingTime;
|
||||
RecalculateClientUILockTime();
|
||||
|
||||
uint32 const hordeTowers = uint32(sWorld->getWorldState(TF_UI_TOWER_COUNT_H));
|
||||
uint32 const allianceTowers = uint32(sWorld->getWorldState(TF_UI_TOWER_COUNT_A));
|
||||
TeamId const controllingTeam = hordeTowers > allianceTowers ? TEAM_HORDE : TEAM_ALLIANCE;
|
||||
|
||||
ResetZoneToTeamControlled(controllingTeam);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Lock expired while core was offline
|
||||
m_IsLocked = false;
|
||||
SaveRequiredWorldStates();
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -32,10 +32,10 @@ const uint32 OutdoorPvPTFBuffZones[OutdoorPvPTFBuffZonesNum] =
|
||||
};
|
||||
|
||||
// locked for 6 hours after capture
|
||||
const uint32 TF_LOCK_TIME = 3600 * 6 * 1000;
|
||||
const uint32 TF_LOCK_TIME = 6 * HOUR * IN_MILLISECONDS;
|
||||
|
||||
// update lock timer every 1/4 minute (overkill, but this way it's sure the timer won't "jump" 2 minutes at once.)
|
||||
const uint32 TF_LOCK_TIME_UPDATE = 15000;
|
||||
const uint32 TF_LOCK_TIME_UPDATE = 15 * IN_MILLISECONDS;
|
||||
|
||||
// blessing of auchindoun
|
||||
#define TF_CAPTURE_BUFF 33377
|
||||
@@ -138,6 +138,8 @@ public:
|
||||
bool HandlePlayerEnter(Player* player) override;
|
||||
void HandlePlayerLeave(Player* player) override;
|
||||
|
||||
void ResetToTeamControlled(TeamId team);
|
||||
|
||||
void UpdateTowerState();
|
||||
|
||||
protected:
|
||||
@@ -162,6 +164,19 @@ public:
|
||||
|
||||
void SendRemoveWorldStates(Player* player) override;
|
||||
|
||||
void SaveRequiredWorldStates() const;
|
||||
|
||||
void ResetZoneToTeamControlled(TeamId team);
|
||||
|
||||
void RecalculateClientUILockTime()
|
||||
{
|
||||
uint32 minutes_left = m_LockTimer / 60000;
|
||||
hours_left = minutes_left / 60;
|
||||
minutes_left -= hours_left * 60;
|
||||
second_digit = minutes_left % 10;
|
||||
first_digit = minutes_left / 10;
|
||||
}
|
||||
|
||||
uint32 GetAllianceTowersControlled() const;
|
||||
void SetAllianceTowersControlled(uint32 count);
|
||||
|
||||
@@ -172,6 +187,7 @@ public:
|
||||
|
||||
private:
|
||||
bool m_IsLocked;
|
||||
bool m_JustLocked;
|
||||
uint32 m_LockTimer;
|
||||
uint32 m_LockTimerUpdate;
|
||||
|
||||
|
||||
@@ -2101,6 +2101,61 @@ class spell_item_scroll_of_recall : public SpellScript
|
||||
}
|
||||
};
|
||||
|
||||
// 36890 - Dimensional Ripper - Area 52
|
||||
enum DimensionalRipperArea52
|
||||
{
|
||||
SPELL_TRANSPORTER_MALFUNCTION = 36895,
|
||||
SPELL_TRANSFORM_HORDE = 36897,
|
||||
SPELL_TRANSFORM_ALLIANCE = 36899,
|
||||
SPELL_SOUL_SPLIT_EVIL = 36900,
|
||||
SPELL_SOUL_SPLIT_GOOD = 36901
|
||||
};
|
||||
|
||||
class spell_item_dimensional_ripper_area52 : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_item_dimensional_ripper_area52);
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void HandleScript(SpellEffIndex /* effIndex */)
|
||||
{
|
||||
if (!roll_chance_i(50)) // 50% success
|
||||
return;
|
||||
|
||||
Unit* caster = GetCaster();
|
||||
|
||||
uint32 spellId = 0;
|
||||
switch (urand(0, 3))
|
||||
{
|
||||
case 0:
|
||||
spellId = SPELL_TRANSPORTER_MALFUNCTION;
|
||||
break;
|
||||
case 1:
|
||||
spellId = SPELL_SOUL_SPLIT_EVIL;
|
||||
break;
|
||||
case 2:
|
||||
spellId = SPELL_SOUL_SPLIT_GOOD;
|
||||
break;
|
||||
case 3:
|
||||
if (caster->ToPlayer()->GetTeamId() == TEAM_ALLIANCE)
|
||||
spellId = SPELL_TRANSFORM_HORDE;
|
||||
else
|
||||
spellId = SPELL_TRANSFORM_ALLIANCE;
|
||||
break;
|
||||
}
|
||||
|
||||
caster->CastSpell(caster, spellId, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_item_dimensional_ripper_area52::HandleScript, EFFECT_0, SPELL_EFFECT_TELEPORT_UNITS);
|
||||
}
|
||||
};
|
||||
|
||||
// 71169 - Shadow's Fate (Shadowmourne questline)
|
||||
enum ShadowsFate
|
||||
{
|
||||
@@ -3184,6 +3239,28 @@ class spell_item_rocket_boots : public SpellScript
|
||||
}
|
||||
};
|
||||
|
||||
class spell_item_runic_healing_injector : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_item_runic_healing_injector);
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void HandleHeal(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Player* caster = GetCaster()->ToPlayer())
|
||||
if (caster->HasSkill(SKILL_ENGINEERING))
|
||||
SetHitHeal(GetHitHeal() * 1.25f);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_item_runic_healing_injector::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
|
||||
}
|
||||
};
|
||||
|
||||
enum PygmyOil
|
||||
{
|
||||
SPELL_PYGMY_OIL_PYGMY_AURA = 53806,
|
||||
@@ -3585,6 +3662,7 @@ void AddSC_item_spell_scripts()
|
||||
RegisterSpellScript(spell_item_piccolo_of_the_flaming_fire);
|
||||
RegisterSpellScript(spell_item_savory_deviate_delight);
|
||||
RegisterSpellScript(spell_item_scroll_of_recall);
|
||||
RegisterSpellScript(spell_item_dimensional_ripper_area52);
|
||||
RegisterSpellScript(spell_item_unsated_craving);
|
||||
RegisterSpellScript(spell_item_shadows_fate);
|
||||
RegisterSpellScript(spell_item_shadowmourne);
|
||||
@@ -3612,6 +3690,7 @@ void AddSC_item_spell_scripts()
|
||||
RegisterSpellScript(spell_item_nitro_boots);
|
||||
RegisterSpellScript(spell_item_teach_language);
|
||||
RegisterSpellScript(spell_item_rocket_boots);
|
||||
RegisterSpellScript(spell_item_runic_healing_injector);
|
||||
RegisterSpellScript(spell_item_pygmy_oil);
|
||||
RegisterSpellScript(spell_item_unusual_compass);
|
||||
RegisterSpellScript(spell_item_chicken_cover);
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellMgr.h"
|
||||
#include "SpellScript.h"
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
enum PriestSpells
|
||||
{
|
||||
@@ -37,6 +38,7 @@ enum PriestSpells
|
||||
SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL = 56161,
|
||||
SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL = 48153,
|
||||
SPELL_PRIEST_ITEM_EFFICIENCY = 37595,
|
||||
SPELL_PRIEST_LIGHTWELL_CHARGES = 59907,
|
||||
SPELL_PRIEST_MANA_LEECH_PROC = 34650,
|
||||
SPELL_PRIEST_PENANCE_R1 = 47540,
|
||||
SPELL_PRIEST_PENANCE_R1_DAMAGE = 47758,
|
||||
@@ -61,6 +63,16 @@ enum PriestSpellIcons
|
||||
PRIEST_ICON_ID_PAIN_AND_SUFFERING = 2874,
|
||||
};
|
||||
|
||||
enum Mics
|
||||
{
|
||||
PRIEST_LIGHTWELL_NPC_1 = 31897,
|
||||
PRIEST_LIGHTWELL_NPC_2 = 31896,
|
||||
PRIEST_LIGHTWELL_NPC_3 = 31895,
|
||||
PRIEST_LIGHTWELL_NPC_4 = 31894,
|
||||
PRIEST_LIGHTWELL_NPC_5 = 31893,
|
||||
PRIEST_LIGHTWELL_NPC_6 = 31883
|
||||
};
|
||||
|
||||
class spell_pri_shadowfiend_scaling : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_pri_shadowfiend_scaling);
|
||||
@@ -359,6 +371,48 @@ class spell_pri_item_greater_heal_refund : public AuraScript
|
||||
}
|
||||
};
|
||||
|
||||
// 60123 - Lightwell
|
||||
class spell_pri_lightwell : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_pri_lightwell);
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_UNIT;
|
||||
}
|
||||
|
||||
void HandleScriptEffect(SpellEffIndex /* effIndex */)
|
||||
{
|
||||
Creature* caster = GetCaster()->ToCreature();
|
||||
if (!caster || !caster->IsSummon())
|
||||
return;
|
||||
|
||||
uint32 lightwellRenew = 0;
|
||||
switch (caster->GetEntry())
|
||||
{
|
||||
case PRIEST_LIGHTWELL_NPC_1: lightwellRenew = 7001; break;
|
||||
case PRIEST_LIGHTWELL_NPC_2: lightwellRenew = 27873; break;
|
||||
case PRIEST_LIGHTWELL_NPC_3: lightwellRenew = 27874; break;
|
||||
case PRIEST_LIGHTWELL_NPC_4: lightwellRenew = 28276; break;
|
||||
case PRIEST_LIGHTWELL_NPC_5: lightwellRenew = 48084; break;
|
||||
case PRIEST_LIGHTWELL_NPC_6: lightwellRenew = 48085; break;
|
||||
}
|
||||
|
||||
// proc a spellcast
|
||||
if (Aura* chargesAura = caster->GetAura(SPELL_PRIEST_LIGHTWELL_CHARGES))
|
||||
{
|
||||
caster->CastSpell(GetHitUnit(), lightwellRenew, caster->ToTempSummon()->GetSummonerGUID());
|
||||
if (chargesAura->ModCharges(-1))
|
||||
caster->ToTempSummon()->UnSummon();
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_pri_lightwell::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
// -7001 - Lightwell Renew
|
||||
class spell_pri_lightwell_renew : public AuraScript
|
||||
{
|
||||
@@ -854,6 +908,7 @@ void AddSC_priest_spell_scripts()
|
||||
RegisterSpellScript(spell_pri_guardian_spirit);
|
||||
RegisterSpellScript(spell_pri_hymn_of_hope);
|
||||
RegisterSpellScript(spell_pri_item_greater_heal_refund);
|
||||
RegisterSpellScript(spell_pri_lightwell);
|
||||
RegisterSpellScript(spell_pri_lightwell_renew);
|
||||
RegisterSpellScript(spell_pri_mana_burn);
|
||||
RegisterSpellScript(spell_pri_mana_leech);
|
||||
|
||||
@@ -840,6 +840,33 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
enum BendingShinbone
|
||||
{
|
||||
SPELL_BENDING_SHINBONE1 = 8854,
|
||||
SPELL_BENDING_SHINBONE2 = 8855
|
||||
};
|
||||
|
||||
class spell_q1846_bending_shinbone : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_q1846_bending_shinbone);
|
||||
|
||||
void HandleScriptEffect(SpellEffIndex /* effIndex */)
|
||||
{
|
||||
Item* target = GetHitItem();
|
||||
Unit* caster = GetCaster();
|
||||
if (!target && caster->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
uint32 const spellId = roll_chance_i(20) ? SPELL_BENDING_SHINBONE1 : SPELL_BENDING_SHINBONE2;
|
||||
caster->CastSpell(caster, spellId, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_q1846_bending_shinbone::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
// 9712 - Thaumaturgy Channel
|
||||
enum ThaumaturgyChannel
|
||||
{
|
||||
@@ -2400,6 +2427,7 @@ void AddSC_quest_spell_scripts()
|
||||
RegisterSpellScript(spell_q10985_light_of_the_naaru);
|
||||
RegisterSpellScript(spell_q9718_crow_transform);
|
||||
new spell_q55_sacred_cleansing();
|
||||
RegisterSpellScript(spell_q1846_bending_shinbone);
|
||||
RegisterSpellScript(spell_q2203_thaumaturgy_channel);
|
||||
RegisterSpellScript(spell_q5206_test_fetid_skull);
|
||||
RegisterSpellScript(spell_q6124_6129_apply_salve);
|
||||
|
||||
Reference in New Issue
Block a user