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feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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@@ -81,7 +81,7 @@ public:
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void MoveInLineOfSight(Unit* who) override
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{
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if (who && who->GetTypeId() == TYPEID_PLAYER && me->IsValidAttackTarget(who))
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if (who->HasAura(SPELL_MARK_DEATH, 0) && !who->HasAura(27827)) // Spirit of Redemption
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if (who->HasAura(SPELL_MARK_DEATH) && !who->HasAura(27827)) // Spirit of Redemption
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who->CastSpell(who, SPELL_AURA_DEATH, 1);
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}
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