mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-28 16:16:27 +00:00
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
This commit is contained in:
@@ -83,7 +83,7 @@ public:
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{
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if (waypointId == 7)
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -178,12 +178,12 @@ public:
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npc_towering_infernalAI(Creature* creature) : ScriptedAI(creature)
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{
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instance = creature->GetInstanceScript();
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AnetheronGUID = instance->GetData64(DATA_ANETHERON);
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AnetheronGUID = instance->GetGuidData(DATA_ANETHERON);
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}
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uint32 ImmolationTimer;
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uint32 CheckTimer;
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uint64 AnetheronGUID;
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ObjectGuid AnetheronGUID;
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InstanceScript* instance;
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void Reset() override
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@@ -101,18 +101,18 @@ public:
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npc_ancient_wispAI(Creature* creature) : ScriptedAI(creature)
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{
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instance = creature->GetInstanceScript();
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ArchimondeGUID = 0;
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ArchimondeGUID.Clear();
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}
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InstanceScript* instance;
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uint64 ArchimondeGUID;
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ObjectGuid ArchimondeGUID;
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uint32 CheckTimer;
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void Reset() override
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{
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CheckTimer = 1000;
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ArchimondeGUID = instance->GetData64(DATA_ARCHIMONDE);
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ArchimondeGUID = instance->GetGuidData(DATA_ARCHIMONDE);
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me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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}
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@@ -187,12 +187,12 @@ public:
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{
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npc_doomfire_targettingAI(Creature* creature) : ScriptedAI(creature) { }
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uint64 TargetGUID;
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ObjectGuid TargetGUID;
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uint32 ChangeTargetTimer;
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void Reset() override
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{
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TargetGUID = 0;
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TargetGUID.Clear();
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ChangeTargetTimer = 5000;
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}
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@@ -219,7 +219,7 @@ public:
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if (Unit* temp = ObjectAccessor::GetUnit(*me, TargetGUID))
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{
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me->GetMotionMaster()->MoveFollow(temp, 0.0f, 0.0f);
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TargetGUID = 0;
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TargetGUID.Clear();
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}
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else
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{
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@@ -264,8 +264,8 @@ public:
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InstanceScript* instance;
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EventMap events;
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uint64 DoomfireSpiritGUID;
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uint64 WorldTreeGUID;
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ObjectGuid DoomfireSpiritGUID;
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ObjectGuid WorldTreeGUID;
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uint8 SoulChargeCount;
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uint8 WispCount;
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@@ -283,8 +283,8 @@ public:
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{
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instance->SetData(DATA_ARCHIMONDEEVENT, NOT_STARTED);
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DoomfireSpiritGUID = 0;
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WorldTreeGUID = 0;
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DoomfireSpiritGUID.Clear();
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WorldTreeGUID.Clear();
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WispCount = 0;
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Enraged = false;
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BelowTenPercent = false;
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@@ -472,7 +472,7 @@ public:
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if (Unit* DoomfireSpirit = ObjectAccessor::GetUnit(*me, DoomfireSpiritGUID))
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{
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summoned->GetMotionMaster()->MoveFollow(DoomfireSpirit, 0.0f, 0.0f);
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DoomfireSpiritGUID = 0;
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DoomfireSpiritGUID.Clear();
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}
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}
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}
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@@ -88,7 +88,7 @@ public:
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{
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if (waypointId == 7 && instance)
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -185,13 +185,13 @@ public:
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npc_lesser_doomguardAI(Creature* creature) : hyjal_trashAI(creature)
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{
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instance = creature->GetInstanceScript();
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AzgalorGUID = instance->GetData64(DATA_AZGALOR);
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AzgalorGUID = instance->GetGuidData(DATA_AZGALOR);
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}
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uint32 CrippleTimer;
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uint32 WarstompTimer;
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uint32 CheckTimer;
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uint64 AzgalorGUID;
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ObjectGuid AzgalorGUID;
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InstanceScript* instance;
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void Reset() override
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@@ -83,7 +83,7 @@ public:
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{
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if (waypointId == 7 && instance)
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -78,7 +78,7 @@ public:
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{
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if (waypointId == 7 && instance)
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -308,8 +308,6 @@ hyjalAI::hyjalAI(Creature* creature) : npc_escortAI(creature), Summons(me)
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instance = creature->GetInstanceScript();
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VeinsSpawned[0] = false;
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VeinsSpawned[1] = false;
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for (uint8 i = 0; i < 14; ++i)
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VeinGUID[i] = 0;
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InfernalCount = 0;
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TeleportTimer = 1000;
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Overrun = false;
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@@ -340,9 +338,9 @@ void hyjalAI::Reset()
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IsDummy = false;
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me->setActive(true);
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// GUIDs
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PlayerGUID = 0;
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BossGUID[0] = 0;
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BossGUID[1] = 0;
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PlayerGUID.Clear();
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BossGUID[0].Clear();
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BossGUID[1].Clear();
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// Timers
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NextWaveTimer = 10000;
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@@ -656,7 +654,7 @@ void hyjalAI::DeSpawnVeins()
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{
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if (Faction == 1)
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{
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Creature* unit = ObjectAccessor::GetCreature((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
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Creature* unit = ObjectAccessor::GetCreature((*me), instance->GetGuidData(DATA_JAINAPROUDMOORE));
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if (!unit)return;
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hyjalAI* ai = CAST_AI(hyjalAI, unit->AI());
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if (!ai)return;
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@@ -668,7 +666,7 @@ void hyjalAI::DeSpawnVeins()
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}
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else if (Faction)
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{
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Creature* unit = ObjectAccessor::GetCreature((*me), instance->GetData64(DATA_THRALL));
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Creature* unit = ObjectAccessor::GetCreature((*me), instance->GetGuidData(DATA_THRALL));
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if (!unit)return;
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hyjalAI* ai = CAST_AI(hyjalAI, unit->AI());
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if (!ai)return;
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@@ -816,7 +814,7 @@ void hyjalAI::UpdateAI(uint32 diff)
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EventBegun = false;
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CheckTimer = 0;
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me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
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BossGUID[i] = 0;
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BossGUID[i].Clear();
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instance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0); // Reset world state for enemies to disable it
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}
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}
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@@ -148,9 +148,9 @@ struct hyjalAI : public npc_escortAI
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public:
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InstanceScript* instance;
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uint64 PlayerGUID;
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uint64 BossGUID[2];
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uint64 VeinGUID[14];
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ObjectGuid PlayerGUID;
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ObjectGuid BossGUID[2];
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ObjectGuid VeinGUID[14];
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uint32 NextWaveTimer;
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uint32 WaveCount;
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@@ -181,7 +181,7 @@ public:
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bool IsDummy;
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uint32 MassTeleportTimer;
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bool DoMassTeleport;
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uint64 DummyGuid;
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ObjectGuid DummyGuid;
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struct Spell
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{
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@@ -192,6 +192,6 @@ public:
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private:
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uint32 SpellTimer[3];
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//std::list<uint64> CreatureList;
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//GuidList CreatureList;
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};
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#endif
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@@ -435,7 +435,7 @@ public:
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{
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if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -478,7 +478,7 @@ public:
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CanMove = true;
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if (instance->GetData(DATA_ALLIANCE_RETREAT) && !instance->GetData(DATA_HORDE_RETREAT))
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -559,13 +559,13 @@ public:
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{
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if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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else
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -659,13 +659,13 @@ public:
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{
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if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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else
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -771,13 +771,13 @@ public:
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{
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if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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else
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -885,13 +885,13 @@ public:
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{
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if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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else
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -984,13 +984,13 @@ public:
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{
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if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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else
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -1071,13 +1071,13 @@ public:
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{
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if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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else
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE));
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if (target && target->IsAlive())
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me->AddThreat(target, 0.0f);
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}
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@@ -1159,7 +1159,7 @@ public:
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{
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if (waypointId == 2 && !IsOverrun)
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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{
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me->AddThreat(target, 0.0f);
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@@ -1283,7 +1283,7 @@ public:
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{
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if (waypointId == 2 && !IsOverrun)
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{
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_THRALL));
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Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL));
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if (target && target->IsAlive())
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{
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me->AddThreat(target, 0.0f);
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@@ -51,16 +51,6 @@ public:
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m_uiAncientGemGUID.clear();
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RageWinterchill = 0;
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Anetheron = 0;
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Kazrogal = 0;
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Azgalor = 0;
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Archimonde = 0;
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JainaProudmoore = 0;
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Thrall = 0;
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TyrandeWhisperwind = 0;
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HordeGate = 0;
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ElfGate = 0;
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RaidDamage = 0;
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Trash = 0;
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hordeRetreat = 0;
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@@ -85,16 +75,16 @@ public:
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case GO_HORDE_ENCAMPMENT_PORTAL:
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HordeGate = go->GetGUID();
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if (allianceRetreat)
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HandleGameObject(0, true, go);
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HandleGameObject(ObjectGuid::Empty, true, go);
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else
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HandleGameObject(0, false, go);
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HandleGameObject(ObjectGuid::Empty, false, go);
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break;
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case GO_NIGHT_ELF_VILLAGE_PORTAL:
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ElfGate = go->GetGUID();
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if (hordeRetreat)
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HandleGameObject(0, true, go);
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HandleGameObject(ObjectGuid::Empty, true, go);
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else
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HandleGameObject(0, false, go);
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HandleGameObject(ObjectGuid::Empty, false, go);
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break;
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case GO_ANCIENT_GEM:
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m_uiAncientGemGUID.push_back(go->GetGUID());
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@@ -133,7 +123,7 @@ public:
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}
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}
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||||
uint64 GetData64(uint32 identifier) const override
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||||
ObjectGuid GetGuidData(uint32 identifier) const override
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||||
{
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||||
switch (identifier)
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{
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||||
@@ -155,7 +145,7 @@ public:
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return TyrandeWhisperwind;
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||||
}
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return 0;
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return ObjectGuid::Empty;
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}
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void SetData(uint32 type, uint32 data) override
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||||
@@ -230,10 +220,10 @@ public:
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||||
{
|
||||
if (!m_uiAncientGemGUID.empty())
|
||||
{
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||||
for (std::list<uint64>::const_iterator itr = m_uiAncientGemGUID.begin(); itr != m_uiAncientGemGUID.end(); ++itr)
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||||
for (ObjectGuid const guid : m_uiAncientGemGUID)
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||||
{
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||||
//don't know how long it expected
|
||||
DoRespawnGameObject(*itr, DAY);
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||||
DoRespawnGameObject(guid, DAY);
|
||||
}
|
||||
}
|
||||
}
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||||
@@ -328,17 +318,17 @@ public:
|
||||
protected:
|
||||
uint32 m_auiEncounter[EncounterCount];
|
||||
std::string str_data;
|
||||
std::list<uint64> m_uiAncientGemGUID;
|
||||
uint64 RageWinterchill;
|
||||
uint64 Anetheron;
|
||||
uint64 Kazrogal;
|
||||
uint64 Azgalor;
|
||||
uint64 Archimonde;
|
||||
uint64 JainaProudmoore;
|
||||
uint64 Thrall;
|
||||
uint64 TyrandeWhisperwind;
|
||||
uint64 HordeGate;
|
||||
uint64 ElfGate;
|
||||
GuidList m_uiAncientGemGUID;
|
||||
ObjectGuid RageWinterchill;
|
||||
ObjectGuid Anetheron;
|
||||
ObjectGuid Kazrogal;
|
||||
ObjectGuid Azgalor;
|
||||
ObjectGuid Archimonde;
|
||||
ObjectGuid JainaProudmoore;
|
||||
ObjectGuid Thrall;
|
||||
ObjectGuid TyrandeWhisperwind;
|
||||
ObjectGuid HordeGate;
|
||||
ObjectGuid ElfGate;
|
||||
uint32 Trash;
|
||||
uint32 hordeRetreat;
|
||||
uint32 allianceRetreat;
|
||||
|
||||
@@ -104,7 +104,7 @@ public:
|
||||
me->SetReactState(REACT_PASSIVE);
|
||||
if (InstanceScript* pInstance = me->GetInstanceScript())
|
||||
{
|
||||
if (Creature* cr = ObjectAccessor::GetCreature(*me, pInstance->GetData64(DATA_ARTHAS)))
|
||||
if (Creature* cr = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(DATA_ARTHAS)))
|
||||
cr->AI()->DoAction(ACTION_KILLED_MALGANIS);
|
||||
|
||||
// give credit to players
|
||||
|
||||
@@ -303,7 +303,7 @@ public:
|
||||
// After killing epoch
|
||||
creature->AI()->DoAction(ACTION_START_SECRET_PASSAGE);
|
||||
creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
|
||||
creature->SetTarget(0);
|
||||
creature->SetTarget();
|
||||
CloseGossipMenuFor(player);
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+5:
|
||||
@@ -604,7 +604,7 @@ public:
|
||||
case 36:
|
||||
SetRun(true);
|
||||
if (pInstance)
|
||||
if (GameObject* pGate = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_SHKAF_GATE)))
|
||||
if (GameObject* pGate = pInstance->instance->GetGameObject(pInstance->GetGuidData(DATA_SHKAF_GATE)))
|
||||
pGate->SetGoState(GO_STATE_ACTIVE);
|
||||
break;
|
||||
// Behind secred passage
|
||||
@@ -775,7 +775,7 @@ public:
|
||||
case EVENT_ACTION_PHASE1+18:
|
||||
if (Creature* uther = GetEventNpc(NPC_UTHER))
|
||||
{
|
||||
uther->SetTarget(0);
|
||||
uther->SetTarget();
|
||||
uther->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
|
||||
uther->GetMotionMaster()->MovePoint(0, EventPos[EVENT_POS_RETREAT], false);
|
||||
}
|
||||
@@ -784,7 +784,7 @@ public:
|
||||
case EVENT_ACTION_PHASE1+19:
|
||||
if (Creature* jaina = GetEventNpc(NPC_JAINA))
|
||||
{
|
||||
jaina->SetTarget(0);
|
||||
jaina->SetTarget();
|
||||
jaina->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
|
||||
jaina->GetMotionMaster()->MovePoint(0, EventPos[EVENT_POS_RETREAT], false);
|
||||
}
|
||||
@@ -812,13 +812,13 @@ public:
|
||||
case EVENT_ACTION_PHASE1+22:
|
||||
SetEscortPaused(false);
|
||||
eventInRun = false;
|
||||
me->SetTarget(0);
|
||||
me->SetTarget();
|
||||
// dont schedule next, do it in gossip select!
|
||||
break;
|
||||
//After Gossip 1 (waypoint 8)
|
||||
case EVENT_ACTION_PHASE2:
|
||||
summons.DespawnEntry(NPC_INVIS_TARGET); // remove trigger
|
||||
me->SetTarget(0);
|
||||
me->SetTarget();
|
||||
SetEscortPaused(false);
|
||||
eventInRun = false;
|
||||
ScheduleNextEvent(currentEvent, 1000);
|
||||
@@ -885,7 +885,7 @@ public:
|
||||
case EVENT_ACTION_PHASE2+6:
|
||||
if (Creature* malganis = GetEventNpc(NPC_MAL_GANIS))
|
||||
{
|
||||
me->SetTarget(0);
|
||||
me->SetTarget();
|
||||
me->SetFacingToObject(malganis);
|
||||
malganis->SetVisible(false);
|
||||
}
|
||||
@@ -1132,7 +1132,7 @@ public:
|
||||
if (pInstance)
|
||||
{
|
||||
pInstance->SetData(DATA_ARTHAS_EVENT, COS_PROGRESS_FINISHED);
|
||||
if (GameObject* go = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_EXIT_GATE)))
|
||||
if (GameObject* go = pInstance->instance->GetGameObject(pInstance->GetGuidData(DATA_EXIT_GATE)))
|
||||
go->SetGoState(GO_STATE_ACTIVE);
|
||||
|
||||
if (!me->GetMap()->GetPlayers().isEmpty())
|
||||
@@ -1278,7 +1278,7 @@ void npc_arthas::npc_arthasAI::ReorderInstance(uint32 data)
|
||||
|
||||
if (data >= COS_PROGRESS_KILLED_EPOCH)
|
||||
if (pInstance)
|
||||
if (GameObject* pGate = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_SHKAF_GATE)))
|
||||
if (GameObject* pGate = pInstance->instance->GetGameObject(pInstance->GetGuidData(DATA_SHKAF_GATE)))
|
||||
pGate->SetGoState(GO_STATE_READY);
|
||||
|
||||
pInstance->SetData(DATA_SHOW_INFINITE_TIMER, 1);
|
||||
@@ -1422,7 +1422,7 @@ public:
|
||||
if (pInstance->GetData(DATA_ARTHAS_EVENT) == COS_PROGRESS_NOT_STARTED)
|
||||
{
|
||||
pInstance->SetData(DATA_ARTHAS_EVENT, COS_PROGRESS_FINISHED_INTRO);
|
||||
if (Creature* arthas = ObjectAccessor::GetCreature(*creature, pInstance->GetData64(DATA_ARTHAS)))
|
||||
if (Creature* arthas = ObjectAccessor::GetCreature(*creature, pInstance->GetGuidData(DATA_ARTHAS)))
|
||||
arthas->AI()->Reset();
|
||||
}
|
||||
player->NearTeleportTo(LeaderIntroPos2.GetPositionX(), LeaderIntroPos2.GetPositionY(), LeaderIntroPos2.GetPositionZ(), LeaderIntroPos2.GetOrientation());
|
||||
|
||||
@@ -24,14 +24,6 @@ public:
|
||||
{
|
||||
instance_culling_of_stratholme_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
|
||||
{
|
||||
// NPCs
|
||||
_arthasGUID = 0;
|
||||
_infiniteGUID = 0;
|
||||
|
||||
// GOs
|
||||
_shkafGateGUID = 0;
|
||||
_exitGateGUID = 0;
|
||||
|
||||
// Instance
|
||||
_crateCount = 0;
|
||||
_showCrateTimer = 0;
|
||||
@@ -137,7 +129,7 @@ public:
|
||||
Map::PlayerList const& PlayerList = instance->GetPlayers();
|
||||
if (!PlayerList.isEmpty())
|
||||
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
|
||||
i->GetSource()->KilledMonsterCredit(NPC_GRAIN_CREATE_TRIGGER, 0);
|
||||
i->GetSource()->KilledMonsterCredit(NPC_GRAIN_CREATE_TRIGGER);
|
||||
|
||||
_showCrateTimer++;
|
||||
if (GetData(DATA_ARTHAS_EVENT) < COS_PROGRESS_CRATES_FOUND)
|
||||
@@ -184,7 +176,7 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64 GetData64(uint32 identifier) const override
|
||||
ObjectGuid GetGuidData(uint32 identifier) const override
|
||||
{
|
||||
switch (identifier)
|
||||
{
|
||||
@@ -195,7 +187,8 @@ public:
|
||||
case DATA_EXIT_GATE:
|
||||
return _exitGateGUID;
|
||||
}
|
||||
return 0;
|
||||
|
||||
return ObjectGuid::Empty;
|
||||
}
|
||||
|
||||
void Update(uint32 diff) override
|
||||
@@ -398,12 +391,12 @@ public:
|
||||
|
||||
private:
|
||||
// NPCs
|
||||
uint64 _arthasGUID;
|
||||
uint64 _infiniteGUID;
|
||||
ObjectGuid _arthasGUID;
|
||||
ObjectGuid _infiniteGUID;
|
||||
|
||||
// GOs
|
||||
uint64 _shkafGateGUID;
|
||||
uint64 _exitGateGUID;
|
||||
ObjectGuid _shkafGateGUID;
|
||||
ObjectGuid _exitGateGUID;
|
||||
uint32 _encounterState;
|
||||
uint32 _crateCount;
|
||||
uint32 _showCrateTimer;
|
||||
|
||||
@@ -67,7 +67,7 @@ public:
|
||||
void JustSummoned(Creature* summon) override
|
||||
{
|
||||
summons.Summon(summon);
|
||||
if (Creature* thrall = ObjectAccessor::GetCreature(*me, me->GetInstanceScript()->GetData64(DATA_THRALL_GUID)))
|
||||
if (Creature* thrall = ObjectAccessor::GetCreature(*me, me->GetInstanceScript()->GetGuidData(DATA_THRALL_GUID)))
|
||||
thrall->AI()->JustSummoned(summon);
|
||||
summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
|
||||
|
||||
|
||||
@@ -66,7 +66,7 @@ public:
|
||||
return;
|
||||
Talk(SAY_DEATH);
|
||||
me->GetInstanceScript()->SetData(DATA_ESCORT_PROGRESS, ENCOUNTER_PROGRESS_EPOCH_KILLED);
|
||||
if (Creature* taretha = ObjectAccessor::GetCreature(*me, me->GetInstanceScript()->GetData64(DATA_TARETHA_GUID)))
|
||||
if (Creature* taretha = ObjectAccessor::GetCreature(*me, me->GetInstanceScript()->GetGuidData(DATA_TARETHA_GUID)))
|
||||
taretha->AI()->DoAction(me->GetEntry());
|
||||
}
|
||||
|
||||
|
||||
@@ -44,9 +44,6 @@ public:
|
||||
_barrelCount = 0;
|
||||
_attemptsCount = 0;
|
||||
|
||||
_thrallGUID = 0;
|
||||
_tarethaGUID = 0;
|
||||
|
||||
_initalFlamesSet.clear();
|
||||
_finalFlamesSet.clear();
|
||||
_prisonersSet.clear();
|
||||
@@ -166,13 +163,14 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64 GetData64(uint32 data) const override
|
||||
ObjectGuid GetGuidData(uint32 data) const override
|
||||
{
|
||||
if (data == DATA_THRALL_GUID)
|
||||
return _thrallGUID;
|
||||
else if (data == DATA_TARETHA_GUID)
|
||||
return _tarethaGUID;
|
||||
return 0;
|
||||
|
||||
return ObjectGuid::Empty;
|
||||
}
|
||||
|
||||
void Update(uint32 diff) override
|
||||
@@ -185,8 +183,8 @@ public:
|
||||
instance->LoadGrid(instancePositions[0].GetPositionX(), instancePositions[0].GetPositionY());
|
||||
instance->LoadGrid(instancePositions[1].GetPositionX(), instancePositions[1].GetPositionY());
|
||||
|
||||
for (std::set<uint64>::const_iterator itr = _prisonersSet.begin(); itr != _prisonersSet.end(); ++itr)
|
||||
if (Creature* orc = instance->GetCreature(*itr))
|
||||
for (ObjectGuid const guid : _prisonersSet)
|
||||
if (Creature* orc = instance->GetCreature(guid))
|
||||
{
|
||||
uint8 index = orc->GetDistance(instancePositions[0]) < 80.0f ? 0 : 1;
|
||||
Position pos(instancePositions[index]);
|
||||
@@ -195,8 +193,8 @@ public:
|
||||
orc->SetStandState(UNIT_STAND_STATE_STAND);
|
||||
}
|
||||
|
||||
for (std::set<uint64>::const_iterator itr = _initalFlamesSet.begin(); itr != _initalFlamesSet.end(); ++itr)
|
||||
if (GameObject* gobject = instance->GetGameObject(*itr))
|
||||
for (ObjectGuid const guid : _initalFlamesSet)
|
||||
if (GameObject* gobject = instance->GetGameObject(guid))
|
||||
{
|
||||
gobject->SetRespawnTime(0);
|
||||
gobject->UpdateObjectVisibility(true);
|
||||
@@ -214,18 +212,18 @@ public:
|
||||
if (!players.isEmpty())
|
||||
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
||||
if (Player* player = itr->GetSource())
|
||||
player->KilledMonsterCredit(NPC_LODGE_QUEST_TRIGGER, 0);
|
||||
player->KilledMonsterCredit(NPC_LODGE_QUEST_TRIGGER);
|
||||
}
|
||||
|
||||
for (std::set<uint64>::const_iterator itr = _finalFlamesSet.begin(); itr != _finalFlamesSet.end(); ++itr)
|
||||
if (GameObject* gobject = instance->GetGameObject(*itr))
|
||||
for (ObjectGuid const guid : _finalFlamesSet)
|
||||
if (GameObject* gobject = instance->GetGameObject(guid))
|
||||
{
|
||||
gobject->SetRespawnTime(0);
|
||||
gobject->UpdateObjectVisibility(true);
|
||||
}
|
||||
|
||||
for (std::set<uint64>::const_iterator itr = _prisonersSet.begin(); itr != _prisonersSet.end(); ++itr)
|
||||
if (Creature* orc = instance->GetCreature(*itr))
|
||||
for (ObjectGuid const guid : _prisonersSet)
|
||||
if (Creature* orc = instance->GetCreature(guid))
|
||||
if (roll_chance_i(25))
|
||||
orc->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
|
||||
|
||||
@@ -330,11 +328,11 @@ public:
|
||||
uint32 _barrelCount;
|
||||
uint32 _attemptsCount;
|
||||
|
||||
uint64 _thrallGUID;
|
||||
uint64 _tarethaGUID;
|
||||
std::set<uint64> _initalFlamesSet;
|
||||
std::set<uint64> _finalFlamesSet;
|
||||
std::set<uint64> _prisonersSet;
|
||||
ObjectGuid _thrallGUID;
|
||||
ObjectGuid _tarethaGUID;
|
||||
GuidSet _initalFlamesSet;
|
||||
GuidSet _finalFlamesSet;
|
||||
GuidSet _prisonersSet;
|
||||
|
||||
EventMap _events;
|
||||
};
|
||||
|
||||
@@ -387,7 +387,7 @@ public:
|
||||
SetEscortPaused(true);
|
||||
SetRun(true);
|
||||
instance->SetData(DATA_ESCORT_PROGRESS, ENCOUNTER_PROGRESS_TARETHA_MEET);
|
||||
if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TARETHA_GUID)))
|
||||
if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_TARETHA_GUID)))
|
||||
Taretha->AI()->Talk(SAY_TARETHA_ESCAPED);
|
||||
events.ScheduleEvent(EVENT_THRALL_TALK, 2000);
|
||||
break;
|
||||
@@ -618,7 +618,7 @@ public:
|
||||
case EVENT_TARETHA_FALL:
|
||||
if (Creature* epoch = summons.GetCreatureWithEntry(NPC_EPOCH_HUNTER))
|
||||
epoch->AI()->Talk(SAY_EPOCH_ENTER2);
|
||||
if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TARETHA_GUID)))
|
||||
if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_TARETHA_GUID)))
|
||||
{
|
||||
Taretha->CastSpell(Taretha, SPELL_SHADOW_SPIKE);
|
||||
Taretha->SetStandState(UNIT_STAND_STATE_DEAD);
|
||||
@@ -700,7 +700,7 @@ public:
|
||||
if (!players.isEmpty())
|
||||
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
||||
if (Player* player = itr->GetSource())
|
||||
player->KilledMonsterCredit(20156, 0);
|
||||
player->KilledMonsterCredit(20156);
|
||||
|
||||
me->SetFacingTo(5.76f);
|
||||
break;
|
||||
@@ -709,7 +709,7 @@ public:
|
||||
Talk(SAY_GREET_TARETHA);
|
||||
break;
|
||||
case EVENT_TARETHA_TALK_1:
|
||||
if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TARETHA_GUID)))
|
||||
if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_TARETHA_GUID)))
|
||||
Taretha->AI()->Talk(SAY_TARETHA_TALK1);
|
||||
break;
|
||||
case EVENT_THRALL_TALK_5:
|
||||
@@ -751,7 +751,7 @@ public:
|
||||
SetEscortPaused(false);
|
||||
break;
|
||||
case EVENT_TARETHA_TALK_2:
|
||||
if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TARETHA_GUID)))
|
||||
if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_TARETHA_GUID)))
|
||||
{
|
||||
Taretha->SetFacingTo(4.233f);
|
||||
Taretha->AI()->Talk(SAY_TARETHA_TALK2);
|
||||
@@ -827,7 +827,7 @@ public:
|
||||
break;
|
||||
case ENCOUNTER_PROGRESS_TARETHA_MEET:
|
||||
SetNextWaypoint(95, false);
|
||||
if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TARETHA_GUID)))
|
||||
if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_TARETHA_GUID)))
|
||||
Taretha->SetStandState(UNIT_STAND_STATE_STAND);
|
||||
break;
|
||||
}
|
||||
@@ -881,7 +881,7 @@ public:
|
||||
SetRun(false);
|
||||
Talk(SAY_TARETHA_FREE);
|
||||
me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
|
||||
if (Creature* thrall = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_THRALL_GUID)))
|
||||
if (Creature* thrall = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_THRALL_GUID)))
|
||||
thrall->AI()->DoAction(me->GetEntry());
|
||||
}
|
||||
else if (waypointId == 9)
|
||||
|
||||
@@ -53,7 +53,7 @@ public:
|
||||
|
||||
void JustReachedHome() override
|
||||
{
|
||||
if (Unit* medivh = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_MEDIVH)))
|
||||
if (Unit* medivh = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_MEDIVH)))
|
||||
if (me->GetDistance2d(medivh) < 20.0f)
|
||||
me->CastSpell(me, SPELL_CORRUPT_MEDIVH, false);
|
||||
}
|
||||
@@ -63,7 +63,7 @@ public:
|
||||
Talk(SAY_ENTER);
|
||||
ScriptedAI::InitializeAI();
|
||||
|
||||
if (Unit* medivh = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_MEDIVH)))
|
||||
if (Unit* medivh = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_MEDIVH)))
|
||||
{
|
||||
me->SetHomePosition(medivh->GetPositionX() + 14.0f * cos(medivh->GetAngle(me)), medivh->GetPositionY() + 14.0f * sin(medivh->GetAngle(me)), medivh->GetPositionZ(), me->GetAngle(medivh));
|
||||
me->GetMotionMaster()->MoveTargetedHome();
|
||||
|
||||
@@ -32,16 +32,15 @@ public:
|
||||
{
|
||||
instance_the_black_morass_InstanceMapScript(Map* map) : InstanceScript(map) { }
|
||||
|
||||
std::set<uint64> encounterNPCs;
|
||||
GuidSet encounterNPCs;
|
||||
uint32 encounters[MAX_ENCOUNTER];
|
||||
uint64 _medivhGUID;
|
||||
ObjectGuid _medivhGUID;
|
||||
uint8 _currentRift;
|
||||
uint8 _shieldPercent;
|
||||
|
||||
void Initialize() override
|
||||
{
|
||||
memset(&encounters, 0, sizeof(encounters));
|
||||
_medivhGUID = 0;
|
||||
_currentRift = 0;
|
||||
_shieldPercent = 100;
|
||||
encounterNPCs.clear();
|
||||
@@ -60,9 +59,9 @@ public:
|
||||
medivh->SetRespawnTime(3);
|
||||
}
|
||||
|
||||
std::set<uint64> eCopy = encounterNPCs;
|
||||
for (std::set<uint64>::const_iterator itr = eCopy.begin(); itr != eCopy.end(); ++itr)
|
||||
if (Creature* creature = instance->GetCreature(*itr))
|
||||
GuidSet eCopy = encounterNPCs;
|
||||
for (ObjectGuid const guid : eCopy)
|
||||
if (Creature* creature = instance->GetCreature(guid))
|
||||
creature->DespawnOrUnsummon();
|
||||
}
|
||||
|
||||
@@ -184,9 +183,9 @@ public:
|
||||
Unit::Kill(medivh, medivh);
|
||||
|
||||
// Xinef: delete all spawns
|
||||
std::set<uint64> eCopy = encounterNPCs;
|
||||
for (std::set<uint64>::iterator itr = eCopy.begin(); itr != eCopy.end(); ++itr)
|
||||
if (Creature* creature = instance->GetCreature(*itr))
|
||||
GuidSet eCopy = encounterNPCs;
|
||||
for (ObjectGuid guid : eCopy)
|
||||
if (Creature* creature = instance->GetCreature(guid))
|
||||
creature->DespawnOrUnsummon();
|
||||
}
|
||||
break;
|
||||
@@ -209,7 +208,7 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SetData64(uint32 type, uint64 data) override
|
||||
void SetGuidData(uint32 type, ObjectGuid data) override
|
||||
{
|
||||
if (type == DATA_SUMMONED_NPC)
|
||||
encounterNPCs.insert(data);
|
||||
@@ -217,19 +216,19 @@ public:
|
||||
encounterNPCs.erase(data);
|
||||
}
|
||||
|
||||
uint64 GetData64(uint32 data) const override
|
||||
ObjectGuid GetGuidData(uint32 data) const override
|
||||
{
|
||||
if (data == DATA_MEDIVH)
|
||||
return _medivhGUID;
|
||||
|
||||
return 0;
|
||||
return ObjectGuid::Empty;
|
||||
}
|
||||
|
||||
void SummonPortalKeeper()
|
||||
{
|
||||
Creature* rift = nullptr;
|
||||
for (std::set<uint64>::const_iterator itr = encounterNPCs.begin(); itr != encounterNPCs.end(); ++itr)
|
||||
if (Creature* summon = instance->GetCreature(*itr))
|
||||
for (ObjectGuid const guid : encounterNPCs)
|
||||
if (Creature* summon = instance->GetCreature(guid))
|
||||
if (summon->GetEntry() == NPC_TIME_RIFT)
|
||||
{
|
||||
rift = summon;
|
||||
|
||||
@@ -120,7 +120,7 @@ public:
|
||||
void JustSummoned(Creature* summon) override
|
||||
{
|
||||
if (instance)
|
||||
instance->SetData64(DATA_SUMMONED_NPC, summon->GetGUID());
|
||||
instance->SetGuidData(DATA_SUMMONED_NPC, summon->GetGUID());
|
||||
|
||||
if (summon->GetEntry() == NPC_DP_CRYSTAL_STALKER)
|
||||
{
|
||||
@@ -141,7 +141,7 @@ public:
|
||||
void SummonedCreatureDespawn(Creature* summon) override
|
||||
{
|
||||
if (instance)
|
||||
instance->SetData64(DATA_DELETED_NPC, summon->GetGUID());
|
||||
instance->SetGuidData(DATA_DELETED_NPC, summon->GetGUID());
|
||||
}
|
||||
|
||||
void MoveInLineOfSight(Unit* who) override
|
||||
@@ -285,12 +285,11 @@ public:
|
||||
npc_time_riftAI(Creature* creature) : NullCreatureAI(creature)
|
||||
{
|
||||
instance = creature->GetInstanceScript();
|
||||
riftKeeperGUID = 0;
|
||||
}
|
||||
|
||||
EventMap events;
|
||||
InstanceScript* instance;
|
||||
uint64 riftKeeperGUID;
|
||||
ObjectGuid riftKeeperGUID;
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
@@ -304,7 +303,7 @@ public:
|
||||
events.ScheduleEvent(EVENT_CHECK_DEATH, 8000);
|
||||
}
|
||||
|
||||
void SetGUID(uint64 guid, int32) override
|
||||
void SetGUID(ObjectGuid guid, int32) override
|
||||
{
|
||||
riftKeeperGUID = guid;
|
||||
}
|
||||
@@ -317,7 +316,7 @@ public:
|
||||
if (Creature* summon = me->SummonCreature(entry, pos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 150000))
|
||||
if (instance)
|
||||
{
|
||||
if (Unit* medivh = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_MEDIVH)))
|
||||
if (Unit* medivh = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_MEDIVH)))
|
||||
{
|
||||
float o = medivh->GetAngle(summon) + frand(-1.0f, 1.0f);
|
||||
summon->SetHomePosition(medivh->GetPositionX() + 14.0f * cos(o), medivh->GetPositionY() + 14.0f * sin(o), medivh->GetPositionZ(), summon->GetAngle(medivh));
|
||||
|
||||
Reference in New Issue
Block a user