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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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@@ -387,7 +387,7 @@ AuraEffect::AuraEffect(Aura* base, uint8 effIndex, int32* baseAmount, Unit* cast
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// Xinef: channel data structure
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if (caster)
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if (Spell* spell = caster->GetCurrentSpell(CURRENT_CHANNELED_SPELL))
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m_channelData = new ChannelTargetData(caster->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT), spell->m_targets.HasDst() ? spell->m_targets.GetDst() : nullptr);
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m_channelData = new ChannelTargetData(caster->GetGuidValue(UNIT_FIELD_CHANNEL_OBJECT), spell->m_targets.HasDst() ? spell->m_targets.GetDst() : nullptr);
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}
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AuraEffect::~AuraEffect()
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@@ -445,7 +445,7 @@ int32 AuraEffect::CalculateAmount(Unit* caster)
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// check item enchant aura cast
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if (!amount && caster)
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if (uint64 itemGUID = GetBase()->GetCastItemGUID())
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if (ObjectGuid itemGUID = GetBase()->GetCastItemGUID())
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if (Player* playerCaster = caster->ToPlayer())
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if (Item* castItem = playerCaster->GetItemByGuid(itemGUID))
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if (castItem->GetItemSuffixFactor())
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@@ -807,7 +807,7 @@ void AuraEffect::ApplySpellMod(Unit* target, bool apply)
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case SPELLMOD_EFFECT2:
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case SPELLMOD_EFFECT3:
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{
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uint64 guid = target->GetGUID();
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ObjectGuid guid = target->GetGUID();
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Unit::AuraApplicationMap& auras = target->GetAppliedAuras();
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for (Unit::AuraApplicationMap::iterator iter = auras.begin(); iter != auras.end(); ++iter)
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{
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@@ -846,7 +846,7 @@ void AuraEffect::ApplySpellMod(Unit* target, bool apply)
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if (!pet)
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break;
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uint64 petguid = pet->GetGUID();
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ObjectGuid petguid = pet->GetGUID();
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Unit::AuraApplicationMap& petauras = pet->GetAppliedAuras();
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for (Unit::AuraApplicationMap::iterator iter = petauras.begin(); iter != petauras.end(); ++iter)
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{
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@@ -1509,7 +1509,7 @@ void AuraEffect::HandleModInvisibilityDetect(AuraApplication const* aurApp, uint
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}
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// call functions which may have additional effects after chainging state of unit
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || IS_PLAYER_GUID(target->GetOwnerGUID()));
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || target->GetOwnerGUID().IsPlayer());
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}
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void AuraEffect::HandleModInvisibility(AuraApplication const* aurApp, uint8 mode, bool apply) const
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@@ -1568,11 +1568,11 @@ void AuraEffect::HandleModInvisibility(AuraApplication const* aurApp, uint8 mode
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if (!apply && aurApp->GetRemoveMode() == AURA_REMOVE_BY_DEFAULT)
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{
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || IS_PLAYER_GUID(target->GetOwnerGUID() || target->GetMap()->Instanceable()), true);
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || target->GetOwnerGUID().IsPlayer() || target->GetMap()->Instanceable(), true);
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target->bRequestForcedVisibilityUpdate = false;
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}
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else
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || IS_PLAYER_GUID(target->GetOwnerGUID()) || target->GetMap()->Instanceable());
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || target->GetOwnerGUID().IsPlayer() || target->GetMap()->Instanceable());
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}
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void AuraEffect::HandleModStealthDetect(AuraApplication const* aurApp, uint8 mode, bool apply) const
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@@ -1597,7 +1597,7 @@ void AuraEffect::HandleModStealthDetect(AuraApplication const* aurApp, uint8 mod
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}
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// call functions which may have additional effects after chainging state of unit
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || IS_PLAYER_GUID(target->GetOwnerGUID()));
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || target->GetOwnerGUID().IsPlayer());
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}
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void AuraEffect::HandleModStealth(AuraApplication const* aurApp, uint8 mode, bool apply) const
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@@ -1647,11 +1647,11 @@ void AuraEffect::HandleModStealth(AuraApplication const* aurApp, uint8 mode, boo
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if (!apply && aurApp->GetRemoveMode() == AURA_REMOVE_BY_DEFAULT)
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{
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || IS_PLAYER_GUID(target->GetOwnerGUID() || target->GetMap()->Instanceable()), true);
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target->UpdateObjectVisibility((target->GetTypeId() == TYPEID_PLAYER || target->GetOwnerGUID().IsPlayer() || target->GetMap()->Instanceable()), true);
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target->bRequestForcedVisibilityUpdate = false;
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}
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else
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || IS_PLAYER_GUID(target->GetOwnerGUID() || target->GetMap()->Instanceable()));
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || target->GetOwnerGUID().IsPlayer() || target->GetMap()->Instanceable());
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}
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void AuraEffect::HandleModStealthLevel(AuraApplication const* aurApp, uint8 mode, bool apply) const
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@@ -1668,7 +1668,7 @@ void AuraEffect::HandleModStealthLevel(AuraApplication const* aurApp, uint8 mode
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target->m_stealth.AddValue(type, -GetAmount());
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// call functions which may have additional effects after chainging state of unit
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || IS_PLAYER_GUID(target->GetOwnerGUID()));
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target->UpdateObjectVisibility(target->GetTypeId() == TYPEID_PLAYER || target->GetOwnerGUID().IsPlayer());
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}
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void AuraEffect::HandleDetectAmore(AuraApplication const* aurApp, uint8 mode, bool apply) const
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@@ -1794,7 +1794,7 @@ void AuraEffect::HandlePhase(AuraApplication const* aurApp, uint8 mode, bool app
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{
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newPhase = PHASEMASK_NORMAL;
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if (Creature* creature = target->ToCreature())
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if (CreatureData const* data = sObjectMgr->GetCreatureData(creature->GetDBTableGUIDLow()))
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if (CreatureData const* data = sObjectMgr->GetCreatureData(creature->GetSpawnId()))
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newPhase = data->phaseMask;
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}
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@@ -1915,7 +1915,7 @@ void AuraEffect::HandleAuraModShapeshift(AuraApplication const* aurApp, uint8 mo
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// remove other shapeshift before applying a new one
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// xinef: rogue shouldnt be wrapped by this check (shadow dance vs stealth)
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if (GetSpellInfo()->SpellFamilyName != SPELLFAMILY_ROGUE)
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target->RemoveAurasByType(SPELL_AURA_MOD_SHAPESHIFT, 0, GetBase());
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target->RemoveAurasByType(SPELL_AURA_MOD_SHAPESHIFT, ObjectGuid::Empty, GetBase());
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// stop handling the effect if it was removed by linked event
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if (aurApp->GetRemoveMode())
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@@ -2298,7 +2298,7 @@ void AuraEffect::HandleAuraTransform(AuraApplication const* aurApp, uint8 mode,
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{
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// for players, start regeneration after 1s (in polymorph fast regeneration case)
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// only if caster is Player (after patch 2.4.2)
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if (IS_PLAYER_GUID(GetCasterGUID()))
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if (GetCasterGUID().IsPlayer())
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target->ToPlayer()->setRegenTimerCount(1 * IN_MILLISECONDS);
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//dismount polymorphed target (after patch 2.4.2)
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@@ -3731,7 +3731,7 @@ void AuraEffect::HandleAuraModStateImmunity(AuraApplication const* aurApp, uint8
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target->ApplySpellImmune(GetId(), IMMUNITY_STATE, GetMiscValue(), apply);
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if (apply && GetSpellInfo()->HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY))
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target->RemoveAurasByType(AuraType(GetMiscValue()), 0, GetBase());
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target->RemoveAurasByType(AuraType(GetMiscValue()), ObjectGuid::Empty, GetBase());
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}
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void AuraEffect::HandleAuraModSchoolImmunity(AuraApplication const* aurApp, uint8 mode, bool apply) const
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@@ -5180,7 +5180,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
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{
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Unit* caster = GetBase()->GetCaster();
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if (caster && caster->GetTypeId() == TYPEID_PLAYER)
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caster->ToPlayer()->KilledMonsterCredit(25987, 0);
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caster->ToPlayer()->KilledMonsterCredit(25987);
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}
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return;
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}
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@@ -5569,13 +5569,13 @@ void AuraEffect::HandleAuraLinked(AuraApplication const* aurApp, uint8 mode, boo
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}
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else
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{
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uint64 casterGUID = triggeredSpellInfo->NeedsToBeTriggeredByCaster(m_spellInfo, GetEffIndex()) ? GetCasterGUID() : target->GetGUID();
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ObjectGuid casterGUID = triggeredSpellInfo->NeedsToBeTriggeredByCaster(m_spellInfo, GetEffIndex()) ? GetCasterGUID() : target->GetGUID();
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target->RemoveAura(triggeredSpellId, casterGUID, 0, aurApp->GetRemoveMode());
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}
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}
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else if (mode & AURA_EFFECT_HANDLE_REAPPLY && apply)
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{
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uint64 casterGUID = triggeredSpellInfo->NeedsToBeTriggeredByCaster(m_spellInfo, GetEffIndex()) ? GetCasterGUID() : target->GetGUID();
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ObjectGuid casterGUID = triggeredSpellInfo->NeedsToBeTriggeredByCaster(m_spellInfo, GetEffIndex()) ? GetCasterGUID() : target->GetGUID();
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// change the stack amount to be equal to stack amount of our aura
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if (Aura* triggeredAura = target->GetAura(triggeredSpellId, casterGUID))
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triggeredAura->ModStackAmount(GetBase()->GetStackAmount() - triggeredAura->GetStackAmount());
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@@ -5690,7 +5690,7 @@ void AuraEffect::HandleAuraSetVehicle(AuraApplication const* aurApp, uint8 mode,
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target->RemoveVehicleKit();
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WorldPacket data(SMSG_PLAYER_VEHICLE_DATA, target->GetPackGUID().size() + 4);
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data.appendPackGUID(target->GetGUID());
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data << target->GetPackGUID();
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data << uint32(apply ? vehicleId : 0);
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target->SendMessageToSet(&data, true);
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@@ -5972,7 +5972,7 @@ void AuraEffect::HandlePeriodicTriggerSpellAuraTick(Unit* target, Unit* caster)
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case 28820:
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{
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// Need remove self if Lightning Shield not active
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if (!target->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_SHAMAN, 0x400))
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if (!target->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_SHAMAN, 0x400, 0, 0))
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target->RemoveAurasDueToSpell(28820);
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return;
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}
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@@ -6255,8 +6255,8 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const
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Unit::CalcAbsorbResist(caster, target, GetSpellInfo()->GetSchoolMask(), DOT, damage, &absorb, &resist, GetSpellInfo());
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "PeriodicTick: %u (TypeId: %u) attacked %u (TypeId: %u) for %u dmg inflicted by %u abs is %u",
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GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), damage, GetId(), absorb);
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LOG_DEBUG("server", "PeriodicTick: %s attacked %s for %u dmg inflicted by %u abs is %u",
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GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), damage, GetId(), absorb);
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#endif
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Unit::DealDamageMods(target, damage, &absorb);
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@@ -6351,8 +6351,8 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c
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damage = target->GetHealth();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "PeriodicTick: %u (TypeId: %u) health leech of %u (TypeId: %u) for %u dmg inflicted by %u abs is %u",
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GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), damage, GetId(), absorb);
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LOG_DEBUG("server", "PeriodicTick: %s health leech of %s for %u dmg inflicted by %u abs is %u",
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GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), damage, GetId(), absorb);
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#endif
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if (caster)
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caster->SendSpellNonMeleeDamageLog(target, GetId(), damage + absorb + resist, GetSpellInfo()->GetSchoolMask(), absorb, resist, false, 0, crit);
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@@ -6498,8 +6498,8 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const
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damage = Unit::SpellCriticalHealingBonus(caster, GetSpellInfo(), damage, target);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "PeriodicTick: %u (TypeId: %u) heal of %u (TypeId: %u) for %u health inflicted by %u",
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GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), damage, GetId());
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LOG_DEBUG("server", "PeriodicTick: %s heal of %s for %u health inflicted by %u",
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GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), damage, GetId());
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#endif
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uint32 absorb = 0;
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uint32 heal = uint32(damage);
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@@ -6516,7 +6516,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const
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if (caster)
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target->getHostileRefManager().threatAssist(caster, float(gain) * 0.5f, GetSpellInfo());
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bool haveCastItem = GetBase()->GetCastItemGUID() != 0;
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bool haveCastItem = GetBase()->GetCastItemGUID();
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// Health Funnel
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// damage caster for heal amount
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@@ -6578,8 +6578,8 @@ void AuraEffect::HandlePeriodicManaLeechAuraTick(Unit* target, Unit* caster) con
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}
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "PeriodicTick: %u (TypeId: %u) power leech of %u (TypeId: %u) for %u dmg inflicted by %u",
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GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), drainAmount, GetId());
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LOG_DEBUG("server", "PeriodicTick: %s power leech of %s for %u dmg inflicted by %u",
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GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), drainAmount, GetId());
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#endif
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// resilience reduce mana draining effect at spell crit damage reduction (added in 2.4)
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if (PowerType == POWER_MANA)
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@@ -6645,8 +6645,8 @@ void AuraEffect::HandleObsModPowerAuraTick(Unit* target, Unit* caster) const
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// ignore negative values (can be result apply spellmods to aura damage
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uint32 amount = std::max(m_amount, 0) * target->GetMaxPower(PowerType) / 100;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "PeriodicTick: %u (TypeId: %u) energize %u (TypeId: %u) for %u dmg inflicted by %u",
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GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), amount, GetId());
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LOG_DEBUG("server", "PeriodicTick: %s energize %s for %u dmg inflicted by %u",
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GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), amount, GetId());
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#endif
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SpellPeriodicAuraLogInfo pInfo(this, amount, 0, 0, 0, 0.0f, false);
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target->SendPeriodicAuraLog(&pInfo);
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@@ -6684,8 +6684,8 @@ void AuraEffect::HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) cons
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target->SendPeriodicAuraLog(&pInfo);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("server", "PeriodicTick: %u (TypeId: %u) energize %u (TypeId: %u) for %u dmg inflicted by %u",
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GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), amount, GetId());
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LOG_DEBUG("server", "PeriodicTick: %s energize %s for %u dmg inflicted by %u",
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GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), amount, GetId());
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#endif
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int32 gain = target->ModifyPower(PowerType, amount);
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