mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-18 03:15:41 +00:00
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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@@ -62,7 +62,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
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uint8 bagIndex, slot, castFlags;
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uint8 castCount; // next cast if exists (single or not)
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uint64 itemGUID;
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ObjectGuid itemGUID;
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uint32 glyphIndex; // something to do with glyphs?
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uint32 spellId; // casted spell id
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@@ -208,8 +208,8 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
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if (!(proto->Flags & ITEM_FLAG_HAS_LOOT) && !item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_WRAPPED))
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{
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pUser->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, nullptr);
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LOG_ERROR("server", "Possible hacking attempt: Player %s [guid: %u] tried to open item [guid: %u, entry: %u] which is not openable!",
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pUser->GetName().c_str(), pUser->GetGUIDLow(), item->GetGUIDLow(), proto->ItemId);
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LOG_ERROR("server", "Possible hacking attempt: Player %s [%s] tried to open item [%s, entry: %u] which is not openable!",
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pUser->GetName().c_str(), pUser->GetGUID().ToString().c_str(), item->GetGUID().ToString().c_str(), proto->ItemId);
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return;
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}
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@@ -222,7 +222,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
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if (!lockInfo)
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{
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pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, item, nullptr);
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LOG_ERROR("server", "WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", item->GetGUIDLow(), lockId);
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LOG_ERROR("server", "WORLD::OpenItem: item [%s] has an unknown lockId: %u!", item->GetGUID().ToString().c_str(), lockId);
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return;
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}
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@@ -238,18 +238,18 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GIFT_BY_ITEM);
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stmt->setUInt32(0, item->GetGUIDLow());
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stmt->setUInt32(0, item->GetGUID().GetCounter());
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_openWrappedItemCallback.SetFirstParam(bagIndex);
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_openWrappedItemCallback.SetSecondParam(slot);
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_openWrappedItemCallback.SetThirdParam(item->GetGUIDLow());
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_openWrappedItemCallback.SetThirdParam(item->GetGUID().GetCounter());
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_openWrappedItemCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt));
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}
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else
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pUser->SendLoot(item->GetGUID(), LOOT_CORPSE);
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}
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void WorldSession::HandleOpenWrappedItemCallback(PreparedQueryResult result, uint8 bagIndex, uint8 slot, uint32 itemLowGUID)
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void WorldSession::HandleOpenWrappedItemCallback(PreparedQueryResult result, uint8 bagIndex, uint8 slot, ObjectGuid::LowType itemLowGUID)
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{
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if (!GetPlayer())
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return;
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@@ -258,12 +258,12 @@ void WorldSession::HandleOpenWrappedItemCallback(PreparedQueryResult result, uin
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if (!item)
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return;
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if (item->GetGUIDLow() != itemLowGUID || !item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_WRAPPED)) // during getting result, gift was swapped with another item
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if (item->GetGUID().GetCounter() != itemLowGUID || !item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_WRAPPED)) // during getting result, gift was swapped with another item
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return;
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if (!result)
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{
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LOG_ERROR("server", "Wrapped item %u don't have record in character_gifts table and will deleted", item->GetGUIDLow());
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LOG_ERROR("server", "Wrapped item %s don't have record in character_gifts table and will deleted", item->GetGUID().ToString().c_str());
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GetPlayer()->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
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return;
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}
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@@ -274,7 +274,7 @@ void WorldSession::HandleOpenWrappedItemCallback(PreparedQueryResult result, uin
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uint32 entry = fields[0].GetUInt32();
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uint32 flags = fields[1].GetUInt32();
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item->SetUInt64Value(ITEM_FIELD_GIFTCREATOR, 0);
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item->SetGuidValue(ITEM_FIELD_GIFTCREATOR, ObjectGuid::Empty);
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item->SetEntry(entry);
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item->SetUInt32Value(ITEM_FIELD_FLAGS, flags);
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item->SetUInt32Value(ITEM_FIELD_MAXDURABILITY, item->GetTemplate()->MaxDurability);
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@@ -283,7 +283,7 @@ void WorldSession::HandleOpenWrappedItemCallback(PreparedQueryResult result, uin
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GetPlayer()->SaveInventoryAndGoldToDB(trans);
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GIFT);
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stmt->setUInt32(0, item->GetGUIDLow());
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stmt->setUInt32(0, item->GetGUID().GetCounter());
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trans->Append(stmt);
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CharacterDatabase.CommitTransaction(trans);
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@@ -291,11 +291,11 @@ void WorldSession::HandleOpenWrappedItemCallback(PreparedQueryResult result, uin
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void WorldSession::HandleGameObjectUseOpcode(WorldPacket& recvData)
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{
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid));
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LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_USE Message [%s]", guid.ToString().c_str());
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#endif
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if (GameObject* obj = GetPlayer()->GetMap()->GetGameObject(guid))
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@@ -314,11 +314,11 @@ void WorldSession::HandleGameObjectUseOpcode(WorldPacket& recvData)
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void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket)
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{
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uint64 guid;
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ObjectGuid guid;
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recvPacket >> guid;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [in game guid: %u]", GUID_LOPART(guid));
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LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [%s]", guid.ToString().c_str());
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#endif
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// ignore for remote control state
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@@ -450,7 +450,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
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spellInfo = actualSpellInfo;
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}
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Spell* spell = new Spell(mover, spellInfo, TRIGGERED_NONE, 0, false);
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Spell* spell = new Spell(mover, spellInfo, TRIGGERED_NONE, ObjectGuid::Empty, false);
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sScriptMgr->ValidateSpellAtCastSpellResult(_player, mover, spell, oldSpellId, spellId);
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@@ -493,12 +493,12 @@ void WorldSession::HandleCancelAuraOpcode(WorldPacket& recvPacket)
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}
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// maybe should only remove one buff when there are multiple?
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_player->RemoveOwnedAura(spellId, 0, 0, AURA_REMOVE_BY_CANCEL);
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_player->RemoveOwnedAura(spellId, ObjectGuid::Empty, 0, AURA_REMOVE_BY_CANCEL);
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}
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void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket)
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{
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uint64 guid;
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ObjectGuid guid;
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uint32 spellId;
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recvPacket >> guid;
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@@ -515,13 +515,13 @@ void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket)
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if (!pet)
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{
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LOG_ERROR("server", "HandlePetCancelAura: Attempt to cancel an aura for non-existant pet %u by player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
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LOG_ERROR("server", "HandlePetCancelAura: Attempt to cancel an aura for non-existant pet %s by player %s", guid.ToString().c_str(), GetPlayer()->GetName().c_str());
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return;
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}
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if (pet != GetPlayer()->GetGuardianPet() && pet != GetPlayer()->GetCharm())
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{
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LOG_ERROR("server", "HandlePetCancelAura: Pet %u is not a pet of player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
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LOG_ERROR("server", "HandlePetCancelAura: Pet %s is not a pet of player %s", guid.ToString().c_str(), GetPlayer()->GetName().c_str());
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return;
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}
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@@ -531,7 +531,7 @@ void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket)
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return;
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}
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pet->RemoveOwnedAura(spellId, 0, 0, AURA_REMOVE_BY_CANCEL);
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pet->RemoveOwnedAura(spellId, ObjectGuid::Empty, 0, AURA_REMOVE_BY_CANCEL);
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pet->AddSpellCooldown(spellId, 0, 0);
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}
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@@ -606,7 +606,7 @@ void WorldSession::HandleSelfResOpcode(WorldPacket& /*recvData*/)
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void WorldSession::HandleSpellClick(WorldPacket& recvData)
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{
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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// this will get something not in world. crash
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@@ -627,11 +627,11 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData)
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: CMSG_GET_MIRRORIMAGE_DATA");
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#endif
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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// Get unit for which data is needed by client
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Unit* unit = ObjectAccessor::GetObjectInWorld(guid, (Unit*)nullptr);
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Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
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if (!unit)
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return;
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@@ -644,7 +644,7 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData)
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return;
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WorldPacket data(SMSG_MIRRORIMAGE_DATA, 68);
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data << uint64(guid);
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data << guid;
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data << uint32(creator->GetDisplayId());
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data << uint8(creator->getRace());
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data << uint8(creator->getGender());
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@@ -723,7 +723,7 @@ void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket)
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LOG_DEBUG("network", "WORLD: CMSG_UPDATE_PROJECTILE_POSITION");
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#endif
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uint64 casterGuid;
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ObjectGuid casterGuid;
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uint32 spellId;
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uint8 castCount;
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float x, y, z; // Position of missile hit
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@@ -748,7 +748,7 @@ void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket)
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spell->m_targets.ModDst(pos);
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WorldPacket data(SMSG_SET_PROJECTILE_POSITION, 21);
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data << uint64(casterGuid);
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data << casterGuid;
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data << uint8(castCount);
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data << float(x);
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data << float(y);
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