mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-23 21:56:22 +00:00
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
This commit is contained in:
@@ -39,14 +39,14 @@ enum StableResultCode
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void WorldSession::HandleTabardVendorActivateOpcode(WorldPacket& recvData)
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{
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TABARDDESIGNER);
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleTabardVendorActivateOpcode - Unit (%s) not found or you can not interact with him.", guid.ToString().c_str());
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#endif
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return;
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}
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@@ -58,7 +58,7 @@ void WorldSession::HandleTabardVendorActivateOpcode(WorldPacket& recvData)
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SendTabardVendorActivate(guid);
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}
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void WorldSession::SendTabardVendorActivate(uint64 guid)
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void WorldSession::SendTabardVendorActivate(ObjectGuid guid)
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{
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WorldPacket data(MSG_TABARDVENDOR_ACTIVATE, 8);
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data << guid;
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@@ -67,7 +67,7 @@ void WorldSession::SendTabardVendorActivate(uint64 guid)
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void WorldSession::HandleBankerActivateOpcode(WorldPacket& recvData)
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{
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uint64 guid;
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ObjectGuid guid;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Received CMSG_BANKER_ACTIVATE");
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@@ -79,7 +79,7 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket& recvData)
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleBankerActivateOpcode - Unit (%s) not found or you can not interact with him.", guid.ToString().c_str());
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#endif
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return;
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}
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@@ -91,7 +91,7 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket& recvData)
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SendShowBank(guid);
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}
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void WorldSession::SendShowBank(uint64 guid)
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void WorldSession::SendShowBank(ObjectGuid guid)
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{
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WorldPacket data(SMSG_SHOW_BANK, 8);
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data << guid;
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@@ -99,7 +99,7 @@ void WorldSession::SendShowBank(uint64 guid)
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SendPacket(&data);
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}
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void WorldSession::SendShowMailBox(uint64 guid)
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void WorldSession::SendShowMailBox(ObjectGuid guid)
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{
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WorldPacket data(SMSG_SHOW_MAILBOX, 8);
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data << guid;
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@@ -108,19 +108,19 @@ void WorldSession::SendShowMailBox(uint64 guid)
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void WorldSession::HandleTrainerListOpcode(WorldPacket& recvData)
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{
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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SendTrainerList(guid);
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}
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void WorldSession::SendTrainerList(uint64 guid)
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void WorldSession::SendTrainerList(ObjectGuid guid)
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{
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std::string str = GetAcoreString(LANG_NPC_TAINER_HELLO);
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SendTrainerList(guid, str);
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}
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void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle)
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void WorldSession::SendTrainerList(ObjectGuid guid, const std::string& strTitle)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: SendTrainerList");
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@@ -130,7 +130,7 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle)
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: SendTrainerList - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: SendTrainerList - Unit (%s) not found or you can not interact with him.", guid.ToString().c_str());
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#endif
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return;
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}
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@@ -144,7 +144,7 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle)
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if (!ci)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: SendTrainerList - (GUID: %u) NO CREATUREINFO!", GUID_LOPART(guid));
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LOG_DEBUG("network", "WORLD: SendTrainerList - (%s) NO CREATUREINFO!", guid.ToString().c_str());
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#endif
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return;
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}
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@@ -153,7 +153,7 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle)
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if (!trainer_spells)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)", GUID_LOPART(guid), unit->GetEntry());
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LOG_DEBUG("network", "WORLD: SendTrainerList - Training spells not found for creature (%s)", guid.ToString().c_str());
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#endif
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return;
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}
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@@ -243,19 +243,19 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle)
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void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData)
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{
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uint64 guid;
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ObjectGuid guid;
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uint32 spellId = 0;
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recvData >> guid >> spellId;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Received CMSG_TRAINER_BUY_SPELL NpcGUID=%u, learn spell id is: %u", uint32(GUID_LOPART(guid)), spellId);
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LOG_DEBUG("network", "WORLD: Received CMSG_TRAINER_BUY_SPELL Npc %s, learn spell id is: %u", guid.ToString().c_str(), spellId);
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#endif
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Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER);
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleTrainerBuySpellOpcode - Unit (%s) not found or you can not interact with him.", guid.ToString().c_str());
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#endif
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return;
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}
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@@ -297,7 +297,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData)
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_player->learnSpell(spellId);
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WorldPacket data(SMSG_TRAINER_BUY_SUCCEEDED, 12);
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data << uint64(guid);
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data << guid;
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data << uint32(spellId); // should be same as in packet from client
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SendPacket(&data);
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}
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@@ -308,14 +308,14 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData)
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LOG_DEBUG("network", "WORLD: Received CMSG_GOSSIP_HELLO");
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#endif
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleGossipHelloOpcode - Unit (%s) not found or you can not interact with him.", guid.ToString().c_str());
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#endif
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return;
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}
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@@ -373,7 +373,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData)
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uint32 option;
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uint32 unk;
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uint64 guid;
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ObjectGuid guid;
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std::string code = "";
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recvData >> guid >> unk >> option;
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@@ -393,7 +393,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData)
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network.opcode", "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network.opcode", "WORLD: HandleGossipSelectOptionOpcode - Unit (%s) not found or you can't interact with him.", guid.ToString().c_str());
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#endif
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return;
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}
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@@ -420,7 +420,7 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket& recvData)
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LOG_DEBUG("network", "WORLD: CMSG_SPIRIT_HEALER_ACTIVATE");
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#endif
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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@@ -428,7 +428,7 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket& recvData)
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleSpiritHealerActivateOpcode - Unit (%s) not found or you can not interact with him.", guid.ToString().c_str());
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#endif
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return;
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}
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@@ -448,9 +448,12 @@ void WorldSession::SendSpiritResurrect()
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// get corpse nearest graveyard
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GraveyardStruct const* corpseGrave = nullptr;
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Corpse* corpse = _player->GetCorpse();
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if (corpse)
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corpseGrave = sGraveyard->GetClosestGraveyard(corpse->GetPositionX(), corpse->GetPositionY(), corpse->GetPositionZ(), corpse->GetMapId(), _player->GetTeamId());
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WorldLocation corpseLocation = _player->GetCorpseLocation();
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if (_player->HasCorpse())
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{
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corpseGrave = sGraveyard->GetClosestGraveyard(corpseLocation.GetPositionX(), corpseLocation.GetPositionY(),
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corpseLocation.GetPositionZ(), corpseLocation.GetMapId(), _player->GetTeamId());
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}
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// now can spawn bones
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_player->SpawnCorpseBones();
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@@ -473,7 +476,7 @@ void WorldSession::SendSpiritResurrect()
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void WorldSession::HandleBinderActivateOpcode(WorldPacket& recvData)
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{
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uint64 npcGUID;
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ObjectGuid npcGUID;
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recvData >> npcGUID;
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if (!GetPlayer()->IsInWorld() || !GetPlayer()->IsAlive())
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@@ -483,7 +486,7 @@ void WorldSession::HandleBinderActivateOpcode(WorldPacket& recvData)
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID)));
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LOG_DEBUG("network", "WORLD: HandleBinderActivateOpcode - Unit (%s) not found or you can not interact with him.", npcGUID.ToString().c_str());
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#endif
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return;
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}
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@@ -507,7 +510,7 @@ void WorldSession::SendBindPoint(Creature* npc)
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npc->CastSpell(_player, bindspell, true);
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WorldPacket data(SMSG_TRAINER_BUY_SUCCEEDED, (8 + 4));
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data << uint64(npc->GetGUID());
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data << npc->GetGUID();
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data << uint32(bindspell);
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SendPacket(&data);
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@@ -519,7 +522,7 @@ void WorldSession::HandleListStabledPetsOpcode(WorldPacket& recvData)
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Recv MSG_LIST_STABLED_PETS");
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#endif
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uint64 npcGUID;
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ObjectGuid npcGUID;
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recvData >> npcGUID;
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@@ -537,11 +540,11 @@ void WorldSession::HandleListStabledPetsOpcode(WorldPacket& recvData)
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SendStablePet(npcGUID);
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}
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void WorldSession::SendStablePet(uint64 guid)
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void WorldSession::SendStablePet(ObjectGuid guid)
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SLOTS_DETAIL);
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stmt->setUInt32(0, _player->GetGUIDLow());
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stmt->setUInt32(0, _player->GetGUID().GetCounter());
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stmt->setUInt8(1, PET_SAVE_FIRST_STABLE_SLOT);
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stmt->setUInt8(2, PET_SAVE_LAST_STABLE_SLOT);
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@@ -549,7 +552,7 @@ void WorldSession::SendStablePet(uint64 guid)
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_sendStabledPetCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt));
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}
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void WorldSession::SendStablePetCallback(PreparedQueryResult result, uint64 guid)
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void WorldSession::SendStablePetCallback(PreparedQueryResult result, ObjectGuid guid)
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{
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if (!GetPlayer())
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return;
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@@ -560,7 +563,7 @@ void WorldSession::SendStablePetCallback(PreparedQueryResult result, uint64 guid
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WorldPacket data(MSG_LIST_STABLED_PETS, 200); // guess size
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data << uint64 (guid);
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data << guid;
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Pet* pet = _player->GetPet();
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@@ -584,7 +587,7 @@ void WorldSession::SendStablePetCallback(PreparedQueryResult result, uint64 guid
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else if (_player->IsPetDismissed() || _player->GetTemporaryUnsummonedPetNumber())
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT);
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stmt->setUInt32(0, _player->GetGUIDLow());
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stmt->setUInt32(0, _player->GetGUID().GetCounter());
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stmt->setUInt8(1, uint8(_player->GetTemporaryUnsummonedPetNumber() ? PET_SAVE_AS_CURRENT : PET_SAVE_NOT_IN_SLOT));
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if (PreparedQueryResult _result = CharacterDatabase.AsyncQuery(stmt))
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@@ -632,7 +635,7 @@ void WorldSession::HandleStablePet(WorldPacket& recvData)
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Recv CMSG_STABLE_PET");
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#endif
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uint64 npcGUID;
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ObjectGuid npcGUID;
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recvData >> npcGUID;
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@@ -675,7 +678,7 @@ void WorldSession::HandleStablePet(WorldPacket& recvData)
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SLOTS);
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stmt->setUInt32(0, _player->GetGUIDLow());
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stmt->setUInt32(0, _player->GetGUID().GetCounter());
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stmt->setUInt8(1, PET_SAVE_FIRST_STABLE_SLOT);
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stmt->setUInt8(2, PET_SAVE_LAST_STABLE_SLOT);
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@@ -720,7 +723,7 @@ void WorldSession::HandleStablePetCallback(PreparedQueryResult result)
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UDP_CHAR_PET_SLOT_BY_SLOT);
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stmt->setUInt8(0, freeSlot);
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stmt->setUInt32(1, _player->GetGUIDLow());
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stmt->setUInt32(1, _player->GetGUID().GetCounter());
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stmt->setUInt8(2, uint8(_player->GetTemporaryUnsummonedPetNumber() ? PET_SAVE_AS_CURRENT : PET_SAVE_NOT_IN_SLOT));
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trans->Append(stmt);
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@@ -739,7 +742,7 @@ void WorldSession::HandleUnstablePet(WorldPacket& recvData)
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Recv CMSG_UNSTABLE_PET.");
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#endif
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uint64 npcGUID;
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ObjectGuid npcGUID;
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uint32 petnumber;
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recvData >> npcGUID >> petnumber;
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@@ -756,7 +759,7 @@ void WorldSession::HandleUnstablePet(WorldPacket& recvData)
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_ENTRY);
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stmt->setUInt32(0, _player->GetGUIDLow());
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stmt->setUInt32(0, _player->GetGUID().GetCounter());
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stmt->setUInt32(1, petnumber);
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stmt->setUInt8(2, PET_SAVE_FIRST_STABLE_SLOT);
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stmt->setUInt8(3, PET_SAVE_LAST_STABLE_SLOT);
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@@ -822,7 +825,7 @@ void WorldSession::HandleUnstablePetCallback(PreparedQueryResult result, uint32
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UDP_CHAR_PET_SLOT_BY_SLOT);
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stmt->setUInt8(0, slot);
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stmt->setUInt32(1, _player->GetGUIDLow());
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stmt->setUInt32(1, _player->GetGUID().GetCounter());
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stmt->setUInt8(2, uint8(_player->GetTemporaryUnsummonedPetNumber() ? PET_SAVE_AS_CURRENT : PET_SAVE_NOT_IN_SLOT));
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trans->Append(stmt);
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@@ -842,7 +845,7 @@ void WorldSession::HandleBuyStableSlot(WorldPacket& recvData)
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Recv CMSG_BUY_STABLE_SLOT.");
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#endif
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uint64 npcGUID;
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ObjectGuid npcGUID;
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recvData >> npcGUID;
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@@ -884,7 +887,7 @@ void WorldSession::HandleStableSwapPet(WorldPacket& recvData)
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: Recv CMSG_STABLE_SWAP_PET.");
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#endif
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uint64 npcGUID;
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ObjectGuid npcGUID;
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uint32 petId;
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recvData >> npcGUID >> petId;
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@@ -923,7 +926,7 @@ void WorldSession::HandleStableSwapPet(WorldPacket& recvData)
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// Find swapped pet slot in stable
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SLOT_BY_ID);
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stmt->setUInt32(0, _player->GetGUIDLow());
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stmt->setUInt32(0, _player->GetGUID().GetCounter());
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stmt->setUInt32(1, petId);
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_stableSwapCallback.SetParam(petId);
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@@ -975,7 +978,7 @@ void WorldSession::HandleStableSwapPetCallback(PreparedQueryResult result, uint3
|
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UDP_CHAR_PET_SLOT_BY_SLOT);
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stmt->setUInt8(0, slot);
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stmt->setUInt32(1, _player->GetGUIDLow());
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stmt->setUInt32(1, _player->GetGUID().GetCounter());
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stmt->setUInt8(2, uint8(_player->GetTemporaryUnsummonedPetNumber() ? PET_SAVE_AS_CURRENT : PET_SAVE_NOT_IN_SLOT));
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||||
trans->Append(stmt);
|
||||
|
||||
@@ -998,7 +1001,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData)
|
||||
LOG_DEBUG("network", "WORLD: CMSG_REPAIR_ITEM");
|
||||
#endif
|
||||
|
||||
uint64 npcGUID, itemGUID;
|
||||
ObjectGuid npcGUID, itemGUID;
|
||||
uint8 guildBank; // new in 2.3.2, bool that means from guild bank money
|
||||
|
||||
recvData >> npcGUID >> itemGUID >> guildBank;
|
||||
@@ -1007,7 +1010,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData)
|
||||
if (!unit)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("network", "WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID)));
|
||||
LOG_DEBUG("network", "WORLD: HandleRepairItemOpcode - Unit (%s) not found or you can not interact with him.", npcGUID.ToString().c_str());
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
@@ -1024,7 +1027,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData)
|
||||
if (itemGUID)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("network", "ITEM: Repair item, itemGUID = %u, npcGUID = %u", GUID_LOPART(itemGUID), GUID_LOPART(npcGUID));
|
||||
LOG_DEBUG("network", "ITEM: Repair item, item %s, npc %s", itemGUID.ToString().c_str(), npcGUID.ToString().c_str());
|
||||
#endif
|
||||
|
||||
Item* item = _player->GetItemByGuid(itemGUID);
|
||||
@@ -1034,7 +1037,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData)
|
||||
else
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("network", "ITEM: Repair all items, npcGUID = %u", GUID_LOPART(npcGUID));
|
||||
LOG_DEBUG("network", "ITEM: Repair all items, npc %s", npcGUID.ToString().c_str());
|
||||
#endif
|
||||
_player->DurabilityRepairAll(true, discountMod, guildBank);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user