mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 02:20:27 +00:00
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
This commit is contained in:
@@ -68,7 +68,8 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recv_data)
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if (GetPlayer()->getDeathState() == JUST_DIED)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "HandleRepopRequestOpcode: got request after player %s(%d) was killed and before he was updated", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
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LOG_DEBUG("network", "HandleRepopRequestOpcode: got request after player %s (%s) was killed and before he was updated",
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GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().ToString().c_str());
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#endif
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GetPlayer()->KillPlayer();
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}
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@@ -91,7 +92,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
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uint32 gossipListId;
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uint32 menuId;
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uint64 guid;
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ObjectGuid guid;
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std::string code = "";
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recv_data >> guid >> menuId >> gossipListId;
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@@ -102,29 +103,29 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
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Creature* unit = nullptr;
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GameObject* go = nullptr;
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Item* item = nullptr;
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if (IS_CRE_OR_VEH_GUID(guid))
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if (guid.IsCreatureOrVehicle())
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{
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unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Unit (%s) not found or you can't interact with him.", guid.ToString().c_str());
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#endif
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return;
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}
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}
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else if (IS_GAMEOBJECT_GUID(guid))
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else if (guid.IsGameObject())
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{
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go = _player->GetMap()->GetGameObject(guid);
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if (!go)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - GameObject (%s) not found.", guid.ToString().c_str());
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#endif
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return;
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}
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}
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else if (IS_ITEM_GUID(guid))
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else if (guid.IsItem())
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{
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item = _player->GetItemByGuid(guid);
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if (!item || _player->IsBankPos(item->GetPos()))
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@@ -133,7 +134,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
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return;
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}
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}
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else if (IS_PLAYER_GUID(guid))
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else if (guid.IsPlayer())
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{
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if (guid != _player->GetGUID() || menuId != _player->PlayerTalkClass->GetGossipMenu().GetMenuId())
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{
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@@ -144,7 +145,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
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else
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for %s.", guid.ToString().c_str());
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#endif
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return;
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}
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@@ -292,7 +293,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
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data << uint32(displaycount); // placeholder, count of players displayed
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std::shared_lock<std::shared_mutex> lock(*HashMapHolder<Player>::GetLock());
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HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers();
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HashMapHolder<Player>::MapType const& m = ObjectAccessor::GetPlayers();
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for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
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{
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if (AccountMgr::IsPlayerAccount(security))
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@@ -415,7 +416,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recv_data*/)
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LOG_DEBUG("network", "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity());
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#endif
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if (uint64 lguid = GetPlayer()->GetLootGUID())
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if (ObjectGuid lguid = GetPlayer()->GetLootGUID())
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DoLootRelease(lguid);
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bool instantLogout = ((GetSecurity() >= 0 && uint32(GetSecurity()) >= sWorld->getIntConfig(CONFIG_INSTANT_LOGOUT))
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@@ -463,7 +464,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recv_data*/)
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GetPlayer()->SetStandState(UNIT_STAND_STATE_SIT);
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WorldPacket data(SMSG_FORCE_MOVE_ROOT, (8 + 4)); // guess size
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data.append(GetPlayer()->GetPackGUID());
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data << GetPlayer()->GetPackGUID();
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data << (uint32)2;
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SendPacket(&data);
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GetPlayer()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
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@@ -490,7 +491,7 @@ void WorldSession::HandleLogoutCancelOpcode(WorldPacket& /*recv_data*/)
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if (GetPlayer()->CanFreeMove())
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{
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data.Initialize(SMSG_FORCE_MOVE_UNROOT, 9 + 4);
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data.append(GetPlayer()->GetPackGUID());
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data << GetPlayer()->GetPackGUID();
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data << uint32(0);
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SendPacket(&data);
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@@ -538,7 +539,7 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recv_data)
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void WorldSession::HandleSetSelectionOpcode(WorldPacket& recv_data)
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{
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uint64 guid;
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ObjectGuid guid;
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recv_data >> guid;
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_player->SetSelection(guid);
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@@ -633,7 +634,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recv_data)
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LOG_DEBUG("network", "WORLD: Received CMSG_RECLAIM_CORPSE");
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#endif
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uint64 guid;
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ObjectGuid guid;
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recv_data >> guid;
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if (_player->IsAlive())
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@@ -648,7 +649,6 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recv_data)
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return;
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Corpse* corpse = _player->GetCorpse();
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if (!corpse)
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return;
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@@ -672,7 +672,7 @@ void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recv_data)
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LOG_DEBUG("network", "WORLD: Received CMSG_RESURRECT_RESPONSE");
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#endif
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uint64 guid;
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ObjectGuid guid;
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uint8 status;
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recv_data >> guid;
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recv_data >> status;
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@@ -723,8 +723,8 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
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if (player->IsInFlight())
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u",
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player->GetName().c_str(), player->GetGUIDLow(), triggerId);
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LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (%s) in flight, ignore Area Trigger ID:%u",
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player->GetName().c_str(), player->GetGUID().ToString().c_str(), triggerId);
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#endif
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return;
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}
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@@ -733,8 +733,8 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
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if (!atEntry)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u",
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player->GetName().c_str(), player->GetGUIDLow(), triggerId);
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LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (%s) send unknown (by DBC) Area Trigger ID:%u",
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player->GetName().c_str(), player->GetGUID().ToString().c_str(), triggerId);
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#endif
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return;
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}
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@@ -742,8 +742,8 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
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if (!player->IsInAreaTriggerRadius(atEntry))
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u",
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player->GetName().c_str(), atEntry->map, player->GetMapId(), player->GetGUIDLow(), triggerId);
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LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player %s (%s) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u",
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player->GetName().c_str(), player->GetGUID().ToString().c_str(), atEntry->map, player->GetMapId(), triggerId);
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#endif
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return;
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}
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@@ -895,11 +895,11 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recv_data)
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dest.resize(destSize);
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WorldPacket data(SMSG_UPDATE_ACCOUNT_DATA, 8 + 4 + 4 + 4 + destSize);
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data << uint64(_player ? _player->GetGUID() : 0); // player guid
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data << uint32(type); // type (0-7)
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data << uint32(adata->Time); // unix time
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data << uint32(size); // decompressed length
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data.append(dest); // compressed data
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data << (_player ? _player->GetGUID() : ObjectGuid::Empty); // player guid
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data << uint32(type); // type (0-7)
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data << uint32(adata->Time); // unix time
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data << uint32(size); // decompressed length
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data.append(dest); // compressed data
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SendPacket(&data);
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}
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@@ -951,7 +951,8 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
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#endif
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break;
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default:
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LOG_ERROR("server", "MISC: Unknown action button type %u for action %u into button %u for player %s (GUID: %u)", type, action, button, _player->GetName().c_str(), _player->GetGUIDLow());
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LOG_ERROR("server", "MISC: Unknown action button type %u for action %u into button %u for player %s (%s)",
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type, action, button, _player->GetName().c_str(), _player->GetGUID().ToString().c_str());
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return;
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}
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GetPlayer()->addActionButton(button, action, type);
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@@ -995,7 +996,7 @@ void WorldSession::HandleMoveUnRootAck(WorldPacket& recv_data)
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// no used
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recv_data.rfinish(); // prevent warnings spam
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/*
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uint64 guid;
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ObjectGuid guid;
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recv_data >> guid;
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// now can skip not our packet
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@@ -1023,7 +1024,7 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recv_data)
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// no used
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recv_data.rfinish(); // prevent warnings spam
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/*
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uint64 guid;
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ObjectGuid guid;
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recv_data >> guid;
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// now can skip not our packet
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@@ -1074,7 +1075,7 @@ void WorldSession::HandlePlayedTime(WorldPacket& recv_data)
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void WorldSession::HandleInspectOpcode(WorldPacket& recv_data)
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{
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uint64 guid;
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ObjectGuid guid;
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recv_data >> guid;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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@@ -1085,15 +1086,15 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data)
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if (!player)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "CMSG_INSPECT: No player found from GUID: " UI64FMTD, guid);
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LOG_DEBUG("network", "CMSG_INSPECT: No player found from %s", guid.ToString().c_str());
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#endif
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return;
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}
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uint32 talent_points = 0x47;
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uint32 guid_size = player->GetPackGUID().wpos();
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uint32 guid_size = player->GetPackGUID().size();
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WorldPacket data(SMSG_INSPECT_TALENT, guid_size + 4 + talent_points);
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data.append(player->GetPackGUID());
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data << player->GetPackGUID();
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if (sWorld->getBoolConfig(CONFIG_TALENTS_INSPECTING) || _player->IsGameMaster())
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{
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@@ -1112,20 +1113,20 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data)
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void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data)
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{
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uint64 guid;
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ObjectGuid guid;
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recv_data >> guid;
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Player* player = ObjectAccessor::GetPlayer(*_player, guid);
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if (!player)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "MSG_INSPECT_HONOR_STATS: No player found from GUID: " UI64FMTD, guid);
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LOG_DEBUG("network", "MSG_INSPECT_HONOR_STATS: No player found from %s", guid.ToString().c_str());
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#endif
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return;
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}
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WorldPacket data(MSG_INSPECT_HONOR_STATS, 8 + 1 + 4 * 4);
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data << uint64(player->GetGUID());
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data << player->GetGUID();
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data << uint8(player->GetHonorPoints());
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data << uint32(player->GetUInt32Value(PLAYER_FIELD_KILLS));
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data << uint32(player->GetUInt32Value(PLAYER_FIELD_TODAY_CONTRIBUTION));
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@@ -1157,7 +1158,7 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
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if (GetPlayer()->IsInFlight())
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "Player '%s' (GUID: %u) in flight, ignore worldport command.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
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LOG_DEBUG("network", "Player '%s' (%s) in flight, ignore worldport command.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().ToString().c_str());
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#endif
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return;
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}
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@@ -1243,7 +1244,7 @@ void WorldSession::HandleComplainOpcode(WorldPacket& recv_data)
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#endif
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uint8 spam_type; // 0 - mail, 1 - chat
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uint64 spammer_guid;
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ObjectGuid spammer_guid;
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uint32 unk1 = 0;
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uint32 unk2 = 0;
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uint32 unk3 = 0;
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@@ -1276,7 +1277,8 @@ void WorldSession::HandleComplainOpcode(WorldPacket& recv_data)
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SendPacket(&data);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str());
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LOG_DEBUG("network", "REPORT SPAM: type %u, %s, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s",
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spam_type, spammer_guid.ToString().c_str(), unk1, unk2, unk3, unk4, description.c_str());
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#endif
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}
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@@ -1313,21 +1315,21 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData)
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if (apply)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow());
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LOG_DEBUG("network", "Added FarSight %s to player %s", _player->GetGuidValue(PLAYER_FARSIGHT).ToString().c_str(), _player->GetGUID().ToString().c_str());
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#endif
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if (WorldObject* target = _player->GetViewpoint())
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_player->SetSeer(target);
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else
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_ERROR("server", "Player %s requests non-existing seer " UI64FMTD, _player->GetName().c_str(), _player->GetUInt64Value(PLAYER_FARSIGHT));
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LOG_ERROR("server", "Player %s requests non-existing seer %s", _player->GetName().c_str(), _player->GetGuidValue(PLAYER_FARSIGHT).ToString().c_str());
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#endif
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}
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}
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else
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("network", "Player %u set vision to self", _player->GetGUIDLow());
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LOG_DEBUG("network", "Player %s set vision to self", _player->GetGUID().ToString().c_str());
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#endif
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_player->SetSeer(_player);
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}
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@@ -1368,7 +1370,7 @@ void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recv_data*/)
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group->ResetInstances(INSTANCE_RESET_ALL, false, _player);
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}
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else
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Player::ResetInstances(_player->GetGUIDLow(), INSTANCE_RESET_ALL, false);
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Player::ResetInstances(_player->GetGUID(), INSTANCE_RESET_ALL, false);
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}
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void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data)
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@@ -1421,7 +1423,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data)
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_player->SendDungeonDifficulty(group != nullptr);
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return;
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}
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Player::ResetInstances(_player->GetGUIDLow(), INSTANCE_RESET_CHANGE_DIFFICULTY, false);
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Player::ResetInstances(_player->GetGUID(), INSTANCE_RESET_CHANGE_DIFFICULTY, false);
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_player->SetDungeonDifficulty(Difficulty(mode));
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}
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}
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@@ -1583,7 +1585,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recv_data)
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_player->SendRaidDifficulty(group != nullptr);
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return;
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}
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Player::ResetInstances(_player->GetGUIDLow(), INSTANCE_RESET_CHANGE_DIFFICULTY, true);
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Player::ResetInstances(_player->GetGUID(), INSTANCE_RESET_CHANGE_DIFFICULTY, true);
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_player->SetRaidDifficulty(Difficulty(mode));
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}
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}
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@@ -1618,8 +1620,8 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data)
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LOG_DEBUG("network", "WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
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#endif
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uint64 guid; // guid - unused
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recv_data.readPackGUID(guid);
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ObjectGuid guid;
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recv_data >> guid.ReadAsPacked();
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// pussywizard: typical check for incomming movement packets
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if (!_player->m_mover || !_player->m_mover->IsInWorld() || _player->m_mover->IsDuringRemoveFromWorld() || guid != _player->m_mover->GetGUID())
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@@ -1668,8 +1670,8 @@ void WorldSession::HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data)
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||||
void WorldSession::HandleQueryInspectAchievements(WorldPacket& recv_data)
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{
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uint64 guid;
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recv_data.readPackGUID(guid);
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ObjectGuid guid;
|
||||
recv_data >> guid.ReadAsPacked();
|
||||
|
||||
Player* player = ObjectAccessor::GetPlayer(*_player, guid);
|
||||
if (!player)
|
||||
@@ -1716,7 +1718,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data)
|
||||
|
||||
Battleground* bg = _player->GetBattleground();
|
||||
|
||||
uint64 guid;
|
||||
ObjectGuid guid;
|
||||
recv_data >> guid;
|
||||
|
||||
Creature* unit = GetPlayer()->GetMap()->GetCreature(guid);
|
||||
@@ -1741,7 +1743,7 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data)
|
||||
|
||||
Battleground* bg = _player->GetBattleground();
|
||||
|
||||
uint64 guid;
|
||||
ObjectGuid guid;
|
||||
recv_data >> guid;
|
||||
|
||||
Creature* unit = GetPlayer()->GetMap()->GetCreature(guid);
|
||||
@@ -1787,7 +1789,8 @@ void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket)
|
||||
if (!_player->HasPendingBind() || _player->GetPendingBind() != _player->GetInstanceId() || (_player->GetGroup() && _player->GetGroup()->isLFGGroup() && _player->GetGroup()->IsLfgRandomInstance()))
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("server", "InstanceLockResponse: Player %s (guid %u) tried to bind himself/teleport to graveyard without a pending bind!", _player->GetName().c_str(), _player->GetGUIDLow());
|
||||
LOG_DEBUG("server", "InstanceLockResponse: Player %s (%s) tried to bind himself/teleport to graveyard without a pending bind!",
|
||||
_player->GetName().c_str(), _player->GetGUID().ToString().c_str());
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
@@ -1806,7 +1809,7 @@ void WorldSession::HandleUpdateMissileTrajectory(WorldPacket& recvPacket)
|
||||
LOG_DEBUG("network", "WORLD: CMSG_UPDATE_MISSILE_TRAJECTORY");
|
||||
#endif
|
||||
|
||||
uint64 guid;
|
||||
ObjectGuid guid;
|
||||
uint32 spellId;
|
||||
float elevation, speed;
|
||||
float curX, curY, curZ;
|
||||
|
||||
Reference in New Issue
Block a user