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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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@@ -28,7 +28,7 @@ namespace acore
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struct VisibleNotifier
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{
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Player& i_player;
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Player::ClientGUIDs vis_guids;
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GuidUnorderedSet vis_guids;
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std::vector<Unit*>& i_visibleNow;
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bool i_gobjOnly;
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bool i_largeOnly;
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@@ -718,18 +718,6 @@ namespace acore
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NearestGameObjectTypeInObjectRangeCheck(NearestGameObjectTypeInObjectRangeCheck const&);
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};
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class GameObjectWithDbGUIDCheck
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{
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public:
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GameObjectWithDbGUIDCheck(uint32 db_guid) : i_db_guid(db_guid) {}
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bool operator()(GameObject const* go) const
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{
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return go->GetDBTableGUIDLow() == i_db_guid;
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}
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private:
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uint32 i_db_guid;
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};
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// Unit checks
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class MostHPMissingInRange
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@@ -859,18 +847,6 @@ namespace acore
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float i_range;
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};
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class CreatureWithDbGUIDCheck
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{
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public:
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CreatureWithDbGUIDCheck(uint32 lowguid) : i_lowguid(lowguid) {}
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bool operator()(Creature* u)
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{
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return u->GetDBTableGUIDLow() == i_lowguid;
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}
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private:
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uint32 i_lowguid;
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};
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class AnyFriendlyUnitInObjectRangeCheck
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{
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public:
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@@ -1402,21 +1378,21 @@ namespace acore
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class ObjectGUIDCheck
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{
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public:
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ObjectGUIDCheck(uint64 GUID, bool equals) : _GUID(GUID), _equals(equals) {}
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ObjectGUIDCheck(ObjectGuid GUID, bool equals) : _GUID(GUID), _equals(equals) {}
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bool operator()(WorldObject const* object)
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{
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return (object->GetGUID() == _GUID) == _equals;
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}
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private:
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uint64 _GUID;
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ObjectGuid _GUID;
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bool _equals;
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};
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class UnitAuraCheck
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{
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public:
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UnitAuraCheck(bool present, uint32 spellId, uint64 casterGUID = 0) : _present(present), _spellId(spellId), _casterGUID(casterGUID) {}
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UnitAuraCheck(bool present, uint32 spellId, ObjectGuid casterGUID = ObjectGuid::Empty) : _present(present), _spellId(spellId), _casterGUID(casterGUID) {}
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bool operator()(Unit const* unit) const
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{
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return unit->HasAura(_spellId, _casterGUID) == _present;
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@@ -1430,7 +1406,7 @@ namespace acore
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private:
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bool _present;
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uint32 _spellId;
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uint64 _casterGUID;
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ObjectGuid _casterGUID;
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};
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class AllWorldObjectsInExactRange
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