mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-26 07:06:23 +00:00
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
This commit is contained in:
@@ -27,7 +27,7 @@ namespace lfg
|
||||
void RestoreState();
|
||||
void SetLockedDungeons(LfgLockMap const& lock);
|
||||
void SetTeam(TeamId teamId);
|
||||
void SetGroup(uint64 group);
|
||||
void SetGroup(ObjectGuid group);
|
||||
void SetRandomPlayersCount(uint8 count);
|
||||
|
||||
// Queue
|
||||
@@ -40,7 +40,7 @@ namespace lfg
|
||||
LfgState GetOldState() const;
|
||||
LfgLockMap const& GetLockedDungeons() const;
|
||||
TeamId GetTeam() const;
|
||||
uint64 GetGroup() const;
|
||||
ObjectGuid GetGroup() const;
|
||||
uint8 GetRandomPlayersCount() const;
|
||||
void SetCanOverrideRBState(bool val) { m_canOverrideRBState = val; }
|
||||
bool CanOverrideRBState() const { return m_canOverrideRBState; }
|
||||
@@ -58,7 +58,7 @@ namespace lfg
|
||||
// Player
|
||||
LfgLockMap m_LockedDungeons; ///< Dungeons player can't do and reason
|
||||
TeamId m_TeamId; ///< Player team - determines the queue to join
|
||||
uint64 m_Group; ///< Original group of player when joined LFG
|
||||
ObjectGuid m_Group; ///< Original group of player when joined LFG
|
||||
uint8 m_randomPlayers; ///< Xinef: Amount of random players you raid with
|
||||
|
||||
// Queue
|
||||
|
||||
Reference in New Issue
Block a user