feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)

This commit is contained in:
UltraNix
2021-04-25 22:18:03 +02:00
committed by GitHub
parent 91081f4ad8
commit f4c226423d
568 changed files with 10655 additions and 11019 deletions

View File

@@ -82,7 +82,7 @@ void BattlefieldMgr::HandlePlayerEnterZone(Player* player, uint32 zoneid)
itr->second->HandlePlayerEnterZone(player, zoneid);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("bg.battlefield", "Player %u entered outdoorpvp id %u", player->GetGUIDLow(), itr->second->GetTypeId());
LOG_DEBUG("bg.battlefield", "Player %s entered outdoorpvp id %u", player->GetGUID().ToString().c_str(), itr->second->GetTypeId());
#endif
}
@@ -97,7 +97,7 @@ void BattlefieldMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneid)
return;
itr->second->HandlePlayerLeaveZone(player, zoneid);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("bg.battlefield", "Player %u left outdoorpvp id %u", player->GetGUIDLow(), itr->second->GetTypeId());
LOG_DEBUG("bg.battlefield", "Player %s left outdoorpvp id %u", player->GetGUID().ToString().c_str(), itr->second->GetTypeId());
#endif
}