mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-26 15:16:24 +00:00
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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@@ -27,14 +27,14 @@ namespace ArenaSpectator
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inline void SendPacketTo(const Player* p, const char* m);
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inline void SendPacketTo(const Map* map, const char* m);
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inline void HandleResetCommand(Player* p);
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inline bool ShouldSendAura(Aura* aura, uint8 effMask, uint64 targetGUID, bool remove);
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inline bool ShouldSendAura(Aura* aura, uint8 effMask, ObjectGuid targetGUID, bool remove);
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template<class T> inline void SendCommand_String(T* p, uint64 targetGUID, const char* prefix, const std::string& c);
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template<class T> inline void SendCommand_UInt32Value(T* o, uint64 targetGUID, const char* prefix, uint32 t);
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template<class T> inline void SendCommand_GUID(T* o, uint64 targetGUID, const char* prefix, uint64 t);
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template<class T> inline void SendCommand_Spell(T* o, uint64 targetGUID, const char* prefix, uint32 id, int32 casttime);
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template<class T> inline void SendCommand_Cooldown(T* o, uint64 targetGUID, const char* prefix, uint32 id, uint32 dur, uint32 maxdur);
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template<class T> inline void SendCommand_Aura(T* o, uint64 targetGUID, const char* prefix, uint64 caster, uint32 id, bool isDebuff, uint32 dispel, int32 dur, int32 maxdur, uint32 stack, bool remove);
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template<class T> inline void SendCommand_String(T* p, ObjectGuid targetGUID, const char* prefix, const std::string& c);
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template<class T> inline void SendCommand_UInt32Value(T* o, ObjectGuid targetGUID, const char* prefix, uint32 t);
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template<class T> inline void SendCommand_GUID(T* o, ObjectGuid targetGUID, const char* prefix, ObjectGuid t);
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template<class T> inline void SendCommand_Spell(T* o, ObjectGuid targetGUID, const char* prefix, uint32 id, int32 casttime);
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template<class T> inline void SendCommand_Cooldown(T* o, ObjectGuid targetGUID, const char* prefix, uint32 id, uint32 dur, uint32 maxdur);
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template<class T> inline void SendCommand_Aura(T* o, ObjectGuid targetGUID, const char* prefix, ObjectGuid caster, uint32 id, bool isDebuff, uint32 dispel, int32 dur, int32 maxdur, uint32 stack, bool remove);
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bool HandleSpectatorSpectateCommand(ChatHandler* handler, char const* args);
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bool HandleSpectatorWatchCommand(ChatHandler* handler, char const* args);
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@@ -88,54 +88,54 @@ namespace ArenaSpectator
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}
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template<class T>
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void SendCommand_String(T* o, uint64 targetGUID, const char* prefix, const char* c)
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void SendCommand_String(T* o, ObjectGuid targetGUID, const char* prefix, const char* c)
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{
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if (!IS_PLAYER_GUID(targetGUID))
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if (!targetGUID.IsPlayer())
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return;
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SendCommand(o, "%s0x%016llX;%s=%s;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID, prefix, c);
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SendCommand(o, "%s0x%016llX;%s=%s;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID.GetRawValue(), prefix, c);
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}
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template<class T>
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void SendCommand_UInt32Value(T* o, uint64 targetGUID, const char* prefix, uint32 t)
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void SendCommand_UInt32Value(T* o, ObjectGuid targetGUID, const char* prefix, uint32 t)
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{
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if (!IS_PLAYER_GUID(targetGUID))
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if (!targetGUID.IsPlayer())
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return;
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SendCommand(o, "%s0x%016llX;%s=%u;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID, prefix, t);
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SendCommand(o, "%s0x%016llX;%s=%u;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID.GetRawValue(), prefix, t);
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}
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template<class T>
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void SendCommand_GUID(T* o, uint64 targetGUID, const char* prefix, uint64 t)
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void SendCommand_GUID(T* o, ObjectGuid targetGUID, const char* prefix, ObjectGuid t)
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{
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if (!IS_PLAYER_GUID(targetGUID))
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if (!targetGUID.IsPlayer())
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return;
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SendCommand(o, "%s0x%016llX;%s=0x%016llX;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID, prefix, (unsigned long long)t);
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SendCommand(o, "%s0x%016llX;%s=0x%016llX;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID.GetRawValue(), prefix, (unsigned long long)t.GetRawValue());
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}
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template<class T>
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void SendCommand_Spell(T* o, uint64 targetGUID, const char* prefix, uint32 id, int32 casttime)
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void SendCommand_Spell(T* o, ObjectGuid targetGUID, const char* prefix, uint32 id, int32 casttime)
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{
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if (!IS_PLAYER_GUID(targetGUID))
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if (!targetGUID.IsPlayer())
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return;
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SendCommand(o, "%s0x%016llX;%s=%u,%i;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID, prefix, id, casttime);
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SendCommand(o, "%s0x%016llX;%s=%u,%i;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID.GetRawValue(), prefix, id, casttime);
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}
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template<class T>
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void SendCommand_Cooldown(T* o, uint64 targetGUID, const char* prefix, uint32 id, uint32 dur, uint32 maxdur)
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void SendCommand_Cooldown(T* o, ObjectGuid targetGUID, const char* prefix, uint32 id, uint32 dur, uint32 maxdur)
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{
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if (!IS_PLAYER_GUID(targetGUID))
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if (!targetGUID.IsPlayer())
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return;
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if (const SpellInfo* si = sSpellMgr->GetSpellInfo(id))
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if (si->SpellIconID == 1)
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return;
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SendCommand(o, "%s0x%016llX;%s=%u,%u,%u;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID, prefix, id, dur, maxdur);
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SendCommand(o, "%s0x%016llX;%s=%u,%u,%u;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID.GetRawValue(), prefix, id, dur, maxdur);
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}
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template<class T>
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void SendCommand_Aura(T* o, uint64 targetGUID, const char* prefix, uint64 caster, uint32 id, bool isDebuff, uint32 dispel, int32 dur, int32 maxdur, uint32 stack, bool remove)
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void SendCommand_Aura(T* o, ObjectGuid targetGUID, const char* prefix, ObjectGuid caster, uint32 id, bool isDebuff, uint32 dispel, int32 dur, int32 maxdur, uint32 stack, bool remove)
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{
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if (!IS_PLAYER_GUID(targetGUID))
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if (!targetGUID.IsPlayer())
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return;
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SendCommand(o, "%s0x%016llX;%s=%u,%u,%i,%i,%u,%u,%u,0x%016llX;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID, prefix, remove ? 1 : 0, stack, dur, maxdur, id, dispel, isDebuff ? 1 : 0, (unsigned long long)caster);
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SendCommand(o, "%s0x%016llX;%s=%u,%u,%i,%i,%u,%u,%u,0x%016llX;", SPECTATOR_ADDON_PREFIX, (unsigned long long)targetGUID.GetRawValue(), prefix, remove ? 1 : 0, stack, dur, maxdur, id, dispel, isDebuff ? 1 : 0, (unsigned long long)caster.GetRawValue());
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}
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void HandleResetCommand(Player* p)
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@@ -148,11 +148,11 @@ namespace ArenaSpectator
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Battleground::BattlegroundPlayerMap const& pl = bg->GetPlayers();
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for (Battleground::BattlegroundPlayerMap::const_iterator itr = pl.begin(); itr != pl.end(); ++itr)
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{
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if (p->HasReceivedSpectatorResetFor(GUID_LOPART(itr->first)))
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if (p->HasReceivedSpectatorResetFor(itr->first))
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continue;
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Player* plr = itr->second;
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p->AddReceivedSpectatorResetFor(GUID_LOPART(itr->first));
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p->AddReceivedSpectatorResetFor(itr->first);
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SendCommand_String(p, itr->first, "NME", plr->GetName().c_str());
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// Xinef: addon compatibility
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@@ -192,7 +192,7 @@ namespace ArenaSpectator
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}
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}
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bool ShouldSendAura(Aura* aura, uint8 effMask, uint64 targetGUID, bool remove)
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bool ShouldSendAura(Aura* aura, uint8 effMask, ObjectGuid targetGUID, bool remove)
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{
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if (aura->GetSpellInfo()->SpellIconID == 1 || aura->GetSpellInfo()->HasAttribute(SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR))
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return false;
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