mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-14 01:29:07 +00:00
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
This commit is contained in:
@@ -61,9 +61,6 @@ SmartScript::SmartScript()
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mUseTextTimer = false;
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mTalkerEntry = 0;
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mTemplate = SMARTAI_TEMPLATE_BASIC;
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meOrigGUID = 0;
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goOrigGUID = 0;
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mLastInvoker = 0;
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mScriptType = SMART_SCRIPT_TYPE_CREATURE;
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isProcessingTimedActionList = false;
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@@ -103,7 +100,7 @@ void SmartScript::OnReset()
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}
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}
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ProcessEventsFor(SMART_EVENT_RESET);
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mLastInvoker = 0;
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mLastInvoker.Clear();
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mCounterList.clear();
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// Xinef: Fix Combat Movement
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@@ -146,7 +143,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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if (Unit* tempInvoker = GetLastInvoker())
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: Invoker: %s (guidlow: %u)", tempInvoker->GetName().c_str(), tempInvoker->GetGUIDLow());
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: Invoker: %s (%s)", tempInvoker->GetName().c_str(), tempInvoker->GetGUID().ToString().c_str());
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#endif
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bool isControlled = e.action.MoveToPos.controlled > 0;
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@@ -202,7 +199,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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mUseTextTimer = true;
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sCreatureTextMgr->SendChat(talker, uint8(e.action.talk.textGroupID), talkTarget);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_TALK: talker: %s (GuidLow: %u), textId: %u", talker->GetName().c_str(), talker->GetGUIDLow(), mLastTextID);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_TALK: talker: %s (%s), textId: %u", talker->GetName().c_str(), talker->GetGUID().ToString().c_str(), mLastTextID);
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#endif
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break;
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}
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@@ -221,8 +218,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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sCreatureTextMgr->SendChat(me, uint8(e.action.talk.textGroupID), IsPlayer(templastInvoker) ? templastInvoker : 0, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_NEUTRAL, false, (*itr)->ToPlayer());
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}
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SIMPLE_TALK: talker: %s (GuidLow: %u), textGroupId: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), uint8(e.action.talk.textGroupID));
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SIMPLE_TALK: talker: %s (%s), textGroupId: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUID().ToString().c_str(), uint8(e.action.talk.textGroupID));
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#endif
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}
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@@ -241,8 +238,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->ToUnit()->HandleEmoteCommand(e.action.emote.emote);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_PLAY_EMOTE: target: %s (GuidLow: %u), emote: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), e.action.emote.emote);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_PLAY_EMOTE: target: %s (%s), emote: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUID().ToString().c_str(), e.action.emote.emote);
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#endif
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}
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}
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@@ -262,8 +259,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->SendPlaySound(e.action.sound.sound, e.action.sound.onlySelf > 0);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SOUND: target: %s (GuidLow: %u), sound: %u, onlyself: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), e.action.sound.sound, e.action.sound.onlySelf);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SOUND: target: %s (%s), sound: %u, onlyself: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUID().ToString().c_str(), e.action.sound.sound, e.action.sound.onlySelf);
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#endif
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}
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}
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@@ -307,8 +304,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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uint32 sound = temp[urand(0, count - 1)];
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(*itr)->SendPlaySound(sound, e.action.randomSound.onlySelf > 0);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_RANDOM_SOUND: target: %s (GuidLow: %u), sound: %u, onlyself: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), sound, e.action.randomSound.onlySelf);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_RANDOM_SOUND: target: %s (%s), sound: %u, onlyself: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUID().ToString().c_str(), sound, e.action.randomSound.onlySelf);
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#endif
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}
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}
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@@ -357,8 +354,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->SendPlayMusic(e.action.music.sound, e.action.music.onlySelf > 0);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_MUSIC: target: %s (GuidLow: %u), sound: %u, onlySelf: %u, type: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), e.action.music.sound, e.action.music.onlySelf, e.action.music.type);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_MUSIC: target: %s (%s), sound: %u, onlySelf: %u, type: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUID().ToString().c_str(), e.action.music.sound, e.action.music.onlySelf, e.action.music.type);
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#endif
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}
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}
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@@ -432,8 +429,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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uint32 sound = temp[urand(0, count - 1)];
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(*itr)->SendPlayMusic(sound, e.action.randomMusic.onlySelf > 0);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_RANDOM_MUSIC: target: %s (GuidLow: %u), sound: %u, onlyself: %u, type: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), sound, e.action.randomMusic.onlySelf, e.action.randomMusic.type);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_RANDOM_MUSIC: target: %s (%s), sound: %u, onlyself: %u, type: %u",
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(*itr)->GetName().c_str(), (*itr)->GetGUID().ToString().c_str(), sound, e.action.randomMusic.onlySelf, e.action.randomMusic.type);
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#endif
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}
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}
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@@ -454,8 +451,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->ToCreature()->setFaction(e.action.faction.factionID);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u, GuidLow %u set faction to %u",
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(*itr)->GetEntry(), (*itr)->GetGUIDLow(), e.action.faction.factionID);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u (%s) set faction to %u",
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(*itr)->GetEntry(), (*itr)->GetGUID().ToString().c_str(), e.action.faction.factionID);
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#endif
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}
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else
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@@ -466,8 +463,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->ToCreature()->setFaction(ci->faction);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u, GuidLow %u set faction to %u",
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(*itr)->GetEntry(), (*itr)->GetGUIDLow(), ci->faction);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u (%s) set faction to %u",
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(*itr)->GetEntry(), (*itr)->GetGUID().ToString().c_str(), ci->faction);
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#endif
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}
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}
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@@ -500,8 +497,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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uint32 displayId = ObjectMgr::ChooseDisplayId(ci);
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(*itr)->ToCreature()->SetDisplayId(displayId);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u set displayid to %u",
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(*itr)->GetEntry(), (*itr)->GetGUIDLow(), displayId);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u (%s) set displayid to %u",
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(*itr)->GetEntry(), (*itr)->GetGUID().ToString().c_str(), displayId);
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#endif
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}
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}
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@@ -510,8 +507,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->ToCreature()->SetDisplayId(e.action.morphOrMount.model);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u set displayid to %u",
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(*itr)->GetEntry(), (*itr)->GetGUIDLow(), e.action.morphOrMount.model);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u (%s) set displayid to %u",
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(*itr)->GetEntry(), (*itr)->GetGUID().ToString().c_str(), e.action.morphOrMount.model);
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#endif
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}
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}
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@@ -519,8 +516,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->ToCreature()->DeMorph();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u demorphs.",
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(*itr)->GetEntry(), (*itr)->GetGUIDLow());
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u (%s) demorphs.",
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(*itr)->GetEntry(), (*itr)->GetGUID().ToString().c_str());
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#endif
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}
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}
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@@ -540,8 +537,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->ToPlayer()->FailQuest(e.action.quest.quest);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_FAIL_QUEST: Player guidLow %u fails quest %u",
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(*itr)->GetGUIDLow(), e.action.quest.quest);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_FAIL_QUEST: Player %s fails quest %u",
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(*itr)->GetGUID().ToString().c_str(), e.action.quest.quest);
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#endif
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}
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}
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@@ -569,8 +566,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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PlayerMenu menu(session);
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menu.SendQuestGiverQuestDetails(q, me->GetGUID(), true);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_OFFER_QUEST: Player guidLow %u - offering quest %u",
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(*itr)->GetGUIDLow(), e.action.questOffer.questID);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_OFFER_QUEST: Player %s- offering quest %u",
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(*itr)->GetGUID().ToString().c_str(), e.action.questOffer.questID);
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#endif
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}
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}
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@@ -578,8 +575,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->ToPlayer()->AddQuestAndCheckCompletion(q, nullptr);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_OFFER_QUEST: Player guidLow %u - quest %u added",
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(*itr)->GetGUIDLow(), e.action.questOffer.questID);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_OFFER_QUEST: Player %s - quest %u added",
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(*itr)->GetGUID().ToString().c_str(), e.action.questOffer.questID);
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#endif
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}
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}
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@@ -643,8 +640,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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uint32 emote = temp[urand(0, count - 1)];
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(*itr)->ToUnit()->HandleEmoteCommand(emote);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_RANDOM_EMOTE: Creature guidLow %u handle random emote %u",
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(*itr)->GetGUIDLow(), emote);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_RANDOM_EMOTE: Creature %s handle random emote %u",
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(*itr)->GetGUID().ToString().c_str(), emote);
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#endif
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}
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}
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@@ -664,8 +661,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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me->getThreatManager().modifyThreatPercent(target, e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_THREAT_ALL_PCT: Creature guidLow %u modify threat for unit %u, value %i",
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me->GetGUIDLow(), target->GetGUIDLow(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_THREAT_ALL_PCT: Creature %s modify threat for unit %s, value %i",
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me->GetGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
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#endif
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}
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}
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@@ -686,8 +683,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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me->getThreatManager().modifyThreatPercent((*itr)->ToUnit(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_THREAT_SINGLE_PCT: Creature guidLow %u modify threat for unit %u, value %i",
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me->GetGUIDLow(), (*itr)->GetGUIDLow(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_THREAT_SINGLE_PCT: Creature %s modify threat for unit %s, value %i",
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me->GetGUID().ToString().c_str(), (*itr)->GetGUID().ToString().c_str(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
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#endif
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}
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}
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@@ -715,8 +712,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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player->GroupEventHappens(e.action.quest.quest, me);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS: Player guidLow %u credited quest %u",
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(*itr)->GetGUIDLow(), e.action.quest.quest);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS: Player %s credited quest %u",
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(*itr)->GetGUID().ToString().c_str(), e.action.quest.quest);
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#endif
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}
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}
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@@ -827,8 +824,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->ToUnit()->AddAura(e.action.cast.spell, (*itr)->ToUnit());
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_ADD_AURA: Adding aura %u to unit %u",
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e.action.cast.spell, (*itr)->GetGUIDLow());
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_ADD_AURA: Adding aura %u to unit %s",
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e.action.cast.spell, (*itr)->GetGUID().ToString().c_str());
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#endif
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}
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}
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@@ -851,8 +848,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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(*itr)->ToGameObject()->SetLootState(GO_READY);
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(*itr)->ToGameObject()->UseDoorOrButton(0, !!e.action.activateObject.alternative, unit);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_ACTIVATE_GOBJECT. Gameobject %u (entry: %u) activated",
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(*itr)->GetGUIDLow(), (*itr)->GetEntry());
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_ACTIVATE_GOBJECT. Gameobject %s activated",
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(*itr)->GetGUID().ToString().c_str());
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#endif
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}
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}
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@@ -872,8 +869,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->ToGameObject()->ResetDoorOrButton();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_RESET_GOBJECT. Gameobject %u (entry: %u) reset",
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(*itr)->GetGUIDLow(), (*itr)->GetEntry());
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_RESET_GOBJECT. Gameobject %s reset",
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(*itr)->GetGUID().ToString().c_str());
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#endif
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}
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}
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@@ -893,8 +890,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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{
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(*itr)->ToUnit()->SetUInt32Value(UNIT_NPC_EMOTESTATE, e.action.emote.emote);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_EMOTE_STATE. Unit %u set emotestate to %u",
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(*itr)->GetGUIDLow(), e.action.emote.emote);
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_EMOTE_STATE. Unit %s set emotestate to %u",
|
||||
(*itr)->GetGUID().ToString().c_str(), e.action.emote.emote);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -915,14 +912,14 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
if (!e.action.unitFlag.type)
|
||||
{
|
||||
(*itr)->ToUnit()->SetFlag(UNIT_FIELD_FLAGS, e.action.unitFlag.flag);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_UNIT_FLAG. Unit %u added flag %u to UNIT_FIELD_FLAGS",
|
||||
(*itr)->GetGUIDLow(), e.action.unitFlag.flag);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_UNIT_FLAG. Unit %s added flag %u to UNIT_FIELD_FLAGS",
|
||||
(*itr)->GetGUID().ToString().c_str(), e.action.unitFlag.flag);
|
||||
}
|
||||
else
|
||||
{
|
||||
(*itr)->ToUnit()->SetFlag(UNIT_FIELD_FLAGS_2, e.action.unitFlag.flag);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_UNIT_FLAG. Unit %u added flag %u to UNIT_FIELD_FLAGS_2",
|
||||
(*itr)->GetGUIDLow(), e.action.unitFlag.flag);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_UNIT_FLAG. Unit %s added flag %u to UNIT_FIELD_FLAGS_2",
|
||||
(*itr)->GetGUID().ToString().c_str(), e.action.unitFlag.flag);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -943,14 +940,14 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
if (!e.action.unitFlag.type)
|
||||
{
|
||||
(*itr)->ToUnit()->RemoveFlag(UNIT_FIELD_FLAGS, e.action.unitFlag.flag);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_REMOVE_UNIT_FLAG. Unit %u removed flag %u to UNIT_FIELD_FLAGS",
|
||||
(*itr)->GetGUIDLow(), e.action.unitFlag.flag);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_REMOVE_UNIT_FLAG. Unit %s removed flag %u to UNIT_FIELD_FLAGS",
|
||||
(*itr)->GetGUID().ToString().c_str(), e.action.unitFlag.flag);
|
||||
}
|
||||
else
|
||||
{
|
||||
(*itr)->ToUnit()->RemoveFlag(UNIT_FIELD_FLAGS_2, e.action.unitFlag.flag);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_REMOVE_UNIT_FLAG. Unit %u removed flag %u to UNIT_FIELD_FLAGS_2",
|
||||
(*itr)->GetGUIDLow(), e.action.unitFlag.flag);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_REMOVE_UNIT_FLAG. Unit %s removed flag %u to UNIT_FIELD_FLAGS_2",
|
||||
(*itr)->GetGUID().ToString().c_str(), e.action.unitFlag.flag);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -965,8 +962,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
|
||||
CAST_AI(SmartAI, me->AI())->SetAutoAttack(e.action.autoAttack.attack);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_AUTO_ATTACK: Creature: %u bool on = %u",
|
||||
me->GetGUIDLow(), e.action.autoAttack.attack);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_AUTO_ATTACK: Creature: %s bool on = %u",
|
||||
me->GetGUID().ToString().c_str(), e.action.autoAttack.attack);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -985,8 +982,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
else
|
||||
CAST_AI(SmartAI, me->AI())->SetCombatMove(move);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_ALLOW_COMBAT_MOVEMENT: Creature %u bool on = %u",
|
||||
me->GetGUIDLow(), e.action.combatMove.move);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_ALLOW_COMBAT_MOVEMENT: Creature %s bool on = %u",
|
||||
me->GetGUID().ToString().c_str(), e.action.combatMove.move);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -997,8 +994,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
|
||||
SetPhase(e.action.setEventPhase.phase);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_EVENT_PHASE: Creature %u set event phase %u",
|
||||
GetBaseObject()->GetGUIDLow(), e.action.setEventPhase.phase);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_EVENT_PHASE: Creature %s set event phase %u",
|
||||
GetBaseObject()->GetGUID().ToString().c_str(), e.action.setEventPhase.phase);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -1010,8 +1007,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
IncPhase(e.action.incEventPhase.inc);
|
||||
DecPhase(e.action.incEventPhase.dec);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_INC_EVENT_PHASE: Creature %u inc event phase by %u, "
|
||||
"decrease by %u", GetBaseObject()->GetGUIDLow(), e.action.incEventPhase.inc, e.action.incEventPhase.dec);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_INC_EVENT_PHASE: Creature %s inc event phase by %u, "
|
||||
"decrease by %u", GetBaseObject()->GetGUID().ToString().c_str(), e.action.incEventPhase.inc, e.action.incEventPhase.dec);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -1045,7 +1042,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
|
||||
}
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_FLEE_FOR_ASSIST: Creature %u DoFleeToGetAssistance", me->GetGUIDLow());
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_FLEE_FOR_ASSIST: Creature %s DoFleeToGetAssistance", me->GetGUID().ToString().c_str());
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -1073,8 +1070,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
if (Player* player = (*itr)->ToUnit()->GetCharmerOrOwnerPlayerOrPlayerItself())
|
||||
player->GroupEventHappens(e.action.quest.quest, GetBaseObject());
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_CALL_GROUPEVENTHAPPENS: Player %u, group credit for quest %u",
|
||||
(*itr)->GetGUIDLow(), e.action.quest.quest);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_CALL_GROUPEVENTHAPPENS: Player %s, group credit for quest %u",
|
||||
(*itr)->GetGUID().ToString().c_str(), e.action.quest.quest);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -1107,8 +1104,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
(*itr)->ToUnit()->RemoveAllAuras();
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_REMOVEAURASFROMSPELL: Unit %u, spell %u",
|
||||
(*itr)->GetGUIDLow(), e.action.removeAura.spell);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_REMOVEAURASFROMSPELL: Unit %s, spell %u",
|
||||
(*itr)->GetGUID().ToString().c_str(), e.action.removeAura.spell);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1134,8 +1131,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
float angle = e.action.follow.angle > 6 ? (e.action.follow.angle * M_PI / 180.0f) : e.action.follow.angle;
|
||||
CAST_AI(SmartAI, me->AI())->SetFollow((*itr)->ToUnit(), float(int32(e.action.follow.dist)) + 0.1f, angle, e.action.follow.credit, e.action.follow.entry, e.action.follow.creditType, e.action.follow.aliveState);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_FOLLOW: Creature %u following target %u",
|
||||
me->GetGUIDLow(), (*itr)->GetGUIDLow());
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_FOLLOW: Creature %s following target %s",
|
||||
me->GetGUID().ToString().c_str(), (*itr)->GetGUID().ToString().c_str());
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -1173,8 +1170,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
uint32 phase = temp[urand(0, count - 1)];
|
||||
SetPhase(phase);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_RANDOM_PHASE: Creature %u sets event phase to %u",
|
||||
GetBaseObject()->GetGUIDLow(), phase);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_RANDOM_PHASE: Creature %s sets event phase to %u",
|
||||
GetBaseObject()->GetGUID().ToString().c_str(), phase);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -1186,8 +1183,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
uint32 phase = urand(e.action.randomPhaseRange.phaseMin, e.action.randomPhaseRange.phaseMax);
|
||||
SetPhase(phase);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_RANDOM_PHASE_RANGE: Creature %u sets event phase to %u",
|
||||
GetBaseObject()->GetGUIDLow(), phase);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_RANDOM_PHASE_RANGE: Creature %s sets event phase to %u",
|
||||
GetBaseObject()->GetGUID().ToString().c_str(), phase);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -1197,8 +1194,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
{
|
||||
unit->ToPlayer()->RewardPlayerAndGroupAtEvent(e.action.killedMonster.creature, unit);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: (trigger == true) Player %u, Killcredit: %u",
|
||||
unit->GetGUIDLow(), e.action.killedMonster.creature);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: (trigger == true) Player %s, Killcredit: %u",
|
||||
unit->GetGUID().ToString().c_str(), e.action.killedMonster.creature);
|
||||
#endif
|
||||
}
|
||||
else if (e.target.type == SMART_TARGET_NONE || e.target.type == SMART_TARGET_SELF) // Loot recipient and his group members
|
||||
@@ -1209,8 +1206,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
if (Player* player = me->GetLootRecipient())
|
||||
{
|
||||
player->RewardPlayerAndGroupAtEvent(e.action.killedMonster.creature, player);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: Player %u, Killcredit: %u",
|
||||
player->GetGUIDLow(), e.action.killedMonster.creature);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: Player %s, Killcredit: %u",
|
||||
player->GetGUID().ToString().c_str(), e.action.killedMonster.creature);
|
||||
}
|
||||
}
|
||||
else // Specific target type
|
||||
@@ -1230,8 +1227,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
|
||||
player->RewardPlayerAndGroupAtEvent(e.action.killedMonster.creature, player);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: Player %u, Killcredit: %u",
|
||||
(*itr)->GetGUIDLow(), e.action.killedMonster.creature);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: Player %s, Killcredit: %u",
|
||||
(*itr)->GetGUID().ToString().c_str(), e.action.killedMonster.creature);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1282,10 +1279,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
if (!targets)
|
||||
break;
|
||||
|
||||
instance->SetData64(e.action.setInstanceData64.field, targets->front()->GetGUID());
|
||||
instance->SetGuidData(e.action.setInstanceData64.field, targets->front()->GetGUID());
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA64: Field: %u, data: %lu",
|
||||
e.action.setInstanceData64.field, targets->front()->GetGUID());
|
||||
e.action.setInstanceData64.field, targets->front()->GetGUID().GetRawValue());
|
||||
#endif
|
||||
delete targets;
|
||||
break;
|
||||
@@ -1309,7 +1306,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
{
|
||||
Unit::Kill(me, me);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_DIE: Creature %u", me->GetGUIDLow());
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_DIE: Creature %s", me->GetGUID().ToString().c_str());
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
@@ -1368,8 +1365,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
{
|
||||
me->SetSheath(SheathState(e.action.setSheath.sheath));
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_SET_SHEATH: Creature %u, State: %u",
|
||||
me->GetGUIDLow(), e.action.setSheath.sheath);
|
||||
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction: SMART_ACTION_SET_SHEATH: Creature %s, State: %u",
|
||||
me->GetGUID().ToString().c_str(), e.action.setSheath.sheath);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
@@ -2118,9 +2115,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
if (IsCreature(*itr))
|
||||
{
|
||||
if (!meOrigGUID)
|
||||
meOrigGUID = me ? me->GetGUID() : 0;
|
||||
meOrigGUID = me ? me->GetGUID() : ObjectGuid::Empty;
|
||||
if (!goOrigGUID)
|
||||
goOrigGUID = go ? go->GetGUID() : 0;
|
||||
goOrigGUID = go ? go->GetGUID() : ObjectGuid::Empty;
|
||||
go = nullptr;
|
||||
me = (*itr)->ToCreature();
|
||||
break;
|
||||
@@ -2128,9 +2125,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
else if (IsGameObject(*itr))
|
||||
{
|
||||
if (!meOrigGUID)
|
||||
meOrigGUID = me ? me->GetGUID() : 0;
|
||||
meOrigGUID = me ? me->GetGUID() : ObjectGuid::Empty;
|
||||
if (!goOrigGUID)
|
||||
goOrigGUID = go ? go->GetGUID() : 0;
|
||||
goOrigGUID = go ? go->GetGUID() : ObjectGuid::Empty;
|
||||
go = (*itr)->ToGameObject();
|
||||
me = nullptr;
|
||||
break;
|
||||
@@ -2270,8 +2267,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
(*itr)->ToUnit()->CastSpell((*it)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED));
|
||||
}
|
||||
else
|
||||
LOG_DEBUG("sql.sql", "Spell %u not casted because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura",
|
||||
e.action.cast.spell, (*it)->GetGUID(), (*it)->GetEntry(), uint32((*it)->GetTypeId()));
|
||||
LOG_DEBUG("sql.sql", "Spell %u not casted because it has flag SMARTCAST_AURA_NOT_PRESENT and the target %s already has the aura",
|
||||
e.action.cast.spell, (*it)->GetGUID().ToString().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3632,7 +3629,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
|
||||
// xinef: my addition
|
||||
if (e.target.unitGUID.getFromHashMap)
|
||||
{
|
||||
if ((target = ObjectAccessor::GetCreature(scriptTrigger ? *scriptTrigger : *GetBaseObject(), MAKE_NEW_GUID(e.target.unitGUID.dbGuid, e.target.unitGUID.entry, HIGHGUID_UNIT))))
|
||||
if ((target = ObjectAccessor::GetCreature(scriptTrigger ? *scriptTrigger : *GetBaseObject(), ObjectGuid::Create<HighGuid::Unit>(e.target.unitGUID.entry, e.target.unitGUID.dbGuid))))
|
||||
l->push_back(target);
|
||||
}
|
||||
else
|
||||
@@ -3655,7 +3652,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
|
||||
// xinef: my addition
|
||||
if (e.target.goGUID.getFromHashMap)
|
||||
{
|
||||
if ((target = ObjectAccessor::GetGameObject(scriptTrigger ? *scriptTrigger : *GetBaseObject(), MAKE_NEW_GUID(e.target.goGUID.dbGuid, e.target.goGUID.entry, HIGHGUID_GAMEOBJECT))))
|
||||
if ((target = ObjectAccessor::GetGameObject(scriptTrigger ? *scriptTrigger : *GetBaseObject(), ObjectGuid::Create<HighGuid::GameObject>(e.target.goGUID.entry, e.target.goGUID.dbGuid))))
|
||||
l->push_back(target);
|
||||
}
|
||||
else
|
||||
@@ -4708,14 +4705,14 @@ void SmartScript::GetScript()
|
||||
SmartAIEventList e;
|
||||
if (me)
|
||||
{
|
||||
e = sSmartScriptMgr->GetScript(-((int32)me->GetDBTableGUIDLow()), mScriptType);
|
||||
e = sSmartScriptMgr->GetScript(-((int32)me->GetSpawnId()), mScriptType);
|
||||
if (e.empty())
|
||||
e = sSmartScriptMgr->GetScript((int32)me->GetEntry(), mScriptType);
|
||||
FillScript(e, me, nullptr);
|
||||
}
|
||||
else if (go)
|
||||
{
|
||||
e = sSmartScriptMgr->GetScript(-((int32)go->GetDBTableGUIDLow()), mScriptType);
|
||||
e = sSmartScriptMgr->GetScript(-((int32)go->GetSpawnId()), mScriptType);
|
||||
if (e.empty())
|
||||
e = sSmartScriptMgr->GetScript((int32)go->GetEntry(), mScriptType);
|
||||
FillScript(e, go, nullptr);
|
||||
@@ -4824,20 +4821,20 @@ void SmartScript::DoAction(int32 param)
|
||||
|
||||
uint32 SmartScript::GetData(uint32 id)
|
||||
{
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SmartScript::SetData(uint32 id, uint32 value)
|
||||
{
|
||||
}
|
||||
|
||||
void SmartScript::SetGUID(uint64 guid, int32 id)
|
||||
void SmartScript::SetGUID(ObjectGuid guid, int32 id)
|
||||
{
|
||||
}
|
||||
|
||||
uint64 SmartScript::GetGUID(int32 id)
|
||||
ObjectGuid SmartScript::GetGUID(int32 id)
|
||||
{
|
||||
return 0;
|
||||
return ObjectGuid::Empty;
|
||||
}
|
||||
|
||||
void SmartScript::MovepointStart(uint32 id)
|
||||
@@ -4852,9 +4849,9 @@ void SmartScript::SetMovePathEndAction(SMART_ACTION action)
|
||||
{
|
||||
}
|
||||
|
||||
uint32 SmartScript::DoChat(int8 id, uint64 whisperGuid)
|
||||
uint32 SmartScript::DoChat(int8 id, ObjectGuid whisperGuid)
|
||||
{
|
||||
return 0;
|
||||
return 0;
|
||||
}*/
|
||||
// SmartScript end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user