fix(Core/Groups): Create the group at first invite (#17869)

* cherry-pick commit (132538db1d)
* cherry-pick commit (250e8d998b)
* part https://github.com/azerothcore/azerothcore-wotlk/issues/11070

Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com>
This commit is contained in:
Kitzunu
2023-11-26 20:34:45 +01:00
committed by GitHub
parent 911f07c906
commit f440a7479f
3 changed files with 51 additions and 48 deletions

View File

@@ -73,81 +73,73 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
return;
}
Player* player = ObjectAccessor::FindPlayerByName(membername, false);
Player* invitingPlayer = GetPlayer();
Player* invitedPlayer = ObjectAccessor::FindPlayerByName(membername, false);
// no player or cheat self-invite
if (!player || player == GetPlayer())
if (!invitedPlayer || invitedPlayer == invitingPlayer)
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_BAD_PLAYER_NAME_S);
return;
}
if (!sScriptMgr->CanGroupInvite(GetPlayer(), membername))
if (!sScriptMgr->CanGroupInvite(invitingPlayer, membername))
return;
if (GetPlayer()->IsSpectator() || player->IsSpectator())
if (invitingPlayer->IsSpectator() || invitedPlayer->IsSpectator())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_INVITE_RESTRICTED);
return;
}
// restrict invite to GMs
if (!sWorld->getBoolConfig(CONFIG_ALLOW_GM_GROUP) && !GetPlayer()->IsGameMaster() && player->IsGameMaster())
if (!sWorld->getBoolConfig(CONFIG_ALLOW_GM_GROUP) && !invitingPlayer->IsGameMaster() && invitedPlayer->IsGameMaster())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_BAD_PLAYER_NAME_S);
return;
}
// can't group with
if (!GetPlayer()->IsGameMaster() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && GetPlayer()->GetTeamId() != player->GetTeamId())
if (!invitingPlayer->IsGameMaster() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && invitingPlayer->GetTeamId() != invitedPlayer->GetTeamId())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_PLAYER_WRONG_FACTION);
return;
}
if (GetPlayer()->GetInstanceId() != 0 && player->GetInstanceId() != 0 && GetPlayer()->GetInstanceId() != player->GetInstanceId() && GetPlayer()->GetMapId() == player->GetMapId())
if (invitingPlayer->GetInstanceId() != 0 && invitedPlayer->GetInstanceId() != 0 && invitingPlayer->GetInstanceId() != invitedPlayer->GetInstanceId() && invitingPlayer->GetMapId() == invitedPlayer->GetMapId())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_TARGET_NOT_IN_INSTANCE_S);
return;
}
// just ignore us
if (player->GetInstanceId() != 0 && player->GetDungeonDifficulty() != GetPlayer()->GetDungeonDifficulty())
if (invitedPlayer->GetInstanceId() != 0 && invitedPlayer->GetDungeonDifficulty() != invitingPlayer->GetDungeonDifficulty())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_IGNORING_YOU_S);
return;
}
if (player->GetSocial()->HasIgnore(GetPlayer()->GetGUID()))
if (invitedPlayer->GetSocial()->HasIgnore(invitingPlayer->GetGUID()))
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_IGNORING_YOU_S);
return;
}
if (!player->GetSocial()->HasFriend(GetPlayer()->GetGUID()) && GetPlayer()->GetLevel() < sWorld->getIntConfig(CONFIG_PARTY_LEVEL_REQ))
if (!invitedPlayer->GetSocial()->HasFriend(invitingPlayer->GetGUID()) && invitingPlayer->GetLevel() < sWorld->getIntConfig(CONFIG_PARTY_LEVEL_REQ))
{
SendPartyResult(PARTY_OP_INVITE, player->GetName(), ERR_INVITE_RESTRICTED);
SendPartyResult(PARTY_OP_INVITE, invitedPlayer->GetName(), ERR_INVITE_RESTRICTED);
return;
}
Group* group = GetPlayer()->GetGroup();
if (group)
{
if (group->isLFGGroup() && group->IsLfgRandomInstance())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_TARGET_NOT_IN_INSTANCE_S);
return;
}
Group* group = invitingPlayer->GetGroup();
if (group && group->isBGGroup())
group = invitingPlayer->GetOriginalGroup();
if (!group)
group = invitingPlayer->GetGroupInvite();
if (group->isBGGroup() || group->isBFGroup())
{
group = GetPlayer()->GetOriginalGroup();
}
}
Group* group2 = player->GetGroup();
if (group2 && (group2->isBGGroup() || group2->isBFGroup()))
group2 = player->GetOriginalGroup();
Group* group2 = invitedPlayer->GetGroup();
if (group2 && group2->isBGGroup())
group2 = invitedPlayer->GetOriginalGroup();
// player already in another group or invited
if (group2 || player->GetGroupInvite())
if (group2 || invitedPlayer->GetGroupInvite())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_ALREADY_IN_GROUP_S);
@@ -156,11 +148,11 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
// tell the player that they were invited but it failed as they were already in a group
WorldPacket data(SMSG_GROUP_INVITE, 25); // guess size
data << uint8(0); // invited/already in group flag
data << GetPlayer()->GetName(); // max len 48
data << invitingPlayer->GetName(); // max len 48
data << uint32(0); // unk
data << uint8(0); // count
data << uint32(0); // unk
player->GetSession()->SendPacket(&data);
invitedPlayer->GetSession()->SendPacket(&data);
}
return;
@@ -169,7 +161,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
if (group)
{
// not have permissions for invite
if (!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID()))
if (!group->IsLeader(invitingPlayer->GetGUID()) && !group->IsAssistant(invitingPlayer->GetGUID()))
{
SendPartyResult(PARTY_OP_INVITE, "", ERR_NOT_LEADER);
return;
@@ -183,22 +175,22 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
}
// xinef: if player has no group, check group invite
if (!group && GetPlayer()->GetGroupInvite() && GetPlayer()->GetGroupInvite()->GetLeaderGUID() == GetPlayer()->GetGUID())
group = GetPlayer()->GetGroupInvite();
if (!group && invitingPlayer->GetGroupInvite() && invitingPlayer->GetGroupInvite()->GetLeaderGUID() == invitingPlayer->GetGUID())
group = invitingPlayer->GetGroupInvite();
// ok, but group not exist, start a new group
// but don't create and save the group to the DB until
// at least one person joins
if (!group)
{
group = new Group;
group = new Group();
// new group: if can't add then delete
if (!group->AddLeaderInvite(GetPlayer()))
if (!group->AddLeaderInvite(invitingPlayer))
{
delete group;
return;
}
if (!group->AddInvite(player))
if (!group->AddInvite(invitedPlayer))
{
delete group;
return;
@@ -207,7 +199,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
else
{
// already existed group: if can't add then just leave
if (!group->AddInvite(player))
if (!group->AddInvite(invitedPlayer))
{
return;
}
@@ -216,11 +208,11 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
// ok, we do it
WorldPacket data(SMSG_GROUP_INVITE, 10); // guess size
data << uint8(1); // invited/already in group flag
data << GetPlayer()->GetName(); // max len 48
data << invitingPlayer->GetName(); // max len 48
data << uint32(0); // unk
data << uint8(0); // count
data << uint32(0); // unk
player->GetSession()->SendPacket(&data);
invitedPlayer->GetSession()->SendPacket(&data);
SendPartyResult(PARTY_OP_INVITE, membername, ERR_PARTY_RESULT_OK);
}
@@ -446,7 +438,8 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
{
Group* grp = GetPlayer()->GetGroup();
if (!grp)
Group* grpInvite = GetPlayer()->GetGroupInvite();
if (!grp && !grpInvite)
return;
if (_player->InBattleground())
@@ -459,9 +452,16 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
/********************/
// everything's fine, do it
SendPartyResult(PARTY_OP_LEAVE, GetPlayer()->GetName(), ERR_PARTY_RESULT_OK);
GetPlayer()->RemoveFromGroup(GROUP_REMOVEMETHOD_LEAVE);
if (grp)
{
SendPartyResult(PARTY_OP_LEAVE, GetPlayer()->GetName(), ERR_PARTY_RESULT_OK);
GetPlayer()->RemoveFromGroup(GROUP_REMOVEMETHOD_LEAVE);
}
else if (grpInvite && grpInvite->GetLeaderGUID() == GetPlayer()->GetGUID())
{ // pending group creation being cancelled
SendPartyResult(PARTY_OP_LEAVE, GetPlayer()->GetName(), ERR_PARTY_RESULT_OK);
grpInvite->Disband();
}
}
void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData)