New hook OnAfterUpdateMaxHealth

This commit is contained in:
Matteo Emili
2017-01-23 01:35:56 +01:00
committed by Yehonal
parent cb6fbe79e5
commit f3b2dd4f1f
3 changed files with 10 additions and 0 deletions

View File

@@ -891,6 +891,9 @@ class PlayerScript : public ScriptObject
virtual void OnAfterStoreOrEquipNewItem(Player* /*player*/, uint32 /*vendorslot*/, uint32& /*item*/, uint8 /*count*/, uint8 /*bag*/, uint8 /*slot*/, ItemTemplate const* /*pProto*/, Creature* /*pVendor*/, VendorItem const* /*crItem*/, bool /*bStore*/) { };
virtual void OnAfterUpdateMaxPower(Player* /*player*/, Powers& /*power*/, float& /*value*/) { }
virtual void OnAfterUpdateMaxHealth(Player* /*player*/, float& /*value*/) { }
};
class GuildScript : public ScriptObject
@@ -1203,6 +1206,7 @@ class ScriptMgr
void OnBeforeBuyItemFromVendor(Player * player, uint64 vendorguid, uint32 vendorslot, uint32 &item, uint8 count, uint8 bag, uint8 slot);
void OnAfterStoreOrEquipNewItem(Player* player, uint32 vendorslot, uint32 &item, uint8 count, uint8 bag, uint8 slot, ItemTemplate const* pProto, Creature* pVendor, VendorItem const* crItem, bool bStore);
void OnAfterUpdateMaxPower(Player* player, Powers& power, float& value);
void OnAfterUpdateMaxHealth(Player* player, float& value);
public: /* GuildScript */