fix(Core/Players): Players should nt able to rest in unfriendly taver… (#13493)

* fix(Core/Players): Players should nt able to rest in unfriendly taverns. Original author: @Rushor

Fixes #13459

* Update.
This commit is contained in:
UltraNix
2022-10-29 12:15:18 +02:00
committed by GitHub
parent b50675dbe9
commit f3820bd375
4 changed files with 141 additions and 6 deletions

View File

@@ -747,7 +747,8 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
return;
}
bool isTavernAreatrigger = sObjectMgr->IsTavernAreaTrigger(triggerId);
uint32 teamFaction = player->GetTeamId(true) == TEAM_ALLIANCE ? FACTION_MASK_ALLIANCE : FACTION_MASK_HORDE;
bool isTavernAreatrigger = sObjectMgr->IsTavernAreaTrigger(triggerId, teamFaction);
if (!player->IsInAreaTriggerRadius(atEntry, isTavernAreatrigger ? 5.f : 0.f))
{
LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player {} ({}) too far (trigger map: {} player map: {}), ignore Area Trigger ID: {}",