From f2e0744513dc72c2988a684c6f3928d74eba39ac Mon Sep 17 00:00:00 2001 From: UltraNix <80540499+UltraNix@users.noreply.github.com> Date: Thu, 7 Oct 2021 21:20:41 +0200 Subject: [PATCH] fix(Core/Spells): Premeditations should not break enemy's stealth. (#8220) - Closes #8154 --- src/server/game/Spells/SpellMgr.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 70a9b8306..b324b6b68 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3276,6 +3276,9 @@ void SpellMgr::LoadSpellCustomAttr() case 50315: // Disco Ball spellInfo->AttributesCu |= SPELL_ATTR0_CU_NO_PVP_FLAG; break; + case 14183: // Premeditation + spellInfo->AttributesCu |= SPELL_ATTR0_CU_DONT_BREAK_STEALTH; + break; // Xinef: NOT CUSTOM, cant add in DBC CORRECTION because i need to swap effects, too much work to do there // Envenom