diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 4c2b252e2..f7e30d339 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -660,6 +660,7 @@ void SmartAI::EnterEvadeMode(EvadeReason /*why*/) if (me->GetCharmerGUID().IsPlayer() || me->HasUnitFlag(UNIT_FLAG_POSSESSED)) { me->AttackStop(); + me->RemoveUnitFlag(UNIT_FLAG_IN_COMBAT); return; }