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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 10:00:28 +00:00
refactor(Core/Network): remove redundant logging calls from some message handlers (#17565)
chore: removed redundant logging calls from some message handlers
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@@ -60,8 +60,6 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string&
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void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE");
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std::string membername;
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recvData >> membername;
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recvData.read_skip<uint32>();
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@@ -229,8 +227,6 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
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void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ACCEPT");
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recvData.read_skip<uint32>();
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Group* group = GetPlayer()->GetGroupInvite();
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@@ -291,8 +287,6 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
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void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recvData*/)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DECLINE");
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Group* group = GetPlayer()->GetGroupInvite();
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if (!group)
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return;
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@@ -314,8 +308,6 @@ void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recvData*/)
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void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
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ObjectGuid guid;
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std::string reason, name;
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recvData >> guid;
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@@ -389,8 +381,6 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
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void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE");
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std::string membername;
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recvData >> membername;
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@@ -436,8 +426,6 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
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void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_LEADER");
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ObjectGuid guid;
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recvData >> guid;
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@@ -457,8 +445,6 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
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void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DISBAND");
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Group* grp = GetPlayer()->GetGroup();
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if (!grp)
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return;
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@@ -480,8 +466,6 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
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void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_LOOT_METHOD");
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uint32 lootMethod;
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ObjectGuid lootMaster;
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uint32 lootThreshold;
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@@ -544,8 +528,6 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData)
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void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received MSG_MINIMAP_PING");
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if (!GetPlayer()->GetGroup())
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return;
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@@ -581,8 +563,6 @@ void WorldSession::HandleRandomRollOpcode(WorldPackets::Misc::RandomRollClient&
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void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received MSG_RAID_TARGET_UPDATE");
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Group* group = GetPlayer()->GetGroup();
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if (!group)
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return;
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@@ -620,8 +600,6 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
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void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& /*recvData*/)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_RAID_CONVERT");
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Group* group = GetPlayer()->GetGroup();
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if (!group)
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return;
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@@ -647,8 +625,6 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& /*recvData*/)
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void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP");
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// we will get correct pointer for group here, so we don't have to check if group is BG raid
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Group* group = GetPlayer()->GetGroup();
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if (!group)
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@@ -686,8 +662,6 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
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void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER");
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Group* group = GetPlayer()->GetGroup();
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if (!group)
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return;
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@@ -707,8 +681,6 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
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void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received MSG_PARTY_ASSIGNMENT");
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Group* group = GetPlayer()->GetGroup();
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if (!group)
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return;
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@@ -741,8 +713,6 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
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void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received MSG_RAID_READY_CHECK");
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Group* group = GetPlayer()->GetGroup();
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if (!group)
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return;
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@@ -986,7 +956,6 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
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/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/
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void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
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ObjectGuid Guid;
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recvData >> Guid;
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@@ -1127,8 +1096,6 @@ void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/)
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void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData)
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{
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LOG_DEBUG("network", "WORLD: Received CMSG_OPT_OUT_OF_LOOT");
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uint32 passOnLoot;
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recvData >> passOnLoot; // 1 always pass, 0 do not pass
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