From f1751c0c188e8d016af1d8dca2555aa91239b752 Mon Sep 17 00:00:00 2001 From: blinkysc <37940565+blinkysc@users.noreply.github.com> Date: Tue, 29 Apr 2025 21:47:19 -0500 Subject: [PATCH] fix(Scripts/SunwellPlateau): Ensure proper reset for Kil'jaeden encounter (#22024) Kil'jaeden will now properly reset --- .../scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 69660f575..517e6bdba 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -525,6 +525,7 @@ struct boss_kiljaeden : public BossAI void JustSummoned(Creature* summon) override { + BossAI::JustSummoned(summon); if (summon->GetEntry() == NPC_ARMAGEDDON_TARGET) { summon->SetCanFly(true);