mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-22 21:26:23 +00:00
refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708)
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@@ -36,7 +36,6 @@ enum AshbringerEventMisc
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NPC_FAIRBANKS = 4542,
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NPC_COMMANDER_MOGRAINE = 3976,
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NPC_INQUISITOR_WHITEMANE = 3977,
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FACTION_FRIENDLY_TO_ALL = 35,
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DOOR_HIGH_INQUISITOR_ID = 104600,
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};
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@@ -86,8 +85,7 @@ public:
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player->GetCreatureListWithEntryInGrid(ScarletList, NPC_COMMANDER_MOGRAINE, 4000.0f);
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player->GetCreatureListWithEntryInGrid(ScarletList, NPC_FAIRBANKS, 4000.0f);
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if (!ScarletList.empty())
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for (std::list<Creature*>::iterator itr = ScarletList.begin(); itr != ScarletList.end(); itr++)
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(*itr)->setFaction(FACTION_FRIENDLY_TO_ALL);
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for (std::list<Creature*>::iterator itr = ScarletList.begin(); itr != ScarletList.end(); itr++) (*itr)->SetFaction(FACTION_FRIENDLY);
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}
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}
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@@ -108,8 +106,7 @@ public:
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player->GetCreatureListWithEntryInGrid(ScarletList, NPC_COMMANDER_MOGRAINE, 4000.0f);
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player->GetCreatureListWithEntryInGrid(ScarletList, NPC_FAIRBANKS, 4000.0f);
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if (!ScarletList.empty())
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for (std::list<Creature*>::iterator itr = ScarletList.begin(); itr != ScarletList.end(); itr++)
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(*itr)->setFaction(FACTION_FRIENDLY_TO_ALL);
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for (std::list<Creature*>::iterator itr = ScarletList.begin(); itr != ScarletList.end(); itr++) (*itr)->SetFaction(FACTION_FRIENDLY);
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}
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}
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@@ -221,7 +218,7 @@ public:
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if (player->HasAura(AURA_ASHBRINGER) && !SayAshbringer)
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{
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Talk(SAY_WELCOME);
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me->setFaction(FACTION_FRIENDLY_TO_ALL);
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me->SetFaction(FACTION_FRIENDLY);
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me->SetSheath(SHEATH_STATE_UNARMED);
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me->SetFacingToObject(player);
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me->SetStandState(UNIT_STAND_STATE_KNEEL);
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@@ -318,7 +315,7 @@ public:
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return 10 * IN_MILLISECONDS;
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case 4:
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me->SummonCreature(NPC_HIGHLORD_MOGRAINE, 1065.130737f, 1399.350586f, 30.763723f, 6.282961f, TEMPSUMMON_TIMED_DESPAWN, 400000)->SetName("Highlord Mograine");
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me->FindNearestCreature(NPC_HIGHLORD_MOGRAINE, 200.0f)->setFaction(FACTION_FRIENDLY_TO_ALL);
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me->FindNearestCreature(NPC_HIGHLORD_MOGRAINE, 200.0f)->SetFaction(FACTION_FRIENDLY);
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return 30 * IN_MILLISECONDS;
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case 5:
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mograine->StopMovingOnCurrentPos();
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@@ -381,7 +378,7 @@ public:
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if (Player* player = who->ToPlayer())
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if (player->HasAura(AURA_ASHBRINGER) && !SayAshbringer)
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{
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me->setFaction(FACTION_FRIENDLY_TO_ALL);
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me->SetFaction(FACTION_FRIENDLY);
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me->SetSheath(SHEATH_STATE_UNARMED);
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me->SetStandState(UNIT_STAND_STATE_KNEEL);
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me->SetFacingToObject(player);
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@@ -783,7 +780,7 @@ public:
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if (Player* player = who->ToPlayer())
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if (player->HasAura(AURA_ASHBRINGER) && !SayAshbringer)
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{
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me->setFaction(FACTION_FRIENDLY_TO_ALL);
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me->SetFaction(FACTION_FRIENDLY);
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me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
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me->SetSheath(SHEATH_STATE_UNARMED);
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me->CastSpell(me, 57767, true);
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