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refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708)
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@@ -1054,7 +1054,7 @@ public:
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float o = me->GetAngle(tirion);
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tirion->GetMotionMaster()->MovePoint(4, me->GetPositionX() + 2.0f * cos(o), me->GetPositionY() + 2.0f * sin(o), me->GetPositionZ(), false);
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tirion->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
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tirion->setFaction(35);
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tirion->SetFaction(FACTION_FRIENDLY);
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}
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break;
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case EVENT_OUTRO_SCENE_48:
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