refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708)

This commit is contained in:
Malcrom
2021-11-01 13:04:32 -03:00
committed by GitHub
parent 3396a9da87
commit f106de8788
129 changed files with 418 additions and 444 deletions

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@@ -814,7 +814,7 @@ Creature* Battlefield::SpawnCreature(uint32 entry, float x, float y, float z, fl
return nullptr;
}
creature->setFaction(BattlefieldFactions[teamId]);
creature->SetFaction(BattlefieldFactions[teamId]);
creature->SetHomePosition(x, y, z, o);
// force using DB speeds -- do we really need this?