fix(Core/Chat): print zoneId on GM command used (#7503)

This commit is contained in:
Kitzunu
2021-08-26 14:30:59 +02:00
committed by GitHub
parent 555b9c7de9
commit f06f871718

View File

@@ -307,6 +307,7 @@ bool ChatHandler::ExecuteCommandInTable(std::vector<ChatCommand> const& table, c
{
ObjectGuid guid = player->GetTarget();
uint32 areaId = player->GetAreaId();
uint32 zoneId = player->GetZoneId();
std::string areaName = "Unknown";
std::string zoneName = "Unknown";
if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId))
@@ -317,12 +318,12 @@ bool ChatHandler::ExecuteCommandInTable(std::vector<ChatCommand> const& table, c
zoneName = zone->area_name[locale];
}
LOG_GM(m_session->GetAccountId(), "Command: %s [Player: %s (%s) (Account: %u) X: %f Y: %f Z: %f Map: %u (%s) Area: %u (%s) Zone: %s Selected: %s (%s)]",
LOG_GM(m_session->GetAccountId(), "Command: %s [Player: %s (%s) (Account: %u) X: %f Y: %f Z: %f Map: %u (%s) Area: %u (%s) Zone: %u (%s) Selected: %s (%s)]",
fullcmd.c_str(), player->GetName().c_str(), player->GetGUID().ToString().c_str(),
m_session->GetAccountId(), player->GetPositionX(), player->GetPositionY(),
player->GetPositionZ(), player->GetMapId(),
player->GetMap()->GetMapName(),
areaId, areaName.c_str(), zoneName.c_str(),
areaId, areaName.c_str(), zoneId, zoneName.c_str(),
(player->GetSelectedUnit()) ? player->GetSelectedUnit()->GetName().c_str() : "",
guid.ToString().c_str());
}