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Directory Structure [step 1]: moving files
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119
deps/acelite/ace/Based_Pointer_T.cpp
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119
deps/acelite/ace/Based_Pointer_T.cpp
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#ifndef ACE_BASED_POINTER_T_CPP
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#define ACE_BASED_POINTER_T_CPP
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#include "ace/Based_Pointer_T.h"
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#include "ace/Based_Pointer_Repository.h"
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#include "ace/Log_Category.h"
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# define ACE_TRACEX(X) ACE_Trace ____ (ACE_TEXT (X), __LINE__, ACE_TEXT (__FILE__))
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#if !defined (__ACE_INLINE__)
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#include "ace/Based_Pointer_T.inl"
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#endif /* __ACE_INLINE__ */
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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template <class CONCRETE>
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ACE_Based_Pointer<CONCRETE>::ACE_Based_Pointer (void)
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{
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ACE_TRACE ("ACE_Based_Pointer<CONCRETE>::ACE_Based_Pointer");
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}
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template <class CONCRETE> void
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ACE_Based_Pointer_Basic<CONCRETE>::dump (void) const
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{
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#if defined (ACE_HAS_DUMP)
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ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::dump");
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ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\ntarget_ = %d\n"), this->target_));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("base_offset_ = %d\n"), this->base_offset_));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("computed pointer = %x\n"),
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(CONCRETE *)(ACE_COMPUTE_BASED_POINTER (this))));
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ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP));
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#endif /* ACE_HAS_DUMP */
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}
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template <class CONCRETE>
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ACE_Based_Pointer<CONCRETE>::ACE_Based_Pointer (CONCRETE *initial)
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: ACE_Based_Pointer_Basic<CONCRETE> (initial)
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{
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ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic");
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}
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template <class CONCRETE>
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ACE_Based_Pointer<CONCRETE>::ACE_Based_Pointer (const void* base_addr, int)
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: ACE_Based_Pointer_Basic<CONCRETE> (base_addr, 0)
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{
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ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic");
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}
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template <class CONCRETE>
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ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic (void)
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: target_ (0),
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base_offset_ (0)
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{
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ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic");
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void *base_addr = 0;
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// Find the base address associated with our <this> pointer. Note
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// that it's ok for <find> to return 0, which simply indicates that
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// the address is not in memory-mapped virtual address space.
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ACE_BASED_POINTER_REPOSITORY::instance ()->find (this,
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base_addr);
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this->base_offset_ = (char *) this - (char *) base_addr;
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}
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template <class CONCRETE>
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ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic (const void *base_addr, int)
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: target_ (0),
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base_offset_ (0)
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{
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ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic");
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this->base_offset_ = (char *) this - (char *) base_addr;
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}
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template <class CONCRETE>
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ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic (CONCRETE *rhs)
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: target_ (0),
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base_offset_ (0)
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{
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ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic");
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if (rhs == 0)
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// Store a value of <target_> that indicate "NULL" pointer.
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this->target_ = -1;
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else
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{
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void *base_addr = 0;
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// Find the base address associated with the <addr> pointer.
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// Note that it's ok for <find> to return 0, which simply
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// indicates that the address is not in memory-mapped virtual
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// address space.
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ACE_BASED_POINTER_REPOSITORY::instance ()->find (this,
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base_addr);
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this->base_offset_ = (char *) this - (char *) base_addr;
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this->target_ = ((char *) rhs - (char *) base_addr);
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}
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}
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template <class CONCRETE>
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ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic (const ACE_Based_Pointer_Basic<CONCRETE> &)
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{
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ACE_TRACE ("ACE_Based_Pointer_Basic<CONCRETE>::ACE_Based_Pointer_Basic");
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ACE_ASSERT (0); // not implemented.
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}
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template <class CONCRETE>
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ACE_Based_Pointer<CONCRETE>::ACE_Based_Pointer (const ACE_Based_Pointer<CONCRETE> &rhs)
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: ACE_Based_Pointer_Basic<CONCRETE> (rhs)
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{
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ACE_TRACE ("ACE_Based_Pointer<CONCRETE>::ACE_Based_Pointer");
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ACE_ASSERT (0); // not implemented.
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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#endif /* ACE_BASED_POINTER_T_CPP */
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