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Directory Structure [step 1]: moving files
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deps/acelite/ace/Abstract_Timer_Queue.cpp
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deps/acelite/ace/Abstract_Timer_Queue.cpp
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//$Id: Abstract_Timer_Queue.cpp 95334 2011-12-15 12:52:50Z msmit $
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#ifndef ACE_ABSTRACT_TIMER_QUEUE_CPP
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#define ACE_ABSTRACT_TIMER_QUEUE_CPP
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#include "ace/config-all.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#include "ace/Abstract_Timer_Queue.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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// Even though the destructor is pure virtual you must provide an
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// implementation. Most people know this, but sometimes we all
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// forget, and we might be tempted to remove this code.
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template<typename TYPE>
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ACE_Abstract_Timer_Queue<TYPE>::
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~ACE_Abstract_Timer_Queue ()
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{
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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#endif /* ACE_ABSTRACT_TIMER_QUEUE_CPP */
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